網站中,對用戶圖片上傳處理是很有必要的。對於一些常用的處理,對圖片各種形式的壓縮,各種形式的水印。
1.裁剪正方形頭像方法
/// <summary> /// 正方型裁剪 /// 以圖片中心為軸心,截取正方型,然后等比縮放 /// 用於頭像處理 /// </summary> /// <param name="fromFile">原圖Stream對象</param> /// <param name="fileSaveUrl">縮略圖存放地址</param> /// <param name="side">指定的邊長(正方型)</param> /// <param name="quality">質量(范圍0-100)</param> public static void CutForSquare(System.IO.Stream fromFile, string fileSaveUrl, int side, int quality) { //創建目錄 string dir = Path.GetDirectoryName(fileSaveUrl); if (!Directory.Exists(dir)) Directory.CreateDirectory(dir); //原始圖片(獲取原始圖片創建對象,並使用流中嵌入的顏色管理信息) System.Drawing.Image initImage = System.Drawing.Image.FromStream(fromFile, true); //原圖寬高均小於模版,不作處理,直接保存 if (initImage.Width <= side && initImage.Height <= side) { initImage.Save(fileSaveUrl, System.Drawing.Imaging.ImageFormat.Jpeg); } else { //原始圖片的寬、高 int initWidth = initImage.Width; int initHeight = initImage.Height; //非正方型先裁剪為正方型 if (initWidth != initHeight) { //截圖對象 System.Drawing.Image pickedImage = null; System.Drawing.Graphics pickedG = null; //寬大於高的橫圖 if (initWidth > initHeight) { //對象實例化 pickedImage = new System.Drawing.Bitmap(initHeight, initHeight); pickedG = System.Drawing.Graphics.FromImage(pickedImage); //設置質量 pickedG.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; pickedG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //定位 Rectangle fromR = new Rectangle((initWidth - initHeight) / 2, 0, initHeight, initHeight); Rectangle toR = new Rectangle(0, 0, initHeight, initHeight); //畫圖 pickedG.DrawImage(initImage, toR, fromR, System.Drawing.GraphicsUnit.Pixel); //重置寬 initWidth = initHeight; } //高大於寬的豎圖 else { //對象實例化 pickedImage = new System.Drawing.Bitmap(initWidth, initWidth); pickedG = System.Drawing.Graphics.FromImage(pickedImage); //設置質量 pickedG.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; pickedG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //定位 Rectangle fromR = new Rectangle(0, (initHeight - initWidth) / 2, initWidth, initWidth); Rectangle toR = new Rectangle(0, 0, initWidth, initWidth); //畫圖 pickedG.DrawImage(initImage, toR, fromR, System.Drawing.GraphicsUnit.Pixel); //重置高 initHeight = initWidth; } //將截圖對象賦給原圖 initImage = (System.Drawing.Image)pickedImage.Clone(); //釋放截圖資源 pickedG.Dispose(); pickedImage.Dispose(); } //縮略圖對象 System.Drawing.Image resultImage = new System.Drawing.Bitmap(side, side); System.Drawing.Graphics resultG = System.Drawing.Graphics.FromImage(resultImage); //設置質量 resultG.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; resultG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //用指定背景色清空畫布 resultG.Clear(Color.White); //繪制縮略圖 resultG.DrawImage(initImage, new System.Drawing.Rectangle(0, 0, side, side), new System.Drawing.Rectangle(0, 0, initWidth, initHeight), System.Drawing.GraphicsUnit.Pixel); //關鍵質量控制 //獲取系統編碼類型數組,包含了jpeg,bmp,png,gif,tiff ImageCodecInfo[] icis = ImageCodecInfo.GetImageEncoders(); ImageCodecInfo ici = null; foreach (ImageCodecInfo i in icis) { if (i.MimeType == "image/jpeg" || i.MimeType == "image/bmp" || i.MimeType == "image/png" || i.MimeType == "image/gif") { ici = i; } } EncoderParameters ep = new EncoderParameters(1); ep.Param[0] = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, (long)quality); //保存縮略圖 resultImage.Save(fileSaveUrl, ici, ep); //釋放關鍵質量控制所用資源 ep.Dispose(); //釋放縮略圖資源 resultG.Dispose(); resultImage.Dispose(); //釋放原始圖片資源 initImage.Dispose(); } }
2.裁剪自定義尺寸圖片並縮放
/// <summary> /// 指定長寬裁剪 /// 按模版比例最大范圍的裁剪圖片並縮放至模版尺寸 /// </summary> /// <param name="fromFile">原圖Stream對象</param> /// <param name="fileSaveUrl">保存路徑</param> /// <param name="maxWidth">最大寬(單位:px)</param> /// <param name="maxHeight">最大高(單位:px)</param> /// <param name="quality">質量(范圍0-100)</param> public static void CutForCustom(System.IO.Stream fromFile, string fileSaveUrl, int maxWidth, int maxHeight, int quality) { //從文件獲取原始圖片,並使用流中嵌入的顏色管理信息 System.Drawing.Image initImage = System.Drawing.Image.FromStream(fromFile, true); //原圖寬高均小於模版,不作處理,直接保存 if (initImage.Width <= maxWidth && initImage.Height <= maxHeight) { initImage.Save(fileSaveUrl, System.Drawing.Imaging.ImageFormat.Jpeg); } else { //模版的寬高比例 double templateRate = (double)maxWidth / maxHeight; //原圖片的寬高比例 double initRate = (double)initImage.Width / initImage.Height; //原圖與模版比例相等,直接縮放 if (templateRate == initRate) { //按模版大小生成最終圖片 System.Drawing.Image templateImage = new System.Drawing.Bitmap(maxWidth, maxHeight); System.Drawing.Graphics templateG = System.Drawing.Graphics.FromImage(templateImage); templateG.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High; templateG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; templateG.Clear(Color.White); templateG.DrawImage(initImage, new System.Drawing.Rectangle(0, 0, maxWidth, maxHeight), new System.Drawing.Rectangle(0, 0, initImage.Width, initImage.Height), System.Drawing.GraphicsUnit.Pixel); templateImage.Save(fileSaveUrl, System.Drawing.Imaging.ImageFormat.Jpeg); } //原圖與模版比例不等,裁剪后縮放 else { //裁剪對象 System.Drawing.Image pickedImage = null; System.Drawing.Graphics pickedG = null; //定位 Rectangle fromR = new Rectangle(0, 0, 0, 0);//原圖裁剪定位 Rectangle toR = new Rectangle(0, 0, 0, 0);//目標定位 //寬為標准進行裁剪 if (templateRate > initRate) { //裁剪對象實例化 pickedImage = new System.Drawing.Bitmap(initImage.Width, (int)System.Math.Floor(initImage.Width / templateRate)); pickedG = System.Drawing.Graphics.FromImage(pickedImage); //裁剪源定位 fromR.X = 0; fromR.Y = (int)System.Math.Floor((initImage.Height - initImage.Width / templateRate) / 2); fromR.Width = initImage.Width; fromR.Height = (int)System.Math.Floor(initImage.Width / templateRate); //裁剪目標定位 toR.X = 0; toR.Y = 0; toR.Width = initImage.Width; toR.Height = (int)System.Math.Floor(initImage.Width / templateRate); } //高為標准進行裁剪 else { pickedImage = new System.Drawing.Bitmap((int)System.Math.Floor(initImage.Height * templateRate), initImage.Height); pickedG = System.Drawing.Graphics.FromImage(pickedImage); fromR.X = (int)System.Math.Floor((initImage.Width - initImage.Height * templateRate) / 2); fromR.Y = 0; fromR.Width = (int)System.Math.Floor(initImage.Height * templateRate); fromR.Height = initImage.Height; toR.X = 0; toR.Y = 0; toR.Width = (int)System.Math.Floor(initImage.Height * templateRate); toR.Height = initImage.Height; } //設置質量 pickedG.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; pickedG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //裁剪 pickedG.DrawImage(initImage, toR, fromR, System.Drawing.GraphicsUnit.Pixel); //按模版大小生成最終圖片 System.Drawing.Image templateImage = new System.Drawing.Bitmap(maxWidth, maxHeight); System.Drawing.Graphics templateG = System.Drawing.Graphics.FromImage(templateImage); templateG.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High; templateG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; templateG.Clear(Color.White); templateG.DrawImage(pickedImage, new System.Drawing.Rectangle(0, 0, maxWidth, maxHeight), new System.Drawing.Rectangle(0, 0, pickedImage.Width, pickedImage.Height), System.Drawing.GraphicsUnit.Pixel); //關鍵質量控制 //獲取系統編碼類型數組,包含了jpeg,bmp,png,gif,tiff ImageCodecInfo[] icis = ImageCodecInfo.GetImageEncoders(); ImageCodecInfo ici = null; foreach (ImageCodecInfo i in icis) { if (i.MimeType == "image/jpeg" || i.MimeType == "image/bmp" || i.MimeType == "image/png" || i.MimeType == "image/gif") { ici = i; } } EncoderParameters ep = new EncoderParameters(1); ep.Param[0] = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, (long)quality); //保存縮略圖 templateImage.Save(fileSaveUrl, ici, ep); //templateImage.Save(fileSaveUrl, System.Drawing.Imaging.ImageFormat.Jpeg); //釋放資源 templateG.Dispose(); templateImage.Dispose(); pickedG.Dispose(); pickedImage.Dispose(); } } //釋放資源 initImage.Dispose(); }
3.按指定尺寸等比縮放
/// <summary> /// 圖片等比縮放 /// </summary> /// <param name="fromFile">原圖Stream對象</param> /// <param name="savePath">縮略圖存放地址</param> /// <param name="targetWidth">指定的最大寬度</param> /// <param name="targetHeight">指定的最大高度</param> /// <param name="watermarkText">水印文字(為""表示不使用水印)</param> /// <param name="watermarkImage">水印圖片路徑(為""表示不使用水印)</param> public static void ZoomAuto(System.IO.Stream fromFile, string savePath, System.Double targetWidth, System.Double targetHeight, string watermarkText, string watermarkImage) { //創建目錄 string dir = Path.GetDirectoryName(savePath); if (!Directory.Exists(dir)) Directory.CreateDirectory(dir); //原始圖片(獲取原始圖片創建對象,並使用流中嵌入的顏色管理信息) System.Drawing.Image initImage = System.Drawing.Image.FromStream(fromFile, true); //原圖寬高均小於模版,不作處理,直接保存 if (initImage.Width <= targetWidth && initImage.Height <= targetHeight) { //文字水印 if (watermarkText != "") { using (System.Drawing.Graphics gWater = System.Drawing.Graphics.FromImage(initImage)) { System.Drawing.Font fontWater = new Font("微軟雅黑", 20); System.Drawing.Brush brushWater = new SolidBrush(Color.Gray); gWater.DrawString(watermarkText, fontWater, brushWater, (initImage.Width - 10), (initImage.Height - 10)); gWater.Dispose(); } } //透明圖片水印 if (watermarkImage != "") { if (File.Exists(watermarkImage)) { //獲取水印圖片 using (System.Drawing.Image wrImage = System.Drawing.Image.FromFile(watermarkImage)) { //水印繪制條件:原始圖片寬高均大於或等於水印圖片 if (initImage.Width >= wrImage.Width && initImage.Height >= wrImage.Height) { Graphics gWater = Graphics.FromImage(initImage); //透明屬性 ImageAttributes imgAttributes = new ImageAttributes(); ColorMap colorMap = new ColorMap(); colorMap.OldColor = Color.FromArgb(255, 0, 255, 0); colorMap.NewColor = Color.FromArgb(0, 0, 0, 0); ColorMap[] remapTable = { colorMap }; imgAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap); float[][] colorMatrixElements = { new float[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f}, new float[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f}, new float[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f}, new float[] {0.0f, 0.0f, 0.0f, 0.5f, 0.0f},//透明度:0.5 new float[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f} }; ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements); imgAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap); gWater.DrawImage(wrImage, new Rectangle(initImage.Width - wrImage.Width, initImage.Height - wrImage.Height, wrImage.Width, wrImage.Height), 0, 0, wrImage.Width, wrImage.Height, GraphicsUnit.Pixel, imgAttributes); gWater.Dispose(); } wrImage.Dispose(); } } } //保存 initImage.Save(savePath, System.Drawing.Imaging.ImageFormat.Jpeg); } else { //縮略圖寬、高計算 double newWidth = initImage.Width; double newHeight = initImage.Height; //寬大於高或寬等於高(橫圖或正方) if (initImage.Width > initImage.Height || initImage.Width == initImage.Height) { //如果寬大於模版 if (initImage.Width > targetWidth) { //寬按模版,高按比例縮放 newWidth = targetWidth; newHeight = initImage.Height * (targetWidth / initImage.Width); } } //高大於寬(豎圖) else { //如果高大於模版 if (initImage.Height > targetHeight) { //高按模版,寬按比例縮放 newHeight = targetHeight; newWidth = initImage.Width * (targetHeight / initImage.Height); } } //生成新圖 //新建一個bmp圖片 System.Drawing.Image newImage = new System.Drawing.Bitmap((int)newWidth, (int)newHeight); //新建一個畫板 System.Drawing.Graphics newG = System.Drawing.Graphics.FromImage(newImage); //設置質量 newG.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; newG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //置背景色 newG.Clear(Color.White); //畫圖 newG.DrawImage(initImage, new System.Drawing.Rectangle(0, 0, newImage.Width, newImage.Height), new System.Drawing.Rectangle(0, 0, initImage.Width, initImage.Height), System.Drawing.GraphicsUnit.Pixel); //文字水印 if (watermarkText != "") { using (System.Drawing.Graphics gWater = System.Drawing.Graphics.FromImage(newImage)) { System.Drawing.Font fontWater = new Font("微軟雅黑", 20); System.Drawing.Brush brushWater = new SolidBrush(Color.Gray); gWater.DrawString(watermarkText, fontWater, brushWater, (newImage.Width - 110), (newImage.Height - 150)); gWater.Dispose(); } } //透明圖片水印 if (watermarkImage != "") { if (File.Exists(watermarkImage)) { //獲取水印圖片 using (System.Drawing.Image wrImage = System.Drawing.Image.FromFile(watermarkImage)) { //水印繪制條件:原始圖片寬高均大於或等於水印圖片 if (newImage.Width >= wrImage.Width && newImage.Height >= wrImage.Height) { Graphics gWater = Graphics.FromImage(newImage); //透明屬性 ImageAttributes imgAttributes = new ImageAttributes(); ColorMap colorMap = new ColorMap(); colorMap.OldColor = Color.FromArgb(255, 0, 255, 0); colorMap.NewColor = Color.FromArgb(0, 0, 0, 0); ColorMap[] remapTable = { colorMap }; imgAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap); float[][] colorMatrixElements = { new float[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f}, new float[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f}, new float[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f}, new float[] {0.0f, 0.0f, 0.0f, 0.5f, 0.0f},//透明度:0.5 new float[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f} }; ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements); imgAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap); gWater.DrawImage(wrImage, new Rectangle(newImage.Width - wrImage.Width - 120, newImage.Height - wrImage.Height - 70, wrImage.Width, wrImage.Height), 0, 0, wrImage.Width, wrImage.Height, GraphicsUnit.Pixel, imgAttributes); gWater.Dispose(); } wrImage.Dispose(); } } } //保存縮略圖 newImage.Save(savePath, System.Drawing.Imaging.ImageFormat.Jpeg); //釋放資源 newG.Dispose(); newImage.Dispose(); initImage.Dispose(); } }
4.在圖片上添加平鋪傾斜文字水印
/// <summary> /// 在圖片上添加平鋪傾斜文字水印 /// </summary> /// <param name="sourcePicture">源圖片文件</param> /// <param name="waterWords">需要添加到圖片上的文字</param> /// <returns></returns> public static void DrawWords(string sourcePicture, string waterWords) { string FullPath = sourcePicture; Image img = Image.FromFile(FullPath); // 獲取圖片的寬和高 int width = img.Width; int height = img.Height; Graphics g = Graphics.FromImage(img); // 字體 字號 字體樣式 Font drawFont = new Font("微軟雅黑", 30, FontStyle.Italic, GraphicsUnit.Pixel); SizeF fontSize = g.MeasureString(waterWords, drawFont); float xpos = 0; float ypos = 0; // 傾斜 -30° g.RotateTransform(-30); // 循環打印文字水印 for (int i = -width / 2; i < width * 1.5; i += 180) { xpos = i; for (int j = -height / 2; j < height * 1.5; j += 80) { ypos = j; g.DrawString(waterWords, drawFont, new SolidBrush(Color.FromArgb(50, 100, 100, 100)), xpos, ypos); } } ImageCodecInfo[] codecs = ImageCodecInfo.GetImageEncoders(); ImageCodecInfo ici = null; foreach (ImageCodecInfo codec in codecs) { if (codec.MimeType.IndexOf("jpeg") > -1) ici = codec; } EncoderParameters encoderParams = new EncoderParameters(); long[] qualityParam = new long[1]; // 圖片質量:0 - 100 qualityParam[0] = 100; EncoderParameter encoderParam = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, qualityParam); encoderParams.Param[0] = encoderParam; System.Drawing.Image newImage = new System.Drawing.Bitmap((int)img.Width, (int)img.Height); //新建一個畫板 System.Drawing.Graphics newG = System.Drawing.Graphics.FromImage(newImage); //設置質量 newG.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; newG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //置背景色 newG.Clear(Color.White); //畫圖 newG.DrawImage(img, new System.Drawing.Rectangle(0, 0, newImage.Width, newImage.Height), new System.Drawing.Rectangle(0, 0, img.Width, img.Height), System.Drawing.GraphicsUnit.Pixel); img.Dispose(); g.Dispose(); newImage.Save(FullPath, System.Drawing.Imaging.ImageFormat.Jpeg); }