unit Unit1; interface uses Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics, Vcl.Controls, Vcl.Forms, Vcl.Dialogs, Vcl.StdCtrls, system.SyncObjs; type TForm1 = class(TForm) Button1: TButton; Button2: TButton; Memo1: TMemo; CheckBox1: TCheckBox; procedure FormCreate(Sender: TObject); procedure FormDestroy(Sender: TObject); procedure Button1Click(Sender: TObject); procedure Button2Click(Sender: TObject); procedure CheckBox1Click(Sender: TObject); private public { Public declarations } end; TMyThread = class(TThread) protected procedure Execute; override; end; var Form1: TForm1; AEvent: TEvent; MyThread: TMyThread; implementation {$R *.dfm} procedure Log(Msg: string); begin TThread.Synchronize(nil, procedure begin Form1.Memo1.Lines.Add(Msg); end); end; { TMyThread } procedure TMyThread.Execute; begin while not Terminated do begin AEvent.Acquire; Log(DateTimeToStr(Now)); TThread.Sleep(500); end; Log('Exit'); end; procedure TForm1.Button1Click(Sender: TObject); begin AEvent.SetEvent; end; procedure TForm1.Button2Click(Sender: TObject); begin AEvent.ResetEvent; end; procedure TForm1.CheckBox1Click(Sender: TObject); begin MyThread.Terminate; end; procedure TForm1.FormCreate(Sender: TObject); begin Memo1.Clear; AEvent := TEvent.Create(nil, False, False, ''); MyThread := TMyThread.Create(False); end; procedure TForm1.FormDestroy(Sender: TObject); begin if not MyThread.Finished then begin //確保線程正常退出 MyThread.Terminate; AEvent.SetEvent; MyThread.WaitFor; end; MyThread.Free; AEvent.Free; end; end.
AEvent := TEvent.Create(nil, False, False, '');
第一個False, 線程是否可以執行一次. 如何為True,相當於 do while, 如果為 False , 相當於 while .
第二個False, 相當於線程是否可以直接運行,不需要SetEvent. 如果為 True , 則必須調用 SetEvent 后,線程才能運行。也就是線程啟動后就被阻塞住。
當兩個同時為 False 時, 就可以實現類似 PulseOneEvent 的功能。
TLightweightEvent 和 TEvent 基本上是一樣的,它是從 .NET中的 System.Threading.ManualResetEventSlim 學來的。對於多核,短時間間隔效率更好,可參考 MSDN 。