通過Entity添加形狀
先來看一個添加立方體的例子
var viewer = new Cesium.Viewer('cesiumContainer');
var redBox = **viewer.entities.add**({
name : 'Red box with black outline',
position: Cesium.Cartesian3.fromDegrees(-107.0, 40.0, 300000.0),
box : {
dimensions : new Cesium.Cartesian3(400000.0, 300000.0, 500000.0),
material : Cesium.Color.RED.withAlpha(0.5),
outline : true,
outlineColor : Cesium.Color.BLACK
}
});
viewer.zoomTo(viewer.entities);
效果如圖:
通過CZML添加
通過CZML也可以添加幾何形狀,而且CZML還可以描述動畫(現在先有個印象,動畫以后介紹)
先來看看官網上的說明,CZML是一種JSON格式的字符串,用於描述與時間有關的動畫場景,CZML包含點、線、地標、模型、和其他的一些圖形元素,並指明了這些元素如何隨時間而變化。某種程度上說, Cesium 和 CZML的關系就像 Google Earth 和 KML。
var czml = [{
"id" : "document",
"name" : "box",
"version" : "1.0"
},{
"id" : "shape2",
"name" : "Red box with black outline",
"position" : {
"cartographicDegrees" : [-107.0, 40.0, 300000.0]
},
"box" : {
"dimensions" : {
"cartesian": [400000.0, 300000.0, 500000.0]
},
"material" : {
"solidColor" : {
"color" : {
"rgba" : [255, 0, 0, 128]
}
}
},
"outline" : true,
"outlineColor" : {
"rgba" : [0, 0, 0, 255]
}
}
}];
var viewer = new Cesium.Viewer('cesiumContainer');
var dataSourcePromise = Cesium.CzmlDataSource.load(czml);
viewer.dataSources.add(dataSourcePromise);
viewer.zoomTo(dataSourcePromise);
可以看到單個的形狀和Entity的描述基本一致,只不過是使用JSON語法來描述,關於形狀描述可以參考官方API,下一節列出形狀的相關信息
形狀相關描述
下表來自於官方網站,但是連接改為本地鏈接了
Point | ![]() |
entity.point - Reference Build/Documentation |
Boxes | ![]() |
entity.box - Code example - Reference Build/Documentation |
Circles and Ellipses | ![]() |
entity.ellipse - Code example - Reference Build/Documentation |
Corridor | ![]() |
entity.corridor - Code example - Reference Build/Documentation |
Cylinder and Cones | ![]() |
entity.cylinder - Code example - Reference Build/Documentation |
Polygons | ![]() |
entity.polygon - Code example - Reference Build/Documentation |
Polylines | ![]() |
entity.polyline - Code example - Reference Build/Documentation |
Polyline Volumes | ![]() |
entity.polylineVolume - Code example - Reference Build/Documentation |
Rectangles | ![]() |
entity.rectangle - Code example - Reference Build/Documentation |
Spheres and Ellipsoids | ![]() |
entity.ellipsoid - Code example - Reference Build/Documentation |
Walls | ![]() |
entity.wall - Code example - Reference Build/Documentation |