AE要素選擇(點選和拉框選擇)


原文 AE要素選擇(點選和拉框選擇)

 

選擇一個要素或者一個要素集(FeatureSelection)的方法很多,如IMap::SelectByShape、ILayer::search、IFeatureSection::SelectFeature等方法。

主要用到的方法:

IMap接口的SelectFeature(Layer, Feature) (方法,從一個Layer中選擇一個Feature);

IMap接口SelectByShape(Shape, env, justOne) (方法,從Layer中依靠一個圖形的范圍shape和一個選擇的環境env來選擇要素,而在所有圖層中只從IFeatureLayer的圖層中進行選擇)

IFeatureSelection接口SelectFeatures (Filter, Method, justOne ) (方法,根據指定的標准過濾器filter和方法,選擇要素,第一個參數為QueryFilter類型的變量,第二個參數為esriSelectionResultEnum類型的變量,第三個參數為布爾型變量,通常為false)

IFeatureLayer接口Search (IqueryFilter, book ) (方法,創建一個游標去查詢相應設置的過濾器的查詢)

1 點選法獲取要素

private double ConvertPixelsToMapUnits(IActiveView pActiveView, double pixelUnits)
        {
// Uses the ratio of the size of the map in pixels to map units to do the conversion
IPoint p1 = pActiveView.ScreenDisplay.DisplayTransformation.VisibleBounds.UpperLeft;
IPoint p2 = pActiveView.ScreenDisplay.DisplayTransformation.VisibleBounds.UpperRight;
int x1, x2, y1, y2;
pActiveView.ScreenDisplay.DisplayTransformation.FromMapPoint(p1, out x1, out y1);
pActiveView.ScreenDisplay.DisplayTransformation.FromMapPoint(p2, out x2, out y2);
double pixelExtent = x2 - x1;
double realWorldDisplayExtent = pActiveView.ScreenDisplay.DisplayTransformation.VisibleBounds.Width;
double sizeOfOnePixel = realWorldDisplayExtent / pixelExtent;
return pixelUnits * sizeOfOnePixel;
        }
 IMap pMap = axMapControl1.Map;
    IActiveView pActiveView = pMap as IActiveView;
    IFeatureLayer pFeatureLayer = pMap.get_Layer(0) as IFeatureLayer;
    IFeatureClass pFeatureClass = pFeatureLayer.FeatureClass;

    //設置點擊點的位置
    IPoint point = pActiveView.ScreenDisplay.DisplayTransformation.ToMapPoint(e.x, e.y);
    ITopologicalOperator pTOpo = point as ITopologicalOperator;
    double length;
    length = ConvertPixelsToMapUnits(pActiveView, 4);
    IGeometry pBuffer = pTOpo.Buffer(length);
    IGeometry pGeomentry = pBuffer.Envelope;
    //空間濾過器
    ISpatialFilter pSpatialFilter = new SpatialFilterClass();
    pSpatialFilter.Geometry = pGeomentry;
    //根據被選擇要素的不同,設置不同的空間濾過關系
    switch (pFeatureClass.ShapeType)
    {
        case esriGeometryType.esriGeometryPoint:
pSpatialFilter.SpatialRel=esriSpatialRelEnum.esriSpatialRelContains;
break;
        case esriGeometryType.esriGeometryPolyline:
pSpatialFilter.SpatialRel=esriSpatialRelEnum.esriSpatialRelCrosses;
break;
        case esriGeometryType.esriGeometryPolygon :
pSpatialFilter.SpatialRel=esriSpatialRelEnum.esriSpatialRelIntersects;
break;

    }
    IFeatureSelection pFSelection=pFeatureLayer as IFeatureSelection;
    pFSelection.SelectFeatures(pSpatialFilter,esriSelectionResultEnum.esriSelectionResultNew,false);
    ISelectionSet pSelectionset=pFSelection.SelectionSet;
    ICursor pCursor;
    pSelectionset.Search(null,true,out pCursor);
    IFeatureCursor pFeatCursor=pCursor as IFeatureCursor;
    IFeature pFeature=pFeatCursor.NextFeature();
     while(pFeature!=null)
     {
         pMap.SelectFeature(pFeatureLayer,pFeature);
         pFeature=pFeatCursor.NextFeature();
     }
           pActiveView.PartialRefresh(esriViewDrawPhase.esriViewGraphicSelection,null,null);
//另外的改寫:
 pSpatialFilter.GeometryField = pFeatureClass.ShapeFieldName;
    IQueryFilter pFilter = pSpatialFilter;
    IFeatureCursor pFeatCursor = pFeatureLayer.Search(pFilter,false);
    IFeature pFeature=pFeatCursor.NextFeature();
     while(pFeature!=null)
     {
         pMap.SelectFeature(pFeatureLayer,pFeature);
         pFeature=pFeatCursor.NextFeature();
     }
           pActiveView.PartialRefresh(esriViewDrawPhase.esriViewGraphicSelection,null,null);

另外還有一種較簡單的點選方法:

IGeometry g = null;
IEnvelope pEnv;
IActiveView pActiveView = axMapControl1.ActiveView;
IMap pMap = axMapControl1.Map;
pEnv = axMapControl1.TrackRectangle();
if (pEnv.IsEmpty == true)
{
    ESRI.ArcGIS.Display.tagRECT r;
    r.bottom = e.y + 5;
    r.top = e.y - 5;
    r.left = e.x - 5;
    r.right = e.x + 5;
    pActiveView.ScreenDisplay.DisplayTransformation.TransformRect(pEnv, ref r, 4);
    pEnv.SpatialReference = pActiveView.FocusMap.SpatialReference;
}
g = pEnv as IGeometry;
axMapControl1.Map.SelectByShape(g, null, false);
axMapControl1.Refresh(esriViewDrawPhase.esriViewGeoSelection, null, null);

 

2 拉框選擇

 
        
IMap pMap = axMapControl1.Map;
IActiveView pActiveView = pMap as IActiveView;
IEnvelope pEnv = axMapControl1.TrackRectangle();
pMap.SelectByShape(pEnv, null, false);
pActiveView.PartialRefresh(esriViewDrawPhase.esriViewGeoSelection,null, null);
 
        

 


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