▶ 使用函數 cudaMallocPitch() 和配套的函數 cudaMemcpy2D() 來使用二維數組。C 中二維數組內存分配是轉化為一維數組,連貫緊湊,每次訪問數組中的元素都必須從數組首元素開始遍歷;而 cuda 中這樣分配的二維數組內存保證了數組每一行首元素的地址值都按照 256 或 512 的倍數對齊,提高訪問效率,但使得每行末尾元素與下一行首元素地址可能不連貫,使用指針尋址時要注意考慮尾部。
1 // cuda_rumtime_api.h 2 extern __host__ cudaError_t CUDARTAPI cudaMallocPitch(void **devPtr, size_t *pitch, size_t widthByte, size_t height); 3 4 extern __host__ cudaError_t CUDARTAPI cudaMemcpy2D(void *dst, size_t dpitch, const void *src, size_t spitch, size_t width, size_t height, enum cudaMemcpyKind kind);
● cudaMAllocPitch() 傳入存儲器指針 **devPtr,偏移值的指針 *pitch,數組行字節數 widthByte,數組行數 height。函數返回后指針指向分配的內存(每行地址對齊到 AlignByte 字節,為 256B 或 512B),偏移值指針指向的值為該行實際字節數(= sizeof(datatype) * width + alignByte - 1) / alignByte)。
● cudaMemcpy2D() 傳入目標存儲器的指針 *dst,目標存儲器行字節數 dpitch,源存儲器指針 *src,源存儲器行字節數 spitch,數組行字節數 width,數組行數 height,拷貝方向 kind。這里要求存儲器行字節數不小於數組行字節數,多出來的部分就是每行尾部空白部分。
● 整個測試代碼。
1 #include <stdio.h> 2 #include <malloc.h> 3 #include <cuda_runtime_api.h> 4 #include "device_launch_parameters.h" 5 6 __global__ void myKernel(float* devPtr, int height, int width, int pitch) 7 { 8 int row, col; 9 float *rowHead; 10 11 for (row = 0; row < height; row++) 12 { 13 rowHead = (float*)((char*)devPtr + row * pitch); 14 15 for (col = 0; col < width; col++) 16 { 17 printf("\t%f", rowHead[col]);// 逐個打印並自增 1 18 rowHead[col]++; 19 } 20 printf("\n"); 21 } 22 } 23 24 int main() 25 { 26 size_t width = 6; 27 size_t height = 5; 28 float *h_data, *d_data; 29 size_t pitch; 30 31 h_data = (float *)malloc(sizeof(float)*width*height); 32 for (int i = 0; i < width*height; i++) 33 h_data[i] = (float)i; 34 35 printf("\n\tAlloc memory."); 36 cudaMallocPitch((void **)&d_data, &pitch, sizeof(float)*width, height); 37 printf("\n\tPitch = %d B\n", pitch); 38 39 printf("\n\tCopy to Device.\n"); 40 cudaMemcpy2D(d_data, pitch, h_data, sizeof(float)*width, sizeof(float)*width, height, cudaMemcpyHostToDevice); 41 42 myKernel << <1, 1 >> > (d_data, height, width, pitch); 43 cudaDeviceSynchronize(); 44 45 printf("\n\tCopy back to Host.\n"); 46 cudaMemcpy2D(h_data, sizeof(float)*width, d_data, pitch, sizeof(float)*width, height, cudaMemcpyDeviceToHost); 47 48 for (int i = 0; i < width*height; i++) 49 { 50 printf("\t%f", h_data[i]); 51 if ((i + 1) % width == 0) 52 printf("\n"); 53 } 54 55 free(h_data); 56 cudaFree(d_data); 57 58 getchar(); 59 return 0; 60 }
● 輸出結果:
Alloc memory. Pitch = 512 B Copy to Device. 0.000000 1.000000 2.000000 3.000000 4.000000 5.000000 6.000000 7.000000 8.000000 9.000000 10.000000 11.000000 12.000000 13.000000 14.000000 15.000000 16.000000 17.000000 18.000000 19.000000 20.000000 21.000000 22.000000 23.000000 24.000000 25.000000 26.000000 27.000000 28.000000 29.000000 Copy back to Host. 1.000000 2.000000 3.000000 4.000000 5.000000 6.000000 7.000000 8.000000 9.000000 10.000000 11.000000 12.000000 13.000000 14.000000 15.000000 16.000000 17.000000 18.000000 19.000000 20.000000 21.000000 22.000000 23.000000 24.000000 25.000000 26.000000 27.000000 28.000000 29.000000 30.000000
▶ 使用函數 cudaMalloc3D() 和配套的函數 cudaMemcpy3D() 來使用三維數組。因為涉及的參數較多,需要定義一些用來傳參的結構,形式上和二維數組的使用有較大差距,不好看。
● 涉及的相關代碼
1 // driver_types.h 2 struct cudaArray; // cuda 數組 3 typedef struct cudaArray * cudaArray_t;// cuda 指針 4 5 struct __device_builtin__ cudaPitchedPtr 6 { 7 void *ptr; // 實際數組指針(用完后要用 cudaFree() 釋放掉) 8 size_t pitch; // 數組行字節數 9 size_t xsize; // 數組列數 10 size_t ysize; // 數組行數 11 }; 12 13 struct __device_builtin__ cudaExtent 14 { 15 size_t width; // 數組行字節數 16 size_t height; // 數組行數 17 size_t depth; // 數組層數 18 }; 19 20 struct __device_builtin__ cudaPos 21 { 22 size_t x; 23 size_t y; 24 size_t z; 25 }; 26 27 struct __device_builtin__ cudaMemcpy3DParms 28 { 29 cudaArray_t srcArray; // 原數組指針 30 struct cudaPos srcPos; // 原數組偏移 31 struct cudaPitchedPtr srcPtr; // ?Pitched source memory address 32 33 cudaArray_t dstArray; // 目標數組指針 34 struct cudaPos dstPos; // 目標數組偏移 35 struct cudaPitchedPtr dstPtr; // ?Pitched destination memory address 36 37 struct cudaExtent extent; // 數組實際尺寸(去掉對齊用的空白部分) 38 enum cudaMemcpyKind kind; // 拷貝類型 39 }; 40 41 // driver_functions.h 42 static __inline__ __host__ struct cudaPitchedPtr make_cudaPitchedPtr(void *d, size_t p, size_t xsz, size_t ysz) 43 { // 簡單生成 cudaPitchedPtr 結構的方法 44 struct cudaPitchedPtr s; 45 46 s.ptr = d; 47 s.pitch = p; 48 s.xsize = xsz; 49 s.ysize = ysz; 50 51 return s; 52 } 53 54 static __inline__ __host__ struct cudaPos make_cudaPos(size_t x, size_t y, size_t z) 55 { // 簡單的生成 cudaPos 結構的方法 56 struct cudaPos p; 57 58 p.x = x; 59 p.y = y; 60 p.z = z; 61 62 return p; 63 } 64 65 static __inline__ __host__ struct cudaExtent make_cudaExtent(size_t w, size_t h, size_t d) 66 { // 簡單的生成 cudaExtent 結構的方法 67 struct cudaExtent e; 68 69 e.width = w; 70 e.height = h; 71 e.depth = d; 72 73 return e; 74 } 75 76 // cuda_runtime_api.h 77 extern __host__ cudaError_t CUDARTAPI cudaMalloc3D(struct cudaPitchedPtr* pitchedDevPtr, struct cudaExtent extent); 78 79 extern __host__ cudaError_t CUDARTAPI cudaMemcpy3D(const struct cudaMemcpy3DParms *p);
● 完整的測試程序
1 #include <stdio.h> 2 #include <malloc.h> 3 #include <cuda_runtime_api.h> 4 #include "device_launch_parameters.h" 5 #include <driver_functions.h> 6 7 __global__ void myKernel(cudaPitchedPtr devPitchedPtr, cudaExtent extent) 8 { 9 float * devPtr = (float *)devPitchedPtr.ptr; 10 float *sliceHead, *rowHead; 11 // 可以定義為 char * 作面、行遷移的時候直接加減字節數,取行內元素的時候再換回 float * 12 13 for (int z = 0; z < extent.depth; z++) 14 { 15 sliceHead = (float *)((char *)devPtr + z * devPitchedPtr.pitch * extent.height); 16 for (int y = 0; y < extent.height; y++) 17 { 18 rowHead = (float*)((char *)sliceHead + y * devPitchedPtr.pitch); 19 for (int x = 0; x < extent.width / sizeof(float); x++)// extent 存儲的是行有效字節數,要除以元素大小 20 { 21 printf("\t%f",rowHead[x]);// 逐個打印並自增 1 22 rowHead[x]++; 23 } 24 printf("\n"); 25 } 26 printf("\n"); 27 } 28 } 29 30 int main() 31 { 32 size_t width = 2; 33 size_t height = 3; 34 size_t depth = 4; 35 float *h_data; 36 37 cudaPitchedPtr d_data; 38 cudaExtent extent; 39 cudaMemcpy3DParms cpyParm; 40 41 h_data = (float *)malloc(sizeof(float) * width * height * depth); 42 for (int i = 0; i < width * height * depth; i++) 43 h_data[i] = (float)i; 44 45 printf("\n\tAlloc memory."); 46 extent = make_cudaExtent(sizeof(float) * width, height, depth); 47 cudaMalloc3D(&d_data, extent); 48 49 printf("\n\tCopy to Device.\n"); 50 cpyParm = {0}; 51 cpyParm.srcPtr = make_cudaPitchedPtr((void*)h_data, sizeof(float) * width, width, height); 52 cpyParm.dstPtr = d_data; 53 cpyParm.extent = extent; 54 cpyParm.kind = cudaMemcpyHostToDevice; 55 cudaMemcpy3D(&cpyParm); 56 57 myKernel << <1, 1 >> > (d_data, extent); 58 cudaDeviceSynchronize(); 59 60 printf("\n\tCopy back to Host.\n"); 61 cpyParm = { 0 }; 62 cpyParm.srcPtr = d_data; 63 cpyParm.dstPtr = make_cudaPitchedPtr((void*)h_data, sizeof(float) * width, width, height); 64 cpyParm.extent = extent; 65 cpyParm.kind = cudaMemcpyDeviceToHost; 66 cudaMemcpy3D(&cpyParm); 67 68 for (int i = 0; i < width*height*depth; i++) 69 { 70 printf("\t%f", h_data[i]); 71 if ((i + 1) % width == 0) 72 printf("\n"); 73 if ((i + 1) % (width*height) == 0) 74 printf("\n"); 75 } 76 77 free(h_data); 78 cudaFree(d_data.ptr); 79 getchar(); 80 return 0; 81 }
● 輸出結果:
Alloc memory. Copy to Device. 0.000000 1.000000 2.000000 3.000000 4.000000 5.000000 6.000000 7.000000 8.000000 9.000000 10.000000 11.000000 12.000000 13.000000 14.000000 15.000000 16.000000 17.000000 18.000000 19.000000 20.000000 21.000000 22.000000 23.000000 Copy back to Host. 1.000000 2.000000 3.000000 4.000000 5.000000 6.000000 7.000000 8.000000 9.000000 10.000000 11.000000 12.000000 13.000000 14.000000 15.000000 16.000000 17.000000 18.000000 19.000000 20.000000 21.000000 22.000000 23.000000 24.000000