ACE_Message_Block
ACE_Message_Block用於構建“固定”和“可變”長度的消息。ACE_Message_Block可以將多條消息連接在一起,形成一個鏈表,從而支持復合消息。ACE_Message_Block內部結構圖如下:
頭文件“Message_Block.h”。
1:ACE_Message_Block初始化與釋放
初始化一般用以下操作實現:
ACE_NEW_NORETURN (m_pRcvmb,ACE_Message_Block (1024)); ACE_Message_Block* p = new ACE_Message_Block(1024);
這兩種方式都可以實現ACE_Message_Block的new操作。ACE定義了一組申請內存的宏,內部都實現了new操作符。這組宏定義在如下:
# if defined (ACE_HAS_NEW_NOTHROW) # define ACE_NEW_RETURN(POINTER,CONSTRUCTOR,RET_VAL) \ do { POINTER = new (ACE_nothrow) CONSTRUCTOR; \ if (POINTER == 0) { errno = ENOMEM; return RET_VAL; } \ } while (0) # define ACE_NEW(POINTER,CONSTRUCTOR) \ do { POINTER = new(ACE_nothrow) CONSTRUCTOR; \ if (POINTER == 0) { errno = ENOMEM; return; } \ } while (0) # define ACE_NEW_NORETURN(POINTER,CONSTRUCTOR) \ do { POINTER = new(ACE_nothrow) CONSTRUCTOR; \ if (POINTER == 0) { errno = ENOMEM; } \ } while (0) # else # define ACE_NEW_RETURN(POINTER,CONSTRUCTOR,RET_VAL) \ do { try { POINTER = new CONSTRUCTOR; } \ catch (ACE_bad_alloc) { ACE_del_bad_alloc errno = ENOMEM; POINTER = 0; return RET_VAL; } \ } while (0) # define ACE_NEW(POINTER,CONSTRUCTOR) \ do { try { POINTER = new CONSTRUCTOR; } \ catch (ACE_bad_alloc) { ACE_del_bad_alloc errno = ENOMEM; POINTER = 0; return; } \ } while (0) # define ACE_NEW_NORETURN(POINTER,CONSTRUCTOR) \ do { try { POINTER = new CONSTRUCTOR; } \ catch (ACE_bad_alloc) { ACE_del_bad_alloc errno = ENOMEM; POINTER = 0; } \ } while (0) # endif /* ACE_HAS_NEW_NOTHROW */
值得注意的是,ACE_Message_Block有多個構造函數,最常用的一個構造函數定義為:
ACE_Message_Block (size_t size, ACE_Message_Type type = MB_DATA, ACE_Message_Block *cont = 0, const char *data = 0, ACE_Allocator *allocator_strategy = 0, ACE_Lock *locking_strategy = 0, unsigned long priority = ACE_DEFAULT_MESSAGE_BLOCK_PRIORITY, const ACE_Time_Value &execution_time = ACE_Time_Value::zero, const ACE_Time_Value &deadline_time = ACE_Time_Value::max_time, ACE_Allocator *data_block_allocator = 0, ACE_Allocator *message_block_allocator = 0);
在該構造函數內部,ACE_Message_Block調用了init_i函數,init_i內部調用了ACE_Data_Block的構造函數。ACE_Data_Block定義了一個char* base_ 指針,其構造函數會調用C風格的malloc方法為base_申請大小為size的空間。也就是說,ACE_Message_Block真正的數據載體是ACE_Data_Block。其實現代碼為:
//ACE_Message_Block內部申請ACE_Data_Block的空間 ACE_NEW_MALLOC_RETURN (db,static_cast<ACE_Data_Block *> (data_block_allocator->malloc (sizeof (ACE_Data_Block))), ACE_Data_Block (size, msg_type, msg_data, allocator_strategy, locking_strategy, flags, data_block_allocator),-1); //ACE_Data_Block內部為base_申請大小為size的空間 if (msg_data == 0) { ACE_ALLOCATOR (this->base_,(char *) this->allocator_strategy_->malloc (size)); #if defined (ACE_INITIALIZE_MEMORY_BEFORE_USE) (void) ACE_OS::memset (this->base_,'\0',size); #endif /* ACE_INITIALIZE_MEMORY_BEFORE_USE */ }
釋放ACE_Message_Block,調用release方法即可。release方法會將消息的引用計數減1,如果消息的引用計數為0,則釋放該消息。
2:ACE_Message_Block寫入數據
ACE_Message_Block內部有讀地址和寫地址,ACE_Message_Block的長度是寫地址減去讀地址的值。其定義為:
//讀寫地址 /// Pointer to beginning of next read. size_t rd_ptr_; /// Pointer to beginning of next write. size_t wr_ptr_; //長度 ACE_Message_Block::length (void) const { ACE_TRACE ("ACE_Message_Block::length"); return this->wr_ptr_ - this->rd_ptr_; }
rd_ptr()和wr_ptr()分別用於設置和獲取讀寫地址的值。
將buffer中的數據復制到ACE_Message_Block中,需要調用copy函數。copy函數內部用memcpy實現,將buf的size個BYTE拷貝到以wr_ptr_地址為首的地址上,並將wr_ptr_的值加上size,其實現為:
int ACE_Message_Block::copy (const char *buf, size_t n) { ACE_TRACE ("ACE_Message_Block::copy"); /*size_t len = static_cast<size_t> (this->end () - this->wr_ptr ());*/ // Note that for this to work correct, end () *must* be >= mark (). size_t len = this->space (); if (len < n) { errno = ENOSPC; return -1; } else { (void) ACE_OS::memcpy (this->wr_ptr (),buf,n); this->wr_ptr (n); return 0; } }
3:ACE_Message_Block復制操作
ACE_Message_Block提供了clone和duplicate兩個操作,clone是深復制,duplicate是淺復制,僅為消息的引用計數加1。
4:ACE_Message_Block消息鏈
ACE_Message_Block內部定義3個指針:
/// Pointer to next message block in the chain. ACE_Message_Block *cont_; /// Pointer to next message in the list. ACE_Message_Block *next_; /// Pointer to previous message in the list. ACE_Message_Block *prev_;
分別用重載函數cont()、next()、prev()來設置和獲取鄰居消息。其中,cont用於將復合消息連接在一起,next和prev用於連接消息鏈上的簡單消息。
一個消息鏈的示例如下:
#include "ace/OS.h" #include "ace/Message_Block.h" int main (int argc, char *argv[]) { ACE_Message_Block *head = new ACE_Message_Block (BUFSIZ); ACE_Message_Block *mblk = head; for (;;) { ssize_t nbytes = ACE::read_n (ACE_STDIN,mblk->wr_ptr (),mblk->size () ) ; if (nbytes <= 0) break; // Break out at EOF or error. // Advance the write pointer to the end of the buffer. mblk->wr_ptr (nbytes); // Allocate message block and chain it at the end of list. mblk->cont (new ACE_Message_Block (BUFSIZ)); mblk = mblk->cont (); } // Print the contents of the list to the standard output. for (mblk = head; mblk != 0; mblk = mblk->cont ()) ACE::write_n (ACE_STDOUT, mblk->rd_ptr (), mblk->length ()); head->release (); // This releases all the memory in the chain. return 0; }
5:size()、length()、space()、capacity()
一張圖說明ACE_Message_Block這幾個函數的含義:
length= wr_ptr - rd_ptr;
space = mark - wr_ptr;
size = mark - base;
capacity = end - base;
其中,capacity和size的關系參考stl的capacity和size。int size (size_t length)可以動態申請空間。
C++ Network Programming. Volume 1: Mastering Complexity with ACE and Patterns