winform(四)——簡單計算器制作


效果圖:

代碼區:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace WindowsFormsApplication2
{
    public partial class Form1 : Form
    {
        //存儲上次點擊了什么按鈕,0代表什么都沒點擊,1代表點擊了數字按鈕,2代表點擊了運算符
        private int prev = 0;
        //存儲計算的中間結果
        private decimal zj = 0;
        //記錄上次按的什么運算符
        private string prevysf = "+";
        public Form1()
        {
            InitializeComponent();
        }
        //數字鍵按鈕
        private void button8_Click(object sender, EventArgs e)
        {
            //將事件源轉換為按鈕
            Button btn = sender as Button;
            //替換(如果下面文本框內容為0或者上次點擊了運算符)
            if (prev == 2 || txtbottom.Text == "0")
            {
                txtbottom.Text = btn.Text;
            }
            //追加(如果下面文本框內容不為0並且上次沒有點擊運算符)
            else
            {
                txtbottom.Text += btn.Text;
            }
            //點擊了數字按鈕
            prev = 1;
        }
        //運算符按鈕
        private void button17_Click(object sender, EventArgs e)
        {
            Button btn = sender as Button;
            //上次按了數字
            if (prev == 1)
            {
                txttop.Text += txtbottom.Text + btn.Text;

                switch (prevysf)
                {
                    case "+":
                        zj = zj + Convert.ToDecimal(txtbottom.Text);
                        break;
                    case "-":
                        zj = zj - Convert.ToDecimal(txtbottom.Text);
                        break;
                    case "*":
                        zj = zj * Convert.ToDecimal(txtbottom.Text);
                        break;
                    case "/":
                        zj = zj / Convert.ToDecimal(txtbottom.Text);
                        break;
                }

                txtbottom.Text = zj.ToString(); 
            }
            //上次按了運算符
            else
            {
                string s = txttop.Text;
                s = s.Substring(0, s.Length - 1);
                s = s + btn.Text;
                txttop.Text = s;
            }
            //點擊了運算符
            prev = 2;
            //記錄下運算符
            prevysf = btn.Text;
          
        }
        //清零按鈕
        private void button19_Click(object sender, EventArgs e)
        {
            txttop.Text = "";
            txtbottom.Text = "0";
            prev = 0;
            zj = 0;
            prevysf = "+";
        }

        private void button20_Click(object sender, EventArgs e)
        {
            txtbottom.Text = "0";
        }
        //等號按鈕
        private void button4_Click(object sender, EventArgs e)
        {
            Button btn = sender as Button;
            txttop.Text += txtbottom.Text + btn.Text;

            switch (prevysf)
            {
                case "+":
                    zj = zj + Convert.ToDecimal(txtbottom.Text);
                    break;
                case "-":
                    zj = zj - Convert.ToDecimal(txtbottom.Text);
                    break;
                case "*":
                    zj = zj * Convert.ToDecimal(txtbottom.Text);
                    break;
                case "/":
                    zj = zj / Convert.ToDecimal(txtbottom.Text);
                    break;
            }

            txtbottom.Text = zj.ToString();
            txttop.Text = "";
            
            zj = 0;
            
        }
        //
        private void button3_Click(object sender, EventArgs e)
        {
            txtbottom.Text += ".";
        }
    }
}

 


免責聲明!

本站轉載的文章為個人學習借鑒使用,本站對版權不負任何法律責任。如果侵犯了您的隱私權益,請聯系本站郵箱yoyou2525@163.com刪除。



 
粵ICP備18138465號   © 2018-2025 CODEPRJ.COM