1.assign 用於初始化
2.resize 改變capacity,與size
3.reserve 改變capacity,不改變size
超過size的capacity不可直接訪問,可通過push_back追加,若size < capacity, push_back操作不盡心內存分配。
測試代碼:
#include <stdio.h> #include <iostream> #include <vector> #include <string> void ShowInfo(const std::string& info, const std::vector<char>& vec) { std::cout << info << ":" << "capacity=" << vec.capacity() << ", " << "size=" << vec.size() << std::endl; } int main() { std::vector<char> vecTest; vecTest.assign(5, 0); ShowInfo("assign", vecTest); vecTest.resize(10); ShowInfo("resize", vecTest); vecTest.reserve(15); ShowInfo("reserve", vecTest); vecTest.resize(10); ShowInfo("resize to 10", vecTest); system("pause"); return 0; }
結果:
assign:capacity=5, size=5 resize:capacity=10, size=10 reserve:capacity=15, size=10 resize to 10:capacity=15, size=10