最近做的項目中,用到了錄音的功能,簡單記錄一下。
我的想法是:通過重寫button的點擊事件,來達到錄音的目的。
/*----------------------------------【錄音】-----------------------------*/
首先,需要新建文件,並繼承於UIButton,暫且命名為 TDRecoedButton;
在.h文件中:
#import <UIKit/UIKit.h>
#import <AudioToolbox/AudioToolbox.h>
#import <AVFoundation/AVFoundation.h>
typedef void (^successRecordToSend)(NSInteger time,NSURL *url);
typedef void (^faildRecordToSend)(NSString * reason);
@interface TDRecoedButton : UIButton<AVAudioRecorderDelegate>
{
AVAudioRecorder *recorder; //錄音的對象
NSTimer *timer; //時間
NSURL *urlPlay; //保存路徑
}
//錄音並保存成功
@property (nonatomic,copy) successRecordToSend successBlock;
-(void)setBtnSuccessRecord:(successRecordToSend)sendBlock;
//錄音失敗及返回reason方法
@property (nonatomic,copy) faildRecordToSend faildBlock;
-(void)setBtnFaildRecord:(faildRecordToSend)sendBlock;
在.m文件中:
#import "TDRecoedButton.h"
#define reason @"錄音時間太短!"
@implementation TDRecoedButton
-(instancetype)initWithFrame:(CGRect)frame
{
if (self = [super initWithFrame:frame]) {
[self audio];
[self setBackgroundImage:[UIImage imageNamed:@"icon_voice_normal"] forState:UIControlStateNormal];
[self setBackgroundImage:[UIImage imageNamed:@"icon_voice_pressed"] forState:UIControlStateHighlighted];
[self addTarget:self action:@selector(btnDown:) forControlEvents:UIControlEventTouchDown];
[self addTarget:self action:@selector(btnUp:) forControlEvents:UIControlEventTouchUpInside];
[self addTarget:self action:@selector(btnDragUp:) forControlEvents:UIControlEventTouchDragExit];
}
return self;
}
- (IBAction)btnDown:(id)sender
{
//創建錄音文件,准備錄音
if ([recorder prepareToRecord]) {
//開始
[recorder record];
}
//設置定時檢測
// timer = [NSTimer scheduledTimerWithTimeInterval:0 target:self selector:@selector(detectionVoice) userInfo:nil repeats:YES];
}
- (IBAction)btnUp:(id)sender
{
NSInteger cTime = recorder.currentTime;
if (cTime > 1) {//如果錄制時間<1 不發送
NSLog(@"發出去");
if (_successBlock) {
_successBlock(cTime,urlPlay);
}
}else {
//刪除記錄的文件
[recorder deleteRecording];
//刪除存儲的
if (_faildBlock) {
_faildBlock(reason);
}
}
[recorder stop];
[timer invalidate];
}
- (IBAction)btnDragUp:(id)sender
{
//刪除錄制文件
[recorder deleteRecording];
[recorder stop];
[timer invalidate];
NSLog(@"取消發送");
}
-(void)audio
{
//錄音設置
NSMutableDictionary *recordSetting = [[NSMutableDictionary alloc]init];
//設置錄音格式 AVFormatIDKey==kAudioFormatLinearPCM
[recordSetting setValue:[NSNumber numberWithInt:kAudioFormatMPEG4AAC] forKey:AVFormatIDKey];
//設置錄音采樣率(Hz) 如:AVSampleRateKey==8000/44100/96000(影響音頻的質量)
[recordSetting setValue:[NSNumber numberWithFloat:44100] forKey:AVSampleRateKey];
//錄音通道數 1 或 2
[recordSetting setValue:[NSNumber numberWithInt:1] forKey:AVNumberOfChannelsKey];
//線性采樣位數 8、16、24、32
[recordSetting setValue:[NSNumber numberWithInt:16] forKey:AVLinearPCMBitDepthKey];
//錄音的質量
[recordSetting setValue:[NSNumber numberWithInt:AVAudioQualityHigh] forKey:AVEncoderAudioQualityKey];
NSString *strUrl = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject];
NSURL *url = [NSURL fileURLWithPath:[NSString stringWithFormat:@"%@/byingRecord.aac", strUrl]];
NSLog(@"*********url:%@",url);
urlPlay = url;
NSError *error;
//初始化
recorder = [[AVAudioRecorder alloc]initWithURL:url settings:recordSetting error:&error];
//開啟音量檢測
recorder.meteringEnabled = YES;
recorder.delegate = self;
}
-(void)setBtnSuccessRecord:(successRecordToSend)sendBlock
{
self.successBlock = sendBlock;
}
-(void)setBtnFaildRecord:(faildRecordToSend)sendBlock
{
self.faildBlock = sendBlock;
}
這樣,重寫的button就成功了,在別的控制器中,導入頭文件,生成對象,就可以錄音了。
但是,這樣寫,在模擬器上運行是完全ok的,當我跑真機的時候,就一直報錯,於是,我找了一些帖子,找到了解決辦法。
解決辦法:
在實例化record之前,加入以下這段代碼:
AVAudioSession *session = [AVAudioSession sharedInstance];
NSError *setCategoryError = nil;
[session setCategory:AVAudioSessionCategoryPlayAndRecord error:&setCategoryError];
if(setCategoryError){
NSLog(@"%@", [setCategoryError description]);
if (_faildBlock) {
_faildBlock([setCategoryError description]);
}
}
這樣就可以在真機上運行了。
/*----------------------------------【播放】-----------------------------*/
播放相對就簡單了,主要就是找到存儲的路徑:
首先,定義一個對象:
@property (nonatomic,strong) AVAudioPlayer * avPlay; /*播放*/
@property (nonatomic,strong) NSURL * urlPlay; /*播放路徑*/
在播放按鈕的點擊事件中,加入此方法:
#pragma mark - 點擊播放錄音
-(void)pressRecordPlayBtn:(id)sender
{
if (self.avPlay.playing) {
[self.avPlay stop];
return;
}
AVAudioPlayer *player = [[AVAudioPlayer alloc]initWithContentsOfURL:_urlPlay error:nil];//_urlPlay是保存錄音的路徑
self.avPlay = player;
[self.avPlay play];
}
這樣,就可以實現錄音和播放的功能了!