(轉)打印相關_C#圖片處理Bitmap位圖縮放和剪裁


   原文地址:http://blog.sina.com.cn/s/blog_6427a6b50101el9d.html

在GDI+中,縮放和剪裁可以看作同一個操作,無非就是原始區域的選擇不同罷了。

        ///
        /// Resize圖片
        ///
        /// 原始Bitmap
        /// 新的寬度
        /// 新的高度
        /// 保留着,暫時未用
        /// 處理以后的圖片
        public static Bitmap KiResizeImage(Bitmap bmp, int newW, int newH, int Mode)
        {
            try
            {
                Bitmap b = new Bitmap(newW, newH);
                Graphics g = Graphics.FromImage(b);

                // 插值算法的質量
                g.InterpolationMode = InterpolationMode.HighQualityBicubic;

                g.DrawImage(bmp, new Rectangle(0, 0, newW, newH), new Rectangle(0, 0, bmp.Width, bmp.Height), GraphicsUnit.Pixel);
                g.Dispose();

                return b;
            }
            catch
            {
                return null;
            }
        }

 

// ===============================

         ///
        /// 剪裁 -- 用GDI+
        ///
        /// 原始Bitmap
        /// 開始坐標X
        /// 開始坐標Y
        /// 寬度
        /// 高度
        /// 剪裁后的Bitmap
        public static Bitmap KiCut(Bitmap b, int StartX, int StartY, int iWidth, int iHeight)
        {
            if (b == null)
            {
                return null;
            }

            int w = b.Width;
            int h = b.Height;

            if (StartX >= w || StartY >= h)
            {
                return null;
            }

            if (StartX + iWidth > w)
            {
                iWidth = w - StartX;
            }

            if (StartY + iHeight > h)
            {
                iHeight = h - StartY;
            }

            try
            {
                Bitmap bmpOut = new Bitmap(iWidth, iHeight, PixelFormat.Format24bppRgb);

                Graphics g = Graphics.FromImage(bmpOut);
                g.DrawImage(b, new Rectangle(0, 0, iWidth, iHeight), new Rectangle(StartX, StartY, iWidth, iHeight), GraphicsUnit.Pixel);
                g.Dispose();

                return bmpOut;
            }
            catch
            {
                return null;
            }
        }

注意到區別g.DrawImage中第二個new Rectangle。目標其實都是new Rectangle(0, 0, iWidth, iHeight),縮放算法把整個原始圖都往目標區域里塞new Rectangle(0, 0, bmp.Width, bmp.Height),而剪裁只是把原始區域上等寬等高的那個區域new Rectangle(StartX, StartY, iWidth, iHeight)1:1的塞到目標區域里

 

     打印相關內容:

      圖片裁剪:http://blog.csdn.net/redder_xu/article/details/6760589

      圖片像素相關:http://www.cnblogs.com/yjmyzz/archive/2012/01/09/2316892.html


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