首先得在pro文件中加入QT+=script
然后導入相應的頭文件
include <QStringList> #include <QtScript/QScriptEngine> #include <QtScript/QScriptValue> #include <QtScript/QScriptValueIterator>
接下來便可使用相應的API了
示例代碼:
QString strJson = "{ \"student\":[{\"Name\":\"ccf\",\"Math\":\"95\", \"Chinese\":\"84\"}, {\"Name\":\"zhangsan\",\"Math\":\"75\", \"Chinese\":\"70\"}]}";
QScriptEngine engine;
QScriptValue sc = engine.evaluate("value=" + strResult);
if (sc.property("dan").isArray()) //解析json數組
{
QScriptValueIterator it(sc.property("dan"));
while(it.hasNext())
{
it.next();
if (!it.value().property("type").toString().isEmpty())
{
qDebug() << "type :" << it.value().property("type").toString();
qDebug() << "data :" << it.value().property("data").toString();
receMsg = it.value().property("data").toString();
qDebug() << "user :" << it.value().property("use").toString();
QDesktopWidget* desktopWidget; //獲取桌面設備
QRect screenRect;
desktopWidget = QApplication::desktop(); //獲取桌面設備
screenRect = desktopWidget->screenGeometry(); //獲取桌面大小的矩形
Danmu * danmu = new Danmu(NULL,receMsg,"Red",1,screenRect);
qDebug()<<"x"<<danmu->getPosX()<<" y"<<danmu->getPosY();
}
}
}
