用數據庫保存圖片的路徑和文件名稱,把文件保存在文件夾中.
//保存在數據庫中的文件路徑 ArrayList arrFilePath=new ArrayList(); arrFilePath=myCommonMethod.UploadPic(Files,"/UpLoads/UpPicture/"); //獲取文件名稱 string fileName=arrFilePath[0].SubString(arrFilePath[0].LastIndexOf("/")+1); //源圖路徑(物理路徑) originalImagePath=Request.PhysicalApplicationPath+"/UpLoads/UpPicture/"+fileName; //縮略圖路徑(物理路徑) thumbnailPath =Request.PhysicalApplicationPath+"/UpLoads/UpPicture/"+"thumb_"+fileName; //調用生成縮略圖方法 this.MakeThumbnail(originalImagePath,thumbnailPath,120,150, strMode out outthumbnailPath);
#region 生成縮略圖 ///<summary> /// 生成縮略圖 /// </summary> /// <param name="originalImagePath">源圖路徑(物理路徑)</param> /// <param name="thumbnailPath">縮略圖路徑(物理路徑)</param> /// <param name="width">縮略圖寬度</param> /// <param name="height">縮略圖高度</param> /// <param name="mode">生成縮略圖的方式</param> public void MakeThumbnail(string originalImagePath, string thumbnailPath, int width, int height, string mode out string outthumbnailPath) { System.Drawing.Image originalImage =System.Drawing.Image.FromFile(originalImagePath); int towidth = width; int toheight = height; int x = 0; int y = 0; int ow = originalImage.Width; int oh = originalImage.Height; switch (mode) { case "HW"://指定高寬縮放(可能變形) break; case "W"://指定寬,高按比例 toheight = originalImage.Height * width/originalImage.Width; break; case "H"://指定高,寬按比例 towidth = originalImage.Width * height/originalImage.Height; break; case "Cut"://指定高寬裁減(不變形) if((double)originalImage.Width/(double)originalImage.Height > (double)towidth/(double)toheight) { oh = originalImage.Height; ow = originalImage.Height*towidth/toheight; y = 0; x = (originalImage.Width - ow)/2; } else { ow = originalImage.Width; oh = originalImage.Width*height/towidth; x = 0; y = (originalImage.Height - oh)/2; } break; default : break; } //新建一個bmp圖片 System.Drawing.Image bitmap = new System.Drawing.Bitmap(towidth,toheight); //新建一個畫板 Graphics g = System.Drawing.Graphics.FromImage(bitmap); //設置高質量插值法 g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High; //設置高質量,低速度呈現平滑程度 g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //清空畫布並以透明背景色填充 g.Clear(Color.Transparent); //在指定位置並且按指定大小繪制原圖片的指定部分 g.DrawImage(originalImage, new Rectangle(0, 0, towidth, toheight), new Rectangle(x, y, ow,oh), GraphicsUnit.Pixel); try { //以jpg格式保存縮略圖 bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg); outthumbnailPath=thumbnailPath; } catch(System.Exception e) { throw e; } finally { originalImage.Dispose(); bitmap.Dispose(); g.Dispose(); } }