隨機數Int的生成
生成無邊界的Int
@Test
public void testRandom_generatingIntegerUnbounded() throws Exception {
int intUnbounded = new Random().nextInt();
System.out.println(intUnbounded);
}
生成有邊界的Int
@Test
public void testRandom_generatingIntegerBounded_withRange() throws Exception {
int min = 1;
int max = 10;
int intBounded = min + ((int) (new Random().nextFloat() * (max - min)));
System.out.println(intBounded);
}
包含1而不包含10
使用Apache Common Math來生成有邊界的Int
@Test
public void testRandom_generatingIntegerBounded_withApacheMath() throws Exception {
int min = 1;
int max = 10;
int intBounded = new RandomDataGenerator().nextInt(min, max);
System.out.println(intBounded);
}
包含1且包含10
使用Apache Common Lang的工具類來生成有邊界的Int
@Test
public void testRandom_generatingIntegerBounded_withApacheLangInclusive() throws Exception {
int min = 1;
int max = 10;
int intBounded = RandomUtils.nextInt(min, max);
System.out.println(intBounded);
}
包含1而不包含10
使用TreadLocalRandom來生成有邊界的Int
@Test
public void testRandom_generatingIntegerBounded_withThreadLocalRandom() throws Exception {
int min = 1;
int max = 10;
int threadIntBound = ThreadLocalRandom.current().nextInt(min, max);
System.out.println(threadIntBound);
}
包含1而不包含10
隨機數Long的生成
生成無邊界的Long
@Test
public void testRandom_generatingLongUnbounded() throws Exception {
long unboundedLong = new Random().nextLong();
System.out.println(unboundedLong);
}
因為Random類使用的種子是48bits,所以nextLong不能返回所有可能的long值,long是64bits。
生成有邊界的Long
@Test
public void testRandom_generatingLongBounded_withRange() throws Exception {
long min = 1;
long max = 10;
long rangeLong = min + (((long) (new Random().nextDouble() * (max - min))));
System.out.println(rangeLong);
}
以上只會生成1到10的long類型的隨機數
使用Apache Commons Math來生成有邊界的Long
@Test
public void testRandom_generatingLongBounded_withApacheMath() throws Exception {
long min = 1;
long max = 10;
long rangeLong = new RandomDataGenerator().nextLong(min, max);
System.out.println(rangeLong);
}
此方式主要使用的RandomDataGenerator類提供的生成隨機數的方法
使用Apache Commons Lang的工具類來生成有邊界的Long
@Test
public void testRandom_generatingLongBounded_withApacheLangInclusive() throws Exception {
long min = 1;
long max = 10;
long longBounded = RandomUtils.nextLong(min, max);
System.out.println(longBounded);
}
RandomUtils提供了對java.util.Random的補充
使用ThreadLocalRandom生成有邊界的Long
@Test
public void testRandom_generatingLongBounded_withThreadLocalRandom() throws Exception {
long min = 1;
long max = 10;
long threadLongBound = ThreadLocalRandom.current().nextLong(min, max);
System.out.println(threadLongBound);
}
隨機數Float的生成
生成0.0-1.0之間的Float隨機數
@Test
public void testRandom_generatingFloat0To1() throws Exception {
float floatUnbounded = new Random().nextFloat();
System.out.println(floatUnbounded);
}
以上只會生成包含0.0而不包括1.0的float類型隨機數
生成有邊界的Float隨機數
@Test
public void testRandom_generatingFloatBounded_withRange() throws Exception {
float min = 1f;
float max = 10f;
float floatBounded = min + new Random().nextFloat() * (max - min);
System.out.println(floatBounded);
}
使用Apache Common Math來生成有邊界的Float隨機數
@Test
public void testRandom_generatingFloatBounded_withApacheMath() throws Exception {
float min = 1f;
float max = 10f;
float randomFloat = new RandomDataGenerator().getRandomGenerator().nextFloat();
float generatedFloat = min + randomFloat * (max - min);
System.out.println(generatedFloat);
}
使用Apache Common Lang來生成有邊界的Float隨機數
@Test
public void testRandom_generatingFloatBounded_withApacheLang() throws Exception {
float min = 1f;
float max = 10f;
float generatedFloat = RandomUtils.nextFloat(min, max);
System.out.println(generatedFloat);
}
使用ThreadLocalRandom生成有邊界的Float隨機數
ThreadLocalRandom類沒有提供
隨機數Double的生成
生成0.0d-1.0d之間的Double隨機數
@Test
public void testRandom_generatingDouble0To1() throws Exception {
double generatorDouble = new Random().nextDouble();
System.out.println(generatorDouble);
}
與Float相同,以上方法只會生成包含0.0d而不包含1.0d的隨機數
生成帶有邊界的Double隨機數
@Test
public void testRandom_generatingDoubleBounded_withRange() throws Exception {
double min = 1.0;
double max = 10.0;
double boundedDouble = min + new Random().nextDouble() * (max - min);
System.out.println(boundedDouble);
assertThat(boundedDouble, greaterThan(min));
assertThat(boundedDouble, lessThan(max));
}
使用Apache Common Math來生成有邊界的Double隨機數
@Test
public void testRandom_generatingDoubleBounded_withApacheMath() throws Exception {
double min = 1.0;
double max = 10.0;
double boundedDouble = new RandomDataGenerator().getRandomGenerator().nextDouble();
double generatorDouble = min + boundedDouble * (max - min);
System.out.println(generatorDouble);
assertThat(generatorDouble, greaterThan(min));
assertThat(generatorDouble, lessThan(max));
}
使用Apache Common Lang生成有邊界的Double隨機數
@Test
public void testRandom_generatingDoubleBounded_withApacheLang() throws Exception {
double min = 1.0;
double max = 10.0;
double generatedDouble = RandomUtils.nextDouble(min, max);
System.out.println(generatedDouble);
}
使用ThreadLocalRandom生成有邊界的Double隨機數
@Test
public void testRandom_generatingDoubleBounded_withThreadLocalRandom() throws Exception {
double min = 1.0;
double max = 10.0;
double generatedDouble = ThreadLocalRandom.current().nextDouble(min, max);
System.out.println(generatedDouble);
}
JAVA中有多少可以實現隨機數的類或方法?
- java.util.Random 這個類提供了生成Bytes、Int、Long、Float、Double、Boolean的隨機數的方法
- java.util.Math.random 方法提供了生成Double隨機數的方法,這個方法的內部實現也是調用了java.util.Random的nextDouble方法,只不過它對多線程進行了更好的支持,在多個線程並發時會減少每個隨機數生成器的競爭
- 第三方工具類,如Apache Common Lang庫與Apache Common Math庫中提供的隨機數生成類,真正使用一行代碼來實現復雜的隨機數生成
- java.util.concurrent.ThreadLocalRandom 專為多線程並發使用的隨機數生成器,使用的方法為ThreadLocalRandom.current.nextInt(),此類是在JDK1.7中提供的,並且特別適合ForkJoinTask框架,而且在這個類中直接提供了生成有邊界的隨機數的操作,如
public int nextInt(int origin, int bound)
,這樣也可以一行代碼來實現復雜的隨機數生成了。
最后的總結為單線程中使用java.util.Random類,在多線程中使用java.util.concurrent.ThreadLocalRandom類。
總結
JAVA在不JDK升級中不斷在完善API,現在可以使用JDK原生的API寫出優雅的代碼了。所有的這些測試完整的代碼在這里