PySC2是DeepMind的“星際爭霸II學習環境”(SC2LE)的Python組件。 它暴露了暴雪娛樂公司的星際爭霸II機器學習API作為Python RL環境。 這是DeepMind和暴雪之間的合作,將星際爭霸II發展成為RL研究的豐富環境。 PySC2為RL代理提供了一個與星際爭霸2進行交互的接口,獲取觀察和發送動作。
我們發表了一篇隨附的博客文章,其中概述了我們使用星際爭霸II進行DeepRL研究的動機,以及使用環境的一些初步研究成果。
PySC2 is DeepMind's Python component of the StarCraft II Learning Environment (SC2LE). It exposes Blizzard Entertainment's StarCraft II Machine Learning API as a Python RL Environment. This is a collaboration between DeepMind and Blizzard to develop StarCraft II into a rich environment for RL research. PySC2 provides an interface for RL agents to interact with StarCraft 2, getting observations and sending actions.
We have published an accompanying blogpost and paper, which outlines our motivation for using StarCraft II for DeepRL research, and some initial research results using the environment.
更多機器學習教程:http://www.tensorflownews.com/
