//
// RootViewController.h
// DSCategories
//
// Created by dasheng on 15/12/17.
// Copyright © 2015年 dasheng. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface RootViewController : UITableViewController
@end
//
// RootViewController.m
// DSCategories
//
// Created by dasheng on 15/12/17.
// Copyright © 2015年 dasheng. All rights reserved.
//
//performSelector和直接調用方法的區別
//
//performSelector: withObject:是在iOS中的一種方法調用方式。他可以向一個對象傳遞任何消息,而不需要在編譯的時候聲明這些方法。所以這也是runtime的一種應用方式。
//
//所以performSelector和直接調用方法的區別就在與runtime。直接調用編譯是會自動校驗。如果方法不存在,那么直接調用 在編譯時候就能夠發現,編譯器會直接報錯。
//但是使用performSelector的話一定是在運行時候才能發現,如果此方法不存在就會崩潰。所以如果使用performSelector的話他就會有個最佳伴侶- (BOOL)respondsToSelector:(SEL)aSelector;來在運行時判斷對象是否響應此方法。
#import "RootViewController.h"
#import <objc/runtime.h>
#import <objc/message.h>
typedef struct ParameterStruct{
int a;
int b;
}MyStruct;
@interface RootViewController ()
{
NSArray * _sectionAry;
NSArray * _rowAry;
NSArray * _selAry;
}
@end
@implementation RootViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view from its nib.
self.title = @"Util";
_sectionAry = @[@"PerformSelector的方法",
@"PerformSelector的方法延遲調用",
@"在子線程中無法調用selector方法"];
_rowAry = @[ @[@"NoParameter",
@"OneParameter",
@"TwoParameter",
@"Dynamic Method",
@"NSInvocation",
@"objc_msgSend",
@"StructParameter",
@"StructParameter_Two"],
@[@"InBackground",
@"onMainThread YES",
@"onMainThread NO",
@"simple",
@"simple delay"],
@[@"No afterDelay",
@"AfterDelay",
@"AfterDelay Runloop",
@"dispatch_after"]];
_selAry = @[ @[@"NoParameterClick",
@"OneParameterClick",
@"TwoParameterClick",
@"DynamicClick",
@"NSInvocationClick",
@"ObjcMsgSendClick",
@"StruckClick",
@"StruckTwoClick"],
@[@"inBackgroundClick",
@"onMainThreadWaitYesClick",
@"onMainThreadWaitNoClick",
@"simpleClick",
@"simpleDelayClick"],
@[@"NoAfterDelayClick",
@"AfterDelayClick",
@"AfterDelayRunloopClick",
@"dispatchAfterClick"]];
[self.tableView registerClass:[UITableViewCell class] forCellReuseIdentifier:@"Cell"];
[self.tableView reloadData];
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return _sectionAry.count;
}
- (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section{
return _sectionAry[section];
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [_rowAry[section] count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@"Cell" forIndexPath:indexPath];
// Configure the cell...
cell.textLabel.text = _rowAry[indexPath.section][indexPath.row];
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
return cell;
}
#pragma mark - Table view delegate
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
SEL sel = NSSelectorFromString(_selAry[indexPath.section][indexPath.row]);
[self performSelector:sel];
}
#pragma mark - action method
#pragma 下面兩種方法都可以用做傳遞多個參數用
//傳遞三個及以上的參數
- (id)performSelector:(SEL)selector withObjects:(NSArray *)objects
{
// 方法簽名(方法的描述)
NSMethodSignature *signature = [[self class] instanceMethodSignatureForSelector:selector];
if (signature == nil) {
//可以拋出異常也可以不操作。
}
// NSInvocation : 利用一個NSInvocation對象包裝一次方法調用(方法調用者、方法名、方法參數、方法返回值)
NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:signature];
invocation.target = self;
invocation.selector = selector;
// 設置參數
NSInteger paramsCount = signature.numberOfArguments - 2; // 除self、_cmd以外的參數個數
paramsCount = MIN(paramsCount, objects.count);
for (NSInteger i = 0; i < paramsCount; i++) {
id object = objects[i];
if ([object isKindOfClass:[NSNull class]]) continue;
[invocation setArgument:&object atIndex:i + 2];
}
// 調用方法
[invocation invoke];
// 獲取返回值
id returnValue = nil;
if (signature.methodReturnLength) { // 有返回值類型,才去獲得返回值
[invocation getReturnValue:&returnValue];
}
return returnValue;
}
//在主線程上調用
- (void) performSelectorOnMainThread:(SEL)selector withObjects:(NSArray *)objects waitUntilDone:(BOOL)wait{
NSMethodSignature *signature = [self methodSignatureForSelector:selector];
if (!signature)
return;
NSInvocation* invocation = [NSInvocation invocationWithMethodSignature:signature];
[invocation setTarget:self];
[invocation setSelector:selector];
// 設置參數
NSInteger paramsCount = signature.numberOfArguments - 2; // 除self、_cmd以外的參數個數
paramsCount = MIN(paramsCount, objects.count);
for (NSInteger i = 0; i < paramsCount; i++) {
id object = objects[i];
if ([object isKindOfClass:[NSNull class]]) continue;
[invocation setArgument:&object atIndex:i + 2];
}
[invocation retainArguments];
[invocation performSelectorOnMainThread:@selector(invoke) withObject:nil waitUntilDone:wait];
}
#pragma Click Method
//無參數
- (void)NoParameterClick {
[self performSelector:@selector(SelectorNoParameter)];
}
//單參數
- (void)OneParameterClick {
[self performSelector:@selector(SelectorOneParameter:) withObject:@"firstParameter"];
}
//雙參數
- (void)TwoParameterClick {
[self performSelector:@selector(SelectorFirstParameter:SecondParameter:) withObject:@"firstParameter" withObject:@"secondParameter"];
}
//動態添加函數
- (void)DynamicClick {
NSArray *objectArray = @[@{@"methodName":@"DynamicParameterString:",@"value":@"String"},@{@"methodName":@"DynamicParameterNumber:",@"value":@2}];
for (NSDictionary *dic in objectArray) {
[self performSelector:NSSelectorFromString([dic objectForKey:@"methodName"]) withObject:[dic objectForKey:@"value"]];
}
}
//傳遞三個及以上的參數
//第一種:NSInvocation
- (void)NSInvocationClick {
NSString *str = @"字符串";
NSNumber *num = @20;
NSArray *arr = @[@"數組值1", @"數組值2"];
SEL sel = NSSelectorFromString(@"NSInvocationWithString:withNum:withArray:");
NSArray *objs = [NSArray arrayWithObjects:str, num, arr, nil];
//[self performSelector:sel withObjects:objs];
//在主線程上執行方法,阻塞主線程,直到主線程將代碼塊執行完畢
[self performSelectorOnMainThread:sel withObjects:objs waitUntilDone:YES];
}
//第三種:objc_msgSend
- (void)ObjcMsgSendClick {
NSString *str = @"字符串objc_msgSend";
NSNumber *num = @20;
NSArray *arr = @[@"數組值1", @"數組值2"];
SEL sel = NSSelectorFromString(@"ObjcMsgSendWithString:withNum:withArray:");
((void (*) (id, SEL, NSString *, NSNumber *, NSArray *)) objc_msgSend) (self, sel, str, num, arr);
}
//傳遞多個參數,參數里面有結構體
- (void)StruckClick {
NSString *str = @"字符串 結構體";
NSNumber *num = @20;
NSArray *arr = @[@"數組值1", @"數組值2"];
MyStruct mystruct = {10,20};
SEL sel = NSSelectorFromString(@"ObjcMsgSendWithString:withNum:withArray:withStruck:");
((void (*) (id, SEL, NSString *, NSNumber *, NSArray *, MyStruct)) objc_msgSend) (self, sel, str, num, arr, mystruct);
}
//參數中有結構體
- (void)StruckTwoClick {
NSString *str = @"字符串 把結構體轉換為對象";
NSNumber *num = @20;
NSArray *arr = @[@"數組值1", @"數組值2"];
MyStruct mystruct = {10,20};
NSValue *value = [NSValue valueWithBytes:&mystruct objCType:@encode(MyStruct)];
SEL sel = NSSelectorFromString(@"NSInvocationWithString:withNum:withArray:withValue:");
NSArray *objs = [NSArray arrayWithObjects:str, num, arr, value,nil];
[self performSelector:sel withObjects:objs];
}
#pragma mark - Perform Selector method
- (void)SelectorNoParameter{
NSLog(@"SelectorNoParameter");
}
- (void)SelectorOneParameter:(NSString *)first{
NSLog(@"Logs: %@", first);
}
- (void)SelectorFirstParameter:(NSString *)first SecondParameter:(NSString *)second{
NSLog(@"Logs %@ %@", first, second);
}
//動態添加函數
- (void)DynamicParameterString:(NSString *)string{
NSLog(@"DynamicParameterString: %@",string);
}
- (void)DynamicParameterNumber:(NSNumber *)number{
NSLog(@"DynamicParameterNumber: %@",number);
}
//多參數
- (void)NSInvocationWithString:(NSString *)string withNum:(NSNumber *)number withArray:(NSArray *)array {
NSLog(@"%@, %@, %@", string, number, array[0]);
}
- (void)ObjcMsgSendWithString:(NSString *)string withNum:(NSNumber *)number withArray:(NSArray *)array {
NSLog(@"%@, %@, %@", string, number, array[0]);
}
//多參數有struck
- (void)NSInvocationWithString:(NSString *)string withNum:(NSNumber *)number withArray:(NSArray *)array withValue:(NSValue *)value{
MyStruct struceBack;
[value getValue:&struceBack];
NSLog(@"%@, %@, %@, %d", string, number, array[0],struceBack.a);
}
- (void)ObjcMsgSendWithString:(NSString *)string withNum:(NSNumber *)number withArray:(NSArray *)array withStruck:(MyStruct)mystruct{
NSLog(@"%@, %@, %@, %d", string, number, array[0],mystruct.a);
}
#pragma mark - perform selector 方法延遲調用
//這個方法是直接在后台線程運行。
- (void)inBackgroundClick {
[self performSelectorInBackground:@selector(delayMethod) withObject:nil];
NSLog(@"調用方法==開始");
sleep(5);
NSLog(@"調用方法==結束");
}
//在主線程執行方法-參數wait如果為YES表示是否等待方法執行完畢再往下執行
- (void)onMainThreadWaitYesClick {
[self performSelectorOnMainThread:@selector(delayMethod) withObject:nil waitUntilDone:YES];
NSLog(@"調用方法==開始");
sleep(5);
NSLog(@"調用方法==結束");
}
//在主線程執行方法-參數wait為NO,還是跟原來使用afterDelay:(NSTimeInterval)delay方式一樣,要等當前調用此方法的函數執行完畢后
- (void)onMainThreadWaitNoClick {
[self performSelectorOnMainThread:@selector(delayMethod) withObject:nil waitUntilDone:NO];
NSLog(@"調用方法==開始");
sleep(5);
NSLog(@"調用方法==結束");
}
//最簡單的一種方式
- (void)simpleClick {
[self performSelector:@selector(delayMethod) withObject:nil];
NSLog(@"調用方法==開始");
sleep(5);
NSLog(@"調用方法==結束");
}
//使用延時方法呢,可以使用dispatch_after在子線程上執行
- (void)simpleDelayClick {
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(3 * NSEC_PER_SEC)), dispatch_get_global_queue(0, 0), ^{
if ([self respondsToSelector:@selector(delayMethod)]) {
[self performSelector:@selector(delayMethod) withObject:nil];
}
});
NSLog(@"調用方法==開始");
sleep(5);
NSLog(@"調用方法==結束");
}
- (void)delayMethod {
NSLog(@"執行selector方法");
}
#pragma mark - @"在子線程中無法調用selector方法"
//在子線程中無法調用selector方法
//
//在子線程中無法調用selector方法這種情況是只有使用以下方法的時候才出現:
//
//- (void)performSelector:(SEL)aSelector withObject:(id)arg afterDelay:(NSTimeInterval)delay;
//
- (void)NoAfterDelayClick {
dispatch_async(dispatch_get_global_queue(0, 0), ^{
[self performSelector:@selector(delayMethodLater) withObject:nil];
NSLog(@"調用方法==開始");
sleep(5);
NSLog(@"調用方法==結束");
});
}
- (void)AfterDelayClick {
dispatch_async(dispatch_get_global_queue(0, 0), ^{
[self performSelector:@selector(delayMethodLater) withObject:nil afterDelay:0];
NSLog(@"調用方法==開始");
sleep(5);
NSLog(@"調用方法==結束");
});
}
//這是為什么呢?原因如下:
//
//1、afterDelay方式是使用當前線程的Run Loop中根據afterDelay參數創建一個Timer定時器在一定時間后調用SEL,NO AfterDelay方式是直接調用SEL。
//
//2、子線程中默認是沒有runloop的,需要手動創建,只要調用獲取當前線程RunLoop方法即可創建。
//
//所以解決方法有兩種:
//
//創建子線程的runloop
- (void)AfterDelayRunloopClick {
dispatch_async(dispatch_get_global_queue(0, 0), ^{
[self performSelector:@selector(delayMethodLater) withObject:nil afterDelay:0];
[[NSRunLoop currentRunLoop] run];
NSLog(@"調用方法==開始");
sleep(5);
NSLog(@"調用方法==結束");
});
}
//使用dispatch_after在子線程上執行
- (void)dispatchAfterClick {
dispatch_async(dispatch_get_global_queue(0, 0), ^{
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(3 * NSEC_PER_SEC)), dispatch_get_global_queue(0, 0), ^{
if ([self respondsToSelector:@selector(delayMethodLater)]) {
[self performSelector:@selector(delayMethodLater) withObject:nil];
}
});
NSLog(@"調用方法==開始");
sleep(5);
NSLog(@"調用方法==結束");
});
}
- (void)delayMethodLater {
NSLog(@"執行延遲方法");
}
@end
