iOS 解決圖片上傳到服務器旋轉90度的問題(圖片倒置)


//使用swift的朋友們可以,把這個所在的類的.h,在-Header-Swift.h中一用一下。

- (UIImage *)fixOrientation:(UIImage *)aImage {

    

    if (aImage.imageOrientation == UIImageOrientationUp)

        return aImage;

    CGAffineTransform transform = CGAffineTransformIdentity;

    

    switch (aImage.imageOrientation) {

        case UIImageOrientationDown:

        case UIImageOrientationDownMirrored:

            transform = CGAffineTransformTranslate(transform, aImage.size.width, aImage.size.height);

            transform = CGAffineTransformRotate(transform, M_PI);

            break;

            

        case UIImageOrientationLeft:

        case UIImageOrientationLeftMirrored:

            transform = CGAffineTransformTranslate(transform, aImage.size.width, 0);

            transform = CGAffineTransformRotate(transform, M_PI_2);

            break;

            

        case UIImageOrientationRight:

        case UIImageOrientationRightMirrored:

            transform = CGAffineTransformTranslate(transform, 0, aImage.size.height);

            transform = CGAffineTransformRotate(transform, -M_PI_2);

            break;

        default:

            break;

    }

    

    switch (aImage.imageOrientation) {

        case UIImageOrientationUpMirrored:

        case UIImageOrientationDownMirrored:

            transform = CGAffineTransformTranslate(transform, aImage.size.width, 0);

            transform = CGAffineTransformScale(transform, -1, 1);

            break;

            

        case UIImageOrientationLeftMirrored:

        case UIImageOrientationRightMirrored:

            transform = CGAffineTransformTranslate(transform, aImage.size.height, 0);

            transform = CGAffineTransformScale(transform, -1, 1);

            break;

        default:

            break;

    }

    CGContextRef ctx = CGBitmapContextCreate(NULL, aImage.size.width, aImage.size.height,

                                             CGImageGetBitsPerComponent(aImage.CGImage), 0,

                                             CGImageGetColorSpace(aImage.CGImage),

                                             CGImageGetBitmapInfo(aImage.CGImage));

    CGContextConcatCTM(ctx, transform);

    switch (aImage.imageOrientation) {

        case UIImageOrientationLeft:

        case UIImageOrientationLeftMirrored:

        case UIImageOrientationRight:

        case UIImageOrientationRightMirrored:

            // Grr...

            CGContextDrawImage(ctx, CGRectMake(0,0,aImage.size.height,aImage.size.width), aImage.CGImage);

            break;

            

        default:

            CGContextDrawImage(ctx, CGRectMake(0,0,aImage.size.width,aImage.size.height), aImage.CGImage);

            break;

    }

    

    // And now we just create a new UIImage from the drawing context

    CGImageRef cgimg = CGBitmapContextCreateImage(ctx);

    UIImage *img = [UIImage imageWithCGImage:cgimg];

    CGContextRelease(ctx);

    CGImageRelease(cgimg);

    return img;

}

//分享一下我在使用時的部分代碼,arr中放的是Uiimage

 


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