1、FileReader
通過XMLHttpRequest請求圖片Blob數據格式,然后利用FileReader轉換為dataURL
function toDataURL(url, callback) {
var xhr = new XMLHttpRequest();
xhr.onload = function() {
var reader = new FileReader();
reader.onloadend = function() {
callback(reader.result);
}
reader.readAsDataURL(xhr.response);
};
xhr.open('GET', url);
xhr.responseType = 'blob';
xhr.send();
}
toDataURL('https://www.gravatar.com/avatar/d50c83cc0c6523b4d3f6085295c953e0', function(dataUrl) {
console.log('RESULT:', dataUrl)
})
請求可以利用 WHATWG fetchJs來實現
const toDataURL = url => fetch(url)
.then(response => response.blob())
.then(blob => new Promise((resolve, reject) => {
const reader = new FileReader()
reader.onloadend = () => resolve(reader.result)
reader.onerror = reject
reader.readAsDataURL(blob)
}))
toDataURL('https://www.gravatar.com/avatar/d50c83cc0c6523b4d3f6085295c953e0').then(dataUrl => {
console.log('RESULT:', dataUrl)
})
優缺點:
- 某些瀏覽器缺乏支持
- 更好的文件壓縮
- 適用其他文件類型
查看支持:
2、Canvas
新建圖片,在畫布上實現,然后將canvas對象轉變為一個dataURL
function toDataURL(src, callback, outputFormat) {
var img = new Image();
img.crossOrigin = 'Anonymous'; // 允許image請求的圖片應用到canvas,就像他們在同一個域
img.onload = function() {
var canvas = document.createElement('CANVAS');
var ctx = canvas.getContext('2d');
var dataURL;
canvas.height = this.naturalHeight;
canvas.width = this.naturalWidth;
ctx.drawImage(this, 0, 0);
dataURL = canvas.toDataURL(outputFormat);
callback(dataURL);
};
img.src = src;
if (img.complete || img.complete === undefined) { // 確保對緩存的圖片也觸發img.onload事件
img.src = "data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///ywAAAAAAQABAAACAUwAOw==";
img.src = src;
}
}
toDataURL(
'https://www.gravatar.com/avatar/d50c83cc0c6523b4d3f6085295c953e0',
function(dataUrl) {
console.log('RESULT:', dataUrl)
}
)
支持的inputFormat:
image/png,image/jpeg,image/jpg,image/gif,image/bmp,image/tiff,image/x-icon,image/svg+xml,image/webp,image/xxx
支持的outputFormat:
image/png,image/jpeg,image/webp(chrome)
查看支持:
- http://caniuse.com/#feat=canvas
- IE10 (IE10 just works with same origin images)
3、從當前文件系統讀取,input讀取文件后,利用FileReader進行轉換
function encodeImageFileAsURL(element) {
var file = element.files[0];
var reader = new FileReader();
reader.onloadend = function() {
console.log('RESULT', reader.result)
}
reader.readAsDataURL(file);
}
<input type="file" onchange="encodeImageFileAsURL(this)" />
