一 要引入的js css庫
<link type="text/css" href="css/base.css" rel="stylesheet" /> <link type="text/css" href="jquery-easyui-1.4/themes/default/easyui.css" rel="stylesheet" /> <link type="text/css" href="jquery-easyui-1.4/themes/icon.css" rel="stylesheet" /> <link type="text/css" href="css/icon.css" rel="stylesheet" /> <script type="text/javascript" src="jquery-easyui-1.4/jquery.min.js"></script> <script type="text/javascript" src="jquery-easyui-1.4/jquery.easyui.min.js"></script> <script type="text/javascript" src="jquery-easyui-1.4/locale/easyui-lang-zh_CN.js"></script> <script type="text/javascript" src="Scripts/json2.js"></script> <%--<script type="text/javascript" src="jquery-easyui-1.4/extension/jquery-easyui-datagridview/datagrid-detailview.js"></script>--%> <script type="text/javascript" src="Scripts/parseurl.js"></script>
二 寫DIV用來存放菜單樹,代碼如下
<div region="center" border="false" data-options="title:'系統導航',collapsible:true"> tree的標題、位置,等屬性
<div id="menuTree"></div> 通過js獲取后台json數據,展現出來
</div>
三 寫 js代碼,與后台進行交互
$(function () { //在頁面加載完畢后會執行該方法,個人理解$(function(){});好比就是java c#中的main()方法,是程序的入口 LoadMenuTree(); }); function LoadMenuTree() { $('#orgTree').tree({ url: 'ashx/NewMenu.ashx?cmd=GetMENUTrees',//根據鏈接獲取后台方法 onSelect: function (node) {//選中某個節點,會調用該事件 if (node.link != "") getAspxFromMenuUrl(node.link)//根據傳來的節點屬性link進行頁面的跳轉 }, onLoadSuccess: function () {//成功加載樹后會調用該事件 var rootNode = $("#orgTree").tree('getRoot'); $("#orgTree").tree("select", rootNode.target); }, }) }
四 對后台代碼的調用
1找到后台方法
NewMenu.ashx 頁面內的內容
url: 'ashx/NewMenu.ashx?cmd=GetMENUTrees', 通過該鏈接既可找到 NewMenu類中的 GetMENUTrees方法
2 后台方法的實現
GetMENUTrees方法
#region 獲取菜單樹 public string GetMENUTrees(HttpContext context) { try { DataTable _menuOption = 從數據庫中獲取菜單的信息(下面將會介紹數據庫的設計,以及如何從數據庫中獲取菜單數據) if (_menuOption.Rows.Count > 0) { List<EasyUITreeNode> list = GetTreeNode(_menuOption); //將菜單數據轉換為帶有遞歸關系的集合(即上下級關系) return ObjToJson(list); //將集合轉換為json數據,最后返回前台 } else { return " "; } } catch (Exception e) { throw e; } }
兩個bean類
public class EasyUITreeNode { public string pkid { set; get; }//主鍵 public string id { set; get; }//菜單ID public string text { set; get; }//菜單名稱 public string level { set; get; } public string iconCls { set; get; } public string state { set; get; }//節點是否展開 public string link { set; get; }//鏈接 public string iscontainer { set; get; }//是否為容器 public string visible { set; get; }//是否可見 public string parentid { set; get; }//上級 public string image { set; get; } public bool Checked { set; get; } public string haspermission { set; get; } public List<EasyUITreeNode> children { set; get; } } public partial class SYS_MENUANDMEMBER { public int id { set; get; } public int orderid { set; get; } public string iconCls { set; get; } public int levels { set; get; } public string name { set; get; } public string link { set; get; } public int parent{ set; get; } public string iscontainer { set; get; }//是否為容器 public string visible { set; get; }//是否可見 public string image { set; get; } public string imgchange { set; get;} public string javascript { set; get; } }
將 DataTable _menuOption 轉換為帶有遞歸關系的List<EasyUITreeNode> 集合
//獲取根節點 public List<EasyUITreeNode> GetTreeNode(DataTable _menuOtion) { DatatableToList<SYS_MENUANDMEMBER> list = new DatatableToList<SYS_MENUANDMEMBER>(); menuList = list.ConvertTolist(_menuOtion);//將 DataTable數據轉換為list List<SYS_MENUANDMEMBER> menulistNode = menuList.Where(m => m.parent == 0).ToList() 獲取菜單的跟菜單,祖先菜單 List<EasyUITreeNode> treeList = new List<EasyUITreeNode>(); if (menulistNode.Count < 1)//為空,返回空值 { return null; } else //不為空 則將 menulistNode 轉換為 EasyUITreeNode { for (int i = 0; i < menulistNode.Count; i++) { EasyUITreeNode tree = new EasyUITreeNode(); tree.id = menulistNode[i].id.ToString(); tree.text = menulistNode[i].name; tree.level = menulistNode[i].levels.ToString(); tree.link = menulistNode[i].link; tree.parentid = menulistNode[i].parent.ToString(); tree.iscontainer = menulistNode[i].iscontainer; tree.visible = menulistNode[i].visible; //tree.iconCls = "panel-tool-collapse"; tree.iconCls = menulistNode[i].imgchange; tree.state = "closed"; tree.children = GetTreeChildren(menulistNode[i].id);將根菜單的id作為其下級菜單的parentid,獲取其下屬的菜單 treeList.Add(tree); } return treeList; } } //獲取子節點 private List<EasyUITreeNode> GetTreeChildren(Int32 p) 方法原理同其上次菜單獲取的原理相同 { List<SYS_MENUANDMEMBER> menulistChildred = menuList.Where(m => m.parent.Equals(p)).ToList(); List<EasyUITreeNode> treeList = new List<EasyUITreeNode>(); if (menulistChildred.Count < 1) { return null; } else { for (int i = 0; i < menulistChildred.Count; i++) { EasyUITreeNode tree = new EasyUITreeNode(); tree.id = menulistChildred[i].id.ToString(); tree.text = menulistChildred[i].name; tree.level = menulistChildred[i].levels.ToString(); tree.link = menulistChildred[i].link; tree.parentid = menulistChildred[i].parent.ToString(); tree.iscontainer = menulistChildred[i].iscontainer; tree.visible = menulistChildred[i].visible; //tree.iconCls = menulistChildred[i].image; tree.iconCls = menulistChildred[i].imgchange; //tree.state = "closed"; tree.children = GetTreeChildren(menulistChildred[i].id);//一步步遞歸,最后將會得到一個具有層層遞歸關系的集合 treeList.Add(tree); } return treeList; } }
#region Datatable轉List public class DatatableToList<T> where T : new() { public List<T> ConvertTolist(DataTable dt) { List<T> ts = new List<T>(); Type type = typeof(T); string tempName = ""; foreach (DataRow dr in dt.Rows) { T t = new T(); PropertyInfo[] propertys = t.GetType().GetProperties(); foreach (PropertyInfo pi in propertys) { tempName = pi.Name; if (dt.Columns.Contains(tempName)) { if (!pi.CanWrite) continue; object value = dr[tempName]; if (value != DBNull.Value) pi.SetValue(t, value, null); } } ts.Add(t); } return ts; } } #endregion
//將返回值轉換為json public static string ObjToJson<T>(T data) { return JsonConvert.SerializeObject(data); }
五 數據庫部分 后續更新....
關於數據庫的設計可以參考我的另一篇隨筆 mvc+easyui,寫個樹