基類和派生類:構造函數和析構函數的執行順序
在Visual Studio中,新建控制台工程,構造類如下:
#include<iostream>
using namespace std;
class CBase {
public:
CBase() {
cout << "CBase():Constructor" << endl;
}
~CBase() {
cout << "CBase(): Destructor" << endl;
}
};
class CDerive :public CBase {
public:
CDerive() {
cout << "CDerive():Constructor" << endl;
}
~CDerive() {
cout << "CDerive(): Destructor" << endl;
}
};
對應不同的指針進行 delete 操作,結果如下:
(i)
int main(int argc, char* argv[])
{
CBase* p = new CDerive();
delete p;
return 0;
}
運行結果:
S:\ComputerTech\VS2015\Release>Test.exe
CBase():Constructor
CDerive():Constructor
CBase(): Destructor
(ii)
int main(int argc, char* argv[])
{
CDerive* pp = new CDerive();
delete pp;
return 0;
}
運行結果:
S:\ComputerTech\VS2015\Release>Test.exe
CBase():Constructor
CDerive():Constructor
CDerive(): Destructor
CBase(): Destructor
(iii)
int main(int argc, char* argv[])
{
CDerive* pp = new CDerive();
CBase * p = (CBase*)pp;
delete p;
return 0;
}
運行結果:
S:\ComputerTech\VS2015\Release>Test.exe
CBase():Constructor
CDerive():Constructor
CBase(): Destructor
(iv)
int main(int argc, char* argv[])
{
CBase * p = new CDerive();
CDerive * pp = (CDerive*)p;
delete pp;
return 0;
}
運行結果:
S:\ComputerTech\VS2015\Release>Test.exe
CBase():Constructor
CDerive():Constructor
CDerive(): Destructor
CBase(): Destructor
總結:
由上面的實驗結果可以看出,當 new CDerive() 時,會先運行基類的構造函數,然后再運行派生類的構造函數;
而當 delete pointer 時,編譯器只考慮 pointer 指針本身的類型而不關心 pointer 實際指向的類型,即:若 pointer 為基類指針,則只調用基類的析構函數(不管 pointer 實際指向的是基類還是派生類);若 pointer 是派生類指針,則先調用派生類的析構函數,再調用基類的析構函數,調用順序與調用構造函數的順序相反。