unit Unit1;
interface
uses
Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics,
Vcl.Controls, Vcl.Forms, Vcl.Dialogs, Vcl.StdCtrls, system.SyncObjs;
type
TForm1 = class(TForm)
Button1: TButton;
Button2: TButton;
Memo1: TMemo;
CheckBox1: TCheckBox;
procedure FormCreate(Sender: TObject);
procedure FormDestroy(Sender: TObject);
procedure Button1Click(Sender: TObject);
procedure Button2Click(Sender: TObject);
procedure CheckBox1Click(Sender: TObject);
private
public
{ Public declarations }
end;
TMyThread = class(TThread)
protected
procedure Execute; override;
end;
var
Form1: TForm1;
AEvent: TEvent;
MyThread: TMyThread;
implementation
{$R *.dfm}
procedure Log(Msg: string);
begin
TThread.Synchronize(nil, procedure begin
Form1.Memo1.Lines.Add(Msg);
end);
end;
{ TMyThread }
procedure TMyThread.Execute;
begin
while not Terminated do
begin
AEvent.Acquire;
Log(DateTimeToStr(Now));
TThread.Sleep(500);
end;
Log('Exit');
end;
procedure TForm1.Button1Click(Sender: TObject);
begin
AEvent.SetEvent;
end;
procedure TForm1.Button2Click(Sender: TObject);
begin
AEvent.ResetEvent;
end;
procedure TForm1.CheckBox1Click(Sender: TObject);
begin
MyThread.Terminate;
end;
procedure TForm1.FormCreate(Sender: TObject);
begin
Memo1.Clear;
AEvent := TEvent.Create(nil, False, False, '');
MyThread := TMyThread.Create(False);
end;
procedure TForm1.FormDestroy(Sender: TObject);
begin
if not MyThread.Finished then
begin
//確保線程正常退出
MyThread.Terminate;
AEvent.SetEvent;
MyThread.WaitFor;
end;
MyThread.Free;
AEvent.Free;
end;
end.
AEvent := TEvent.Create(nil, False, False, '');
第一個False, 線程是否可以執行一次. 如何為True,相當於 do while, 如果為 False , 相當於 while .
第二個False, 相當於線程是否可以直接運行,不需要SetEvent. 如果為 True , 則必須調用 SetEvent 后,線程才能運行。也就是線程啟動后就被阻塞住。
當兩個同時為 False 時, 就可以實現類似 PulseOneEvent 的功能。
TLightweightEvent 和 TEvent 基本上是一樣的,它是從 .NET中的 System.Threading.ManualResetEventSlim 學來的。對於多核,短時間間隔效率更好,可參考 MSDN 。