一、單文件上傳實例
HTML:
<div class="container"> <div class="panel panel-default"> <div class="panel-heading">分段讀取文件:</div> <div class="panel-body"> <input type="file" id="file" /><br /> <input type="button" value="中止" onclick="stop();" />∅ <input type="button" value="繼續" onclick="containue();" /> <progress id="progressOne" style="width:400px;" max="100" value="0"></progress> <blockquote id="Status" style="word-break:break-all;"></blockquote> </div> </div> </div>
JS:
/* * 測試WebSocket上傳 * 本地瀏覽器上傳速度測試單個文件,上傳速度IE>FF>Google(Google瀏覽器慢相當多) */ var fileBox = document.getElementById('file'); var reader = null; //讀取操作對象 var step = 1024 * 256; //每次讀取文件大小 ,字節數 var cuLoaded = 0; //當前已經讀取總數 var file = null; //當前讀取的文件對象 var enableRead = true;//標識是否可以讀取文件 var total = 0; //記錄當前文件總字節數 var startTime = null; //標識開始上傳時間 fileBox.onchange = function () { //獲取文件對象 file = this.files[0]; total = file.size; console.info("文件大小:" + file.size); if (ws == null) { if (window.confirm('建立與服務器鏈接失敗,確定重試鏈接嗎')) { createSocket(function () { bindReader(); }); } return; } bindReader(); } //綁定reader function bindReader() { cuLoaded = 0; startTime = new Date(); enableRead = true; reader = new FileReader(); //讀取一段成功 reader.onload = function (e) { console.info('讀取總數:' + e.loaded); if (enableRead == false) return false; //根據當前緩沖區來控制客戶端讀取速度 if (ws.bufferedAmount > step * 10) { setTimeout(function () { //繼續讀取 console.log('--------------》進入等待'); loadSuccess(e.loaded); }, 3); } else { //繼續讀取 loadSuccess(e.loaded); } } //開始讀取 readBlob(); } //讀取文件成功處理 function loadSuccess(loaded) { //將分段數據上傳到服務器 var blob = reader.result; //使用WebSocket 服務器發送數據 if (cuLoaded == 0) //發送文件名 ws.send(file.name); ws.send(blob); //如果沒有讀完,繼續 cuLoaded += loaded; if (cuLoaded < total) { readBlob(); } else { console.log('總共上傳:' + cuLoaded + ',總共用時:' + (new Date().getTime() - startTime.getTime()) / 1000); } //顯示結果進度 var percent = (cuLoaded / total) * 100; document.getElementById('Status').innerText = percent; document.getElementById('progressOne').value = percent; } //指定開始位置,分塊讀取文件 function readBlob() { //指定開始位置和結束位置讀取文件 var blob = file.slice(cuLoaded, cuLoaded + step); reader.readAsArrayBuffer(blob); } //中止 function stop() { //中止讀取操作 console.info('中止,cuLoaded:' + cuLoaded); enableRead = false; reader.abort(); } //繼續 function containue() { console.info('繼續,cuLoaded:' + cuLoaded); enableRead = true; readBlob(); } var ws = null; //創建和服務器的WebSocket 鏈接 function createSocket(onSuccess) { var url = 'ws://localhost:55373/ashx/upload3.ashx'; ws = new WebSocket(url); ws.onopen = function () { console.log('connected成功'); if (onSuccess) onSuccess(); } ws.onmessage = function (e) { var data = e.data; if (isNaN(data) == false) { //console.log('當前上傳成功:' + data); } else { console.info(data); } } ws.onclose = function (e) { //中止客戶端讀取 stop(); console.log('鏈接斷開'); } ws.onerror = function (e) { //中止客戶端讀取 stop(); console.info(e); console.log('傳輸中發生異常'); } } //頁面加載完建立鏈接 createSocket();
服務器后台處理:
public void ProcessRequest(HttpContext context) { //處理WebSocket 請求 context.AcceptWebSocketRequest(DoWork); } /// <summary> /// 委托處理函數定義 /// </summary> /// <param name="context">當前WebSocket上下文</param> /// <returns></returns> public async Task DoWork(AspNetWebSocketContext context) { //1.獲取當前WebSocket 對象 WebSocket socket = context.WebSocket; string filename = ""; //2.監視相應 while (true) { /* * 此處緩存數組指定讀取客戶端數據的長度 * 如果客戶端發送數據超過當前緩存區,則會讀取多次 */ ArraySegment<byte> buffer = new ArraySegment<byte>(new byte[1024 * 256]); //接收客戶端信息 CancellationToken token; WebSocketReceiveResult result = await socket.ReceiveAsync(buffer, token); if (socket.State == WebSocketState.Open) { //判斷是否已經到了最后 int curLength = Math.Min(buffer.Array.Length, result.Count); //判斷用戶傳入的類型進行處理 if (result.MessageType == WebSocketMessageType.Text) { string msg = Encoding.UTF8.GetString(buffer.Array, 0, curLength); filename = msg; buffer = new ArraySegment<byte>(Encoding.UTF8.GetBytes("接收文件名成功:" + filename)); await socket.SendAsync(buffer, WebSocketMessageType.Text, true, CancellationToken.None); } else if (result.MessageType == WebSocketMessageType.Binary) { //創建並保存文件,如果上傳成功,返回當前接收到的文件大小 string msg = SaveFile(filename, buffer, curLength); buffer = new ArraySegment<byte>(Encoding.UTF8.GetBytes(curLength.ToString())); await socket.SendAsync(buffer, WebSocketMessageType.Text, true, CancellationToken.None); } } else { break; } } } /// <summary> /// 追加二進制數據到文件 /// </summary> public string SaveFile(string file, ArraySegment<byte> buffer, int Length) { //去除文件名中的前后空格 file = file.Trim(); string fullname = @"F:\JavaScript_Solution\H5Solition\UploadWebForm\content\" + file; try { FileStream fs = new FileStream(fullname, FileMode.Append, FileAccess.Write); try { byte[] result = buffer.ToArray(); fs.Write(result, 0, Length); } finally { fs.Close(); } return "保存文件成功"; } catch (Exception ex) { return ex.Message; } }
本地瀏覽器上傳速度測試單個文件,上傳速度IE>FF>Google(Google瀏覽器慢相當多)
原因:每次send發送數據的時候Google瀏覽器發送的數據量相對較小