今天來看一個通過重寫Button來動態實現一些效果,如圓角矩形、圓形、按下改變字體,改變背景色,改變背景圖等
在此說明一下,這種實現方式絕對不是唯一的,而且通過xml文件即可簡單實現,這樣做只是為了將控件的樣式完全由代碼實現,更方便打包應用於其他項目
下面來看幾張效果圖:
圖1 初始狀態 圖2 按下第一行的TEXT0
圖3 按下第二行的TEXT1 圖4 按下第三行的TEXT2,按住截屏時,沒有截到Toast的提示
下面看代碼,共兩個類,一個布局文件
1 ButtonM.java:重寫Button,可單獨打包應用於其他項目
package landptf.control;
import android.content.Context;
import android.graphics.Color;
import android.graphics.drawable.GradientDrawable;
import android.util.AttributeSet;
import android.view.Gravity;
import android.view.MotionEvent;
import android.view.View;
import android.widget.Button;
/**
* 重寫Button,自定義Button樣式
* @author landptf
* @date 2015-6-8
*/
public class ButtonM extends Button{
private GradientDrawable gradientDrawable;//控件的樣式
private String backColors = "";//背景色,String類型
private int backColori = 0;//背景色,int類型
private String backColorSelecteds = "";//按下后的背景色,String類型
private int backColorSelectedi = 0;//按下后的背景色,int類型
private int backGroundImage = 0;//背景圖,只提供了Id
private int backGroundImageSeleted = 0;//按下后的背景圖,只提供了Id
private String textColors = "";//文字顏色,String類型
private int textColori = 0;//文字顏色,int類型
private String textColorSeleteds = "";//按下后的文字顏色,String類型
private int textColorSeletedi = 0;//按下后的文字顏色,int類型
private float radius = 8;//圓角半徑
private int shape = 0;//圓角樣式,矩形、圓形等,由於矩形的Id為0,默認為矩形
private Boolean fillet = false;//是否設置圓角
public ButtonM(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init();
}
public ButtonM(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public ButtonM(Context context) {
this(context, null);
}
private void init() {
//將Button的默認背景色改為透明,本人不喜歡原來的顏色
if (fillet) {
if (gradientDrawable == null) {
gradientDrawable = new GradientDrawable();
}
gradientDrawable.setColor(Color.TRANSPARENT);
}else {
setBackgroundColor(Color.TRANSPARENT);
}
//設置文字默認居中
setGravity(Gravity.CENTER);
//設置Touch事件
setOnTouchListener(new OnTouchListener() {
@Override
public boolean onTouch(View arg0, MotionEvent event) {
//按下改變樣式
setColor(event.getAction());
//此處設置為false,防止Click事件被屏蔽
return false;
}
});
}
//改變樣式
private void setColor(int state){
if (state == MotionEvent.ACTION_DOWN) {
//按下
if (backColorSelectedi != 0) {
//先判斷是否設置了按下后的背景色int型
if (fillet) {
if (gradientDrawable == null) {
gradientDrawable = new GradientDrawable();
}
gradientDrawable.setColor(backColorSelectedi);
}else {
setBackgroundColor(backColorSelectedi);
}
}else if (!backColorSelecteds.equals("")) {
if (fillet) {
if (gradientDrawable == null) {
gradientDrawable = new GradientDrawable();
}
gradientDrawable.setColor(Color.parseColor(backColorSelecteds));
}else {
setBackgroundColor(Color.parseColor(backColorSelecteds));
}
}
//判斷是否設置了按下后文字的顏色
if (textColorSeletedi != 0) {
setTextColor(textColorSeletedi);
}else if (!textColorSeleteds.equals("")) {
setTextColor(Color.parseColor(textColorSeleteds));
}
//判斷是否設置了按下后的背景圖
if (backGroundImageSeleted != 0) {
setBackgroundResource(backGroundImageSeleted);
}
}
if (state == MotionEvent.ACTION_UP) {
//抬起
if (backColori == 0 && backColors.equals("")) {
//如果沒有設置背景色,默認改為透明
if (fillet) {
if (gradientDrawable == null) {
gradientDrawable = new GradientDrawable();
}
gradientDrawable.setColor(Color.TRANSPARENT);
}else {
setBackgroundColor(Color.TRANSPARENT);
}
}else if(backColori != 0){
if (fillet) {
if (gradientDrawable == null) {
gradientDrawable = new GradientDrawable();
}
gradientDrawable.setColor(backColori);
}else {
setBackgroundColor(backColori);
}
}else {
if (fillet) {
if (gradientDrawable == null) {
gradientDrawable = new GradientDrawable();
}
gradientDrawable.setColor(Color.parseColor(backColors));
}else {
setBackgroundColor(Color.parseColor(backColors));
}
}
//如果為設置字體顏色,默認為黑色
if (textColori == 0 && textColors.equals("")) {
setTextColor(Color.BLACK);
}else if (textColori != 0) {
setTextColor(textColori);
}else {
setTextColor(Color.parseColor(textColors));
}
if (backGroundImage != 0) {
setBackgroundResource(backGroundImage);
}
}
}
/**
* 設置按鈕的背景色,如果未設置則默認為透明
* @param backColor
*/
public void setBackColor(String backColor) {
this.backColors = backColor;
if (backColor.equals("")) {
if (fillet) {
if (gradientDrawable == null) {
gradientDrawable = new GradientDrawable();
}
gradientDrawable.setColor(Color.TRANSPARENT);
}else {
setBackgroundColor(Color.TRANSPARENT);
}
}else {
if (fillet) {
if (gradientDrawable == null) {
gradientDrawable = new GradientDrawable();
}
gradientDrawable.setColor(Color.parseColor(backColor));
}else {
setBackgroundColor(Color.parseColor(backColor));
}
}
}
/**
* 設置按鈕的背景色,如果未設置則默認為透明
* @param backColor
*/
public void setBackColor(int backColor) {
this.backColori = backColor;
if (backColori == 0) {
if (fillet) {
if (gradientDrawable == null) {
gradientDrawable = new GradientDrawable();
}
gradientDrawable.setColor(Color.TRANSPARENT);
}else {
setBackgroundColor(Color.TRANSPARENT);
}
}else {
if (fillet) {
if (gradientDrawable == null) {
gradientDrawable = new GradientDrawable();
}
gradientDrawable.setColor(backColor);
}else {
setBackgroundColor(backColor);
}
}
}
/**
* 設置按鈕按下后的顏色
* @param backColorSelected
*/
public void setBackColorSelected(int backColorSelected) {
this.backColorSelectedi = backColorSelected;
}
/**
* 設置按鈕按下后的顏色
* @param backColorSelected
*/
public void setBackColorSelected(String backColorSelected) {
this.backColorSelecteds = backColorSelected;
}
/**
* 設置按鈕的背景圖
* @param backGroundImage
*/
public void setBackGroundImage(int backGroundImage) {
this.backGroundImage = backGroundImage;
if (backGroundImage != 0) {
setBackgroundResource(backGroundImage);
}
}
/**
* 設置按鈕按下的背景圖
* @param backGroundImageSeleted
*/
public void setBackGroundImageSeleted(int backGroundImageSeleted) {
this.backGroundImageSeleted = backGroundImageSeleted;
}
/**
* 設置按鈕圓角半徑大小
* @param radius
*/
public void setRadius(float radius) {
if (gradientDrawable == null) {
gradientDrawable = new GradientDrawable();
}
gradientDrawable.setCornerRadius(radius);
}
/**
* 設置按鈕文字顏色
* @param textColor
*/
public void setTextColors(String textColor) {
this.textColors = textColor;
setTextColor(Color.parseColor(textColor));
}
/**
* 設置按鈕文字顏色
* @param textColor
*/
public void setTextColori(int textColor) {
this.textColori = textColor;
setTextColor(textColor);
}
/**
* 設置按鈕按下的文字顏色
* @param textColor
*/
public void setTextColorSelected(String textColor) {
this.textColorSeleteds = textColor;
}
/**
* 設置按鈕按下的文字顏色
* @param textColor
*/
public void setTextColorSelected(int textColor) {
this.textColorSeletedi = textColor;
}
/**
* 按鈕的形狀
* @param shape
*/
public void setShape(int shape) {
this.shape = shape;
}
/**
* 設置其是否為圓角
* @param fillet
*/
@SuppressWarnings("deprecation")
public void setFillet(Boolean fillet) {
this.fillet = fillet;
if (fillet) {
if (gradientDrawable == null) {
gradientDrawable = new GradientDrawable();
}
//GradientDrawable.RECTANGLE
gradientDrawable.setShape(shape);
gradientDrawable.setCornerRadius(radius);
setBackgroundDrawable(gradientDrawable);
}
}
}
2 activity_buttonm.xml 布局文件,為了演示效果定義了三個空的LinearLayout,下面將分別為其添加子控件
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<LinearLayout
android:id="@+id/ll_button1"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="30dp"
android:orientation="horizontal">
</LinearLayout>
<LinearLayout
android:id="@+id/ll_button2"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="30dp"
android:orientation="horizontal">
</LinearLayout>
<LinearLayout
android:id="@+id/ll_button3"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="30dp"
android:orientation="horizontal">
</LinearLayout>
</LinearLayout>
3 ButtonMActivity.java:ButtonM測試類
package landptf.control;
import android.app.Activity;
import android.graphics.Color;
import android.graphics.drawable.GradientDrawable;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.ViewGroup.LayoutParams;
import android.widget.LinearLayout;
import android.widget.Toast;
/**
* ButtonM測試類
* @author landptf
* @date 2015-6-8
*/
public class ButtonMActivity extends Activity{
//定義三個空布局用來裝載Button控件,只為演示效果,實際開發中不推薦使用
private LinearLayout llButtonM1;
private LinearLayout llButtonM2;
private LinearLayout llButtonM3;
//定義三個ButtonM數組
private ButtonM[] buttonM1;
private ButtonM[] buttonM2;
private ButtonM[] buttonM3;
//定義兩組顏色值,按下與未按下的按鈕背景色
private static final String[] colorList = {"#7067E2","#FF618F","#B674D2","#00C2EB"};
private static final String[] colorSelectedList = {"#3C3779","#88354C","#613E70","#00677D"};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_buttonm);
initView();
}
//初始化控件
private void initView() {
//實例化布局控件
llButtonM1 = (LinearLayout) findViewById(R.id.ll_button1);
llButtonM2 = (LinearLayout) findViewById(R.id.ll_button2);
llButtonM3 = (LinearLayout) findViewById(R.id.ll_button3);
//實例化控件數組,各定義4個
buttonM1 = new ButtonM[4];
buttonM2 = new ButtonM[4];
buttonM3 = new ButtonM[4];
//獲取屏幕的寬度,每行四個Button,間隙為60共300,除4為每個控件的寬度
@SuppressWarnings("deprecation")
int btnWidth = (getWindowManager().getDefaultDisplay().getWidth() - 300)/4;
//定義第一個布局
LinearLayout.LayoutParams lp1;
for (int i = 0; i < 4; i++) {
//為buttonM1設置樣式,直角矩形
buttonM1[i] = new ButtonM(this);
//字體顏色
buttonM1[i].setTextColori(android.graphics.Color.WHITE);
//字體大小
buttonM1[i].setTextSize(14);
//背景色
buttonM1[i].setBackColor(Color.parseColor(colorList[i]));
//選中的背景色
buttonM1[i].setBackColorSelected(Color.parseColor(colorSelectedList[i]));
//文字提示
buttonM1[i].setText("TEXT" + i);
//此處設置Id的值為i,否則onClick中v.getId()將永遠為-1
buttonM1[i].setId(i);
//定義buttonM1的布局,寬度自適應,高度為寬度的0.6倍,權重為1
//也可以寫成lp1 = new LinearLayout.LayoutParams(btnWidth,(int) (btnWidth * 0.6));
lp1 = new LinearLayout.LayoutParams(LayoutParams.WRAP_CONTENT,(int) (btnWidth * 0.6), 1.0f);
//控件距離其右側控件的距離,此處為60
lp1.setMargins(0,0,60,0);
buttonM1[i].setLayoutParams(lp1);
//設置buttonM1的點擊事件
buttonM1[i].setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
Toast.makeText(ButtonMActivity.this, "您選擇了第" + v.getId() + "個", Toast.LENGTH_SHORT).show();
}
});
//設置PaddingLeft為60
llButtonM1.setPadding(60, 0, 0, 0);
//將buttonM1添加到llButtonM1中
llButtonM1.addView(buttonM1[i]);
}
//定義第二個布局
LinearLayout.LayoutParams lp2;
for (int i = 0; i < 4; i++) {
//為buttonM2設置樣式,圓角矩形
buttonM2[i] = new ButtonM(this);
buttonM2[i].setTextColori(android.graphics.Color.WHITE);
buttonM2[i].setTextSize(14);
//設置是否為圓角
buttonM2[i].setFillet(true);
//設置圓角的半徑大小
buttonM2[i].setRadius(18);
buttonM2[i].setBackColor(Color.parseColor(colorList[i]));
buttonM2[i].setBackColorSelected(Color.parseColor(colorSelectedList[i]));
buttonM2[i].setText("TEXT" + i);
buttonM2[i].setId(i);
lp2 = new LinearLayout.LayoutParams(LayoutParams.WRAP_CONTENT,(int) (btnWidth * 0.6), 1.0f);
lp2.setMargins(0,0,60,0);
buttonM2[i].setLayoutParams(lp2);
buttonM2[i].setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
Toast.makeText(ButtonMActivity.this, "您選擇了第" + v.getId() + "個", Toast.LENGTH_SHORT).show();
}
});
llButtonM2.setPadding(60, 0, 0, 0);
llButtonM2.addView(buttonM2[i]);
}
//定義第三個布局
LinearLayout.LayoutParams lp3;
for (int i = 0; i < 4; i++) {
//為buttonM3設置樣式,圓形
buttonM3[i] = new ButtonM(this);
buttonM3[i].setTextColori(android.graphics.Color.WHITE);
buttonM3[i].setTextSize(14);
//設置為圓形,默認為矩形,GradientDrawable.RECTANGLE
buttonM3[i].setShape(GradientDrawable.OVAL);
buttonM3[i].setFillet(true);
buttonM3[i].setBackColor(Color.parseColor(colorList[i]));
buttonM3[i].setBackColorSelected(Color.parseColor(colorSelectedList[i]));
buttonM3[i].setText("TEXT" + i);
buttonM3[i].setId(i);
lp3 = new LinearLayout.LayoutParams(btnWidth,btnWidth);
lp3.setMargins(0,0,60,0);
buttonM3[i].setLayoutParams(lp3);
buttonM3[i].setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
Toast.makeText(ButtonMActivity.this, "您選擇了第" + v.getId() + "個", Toast.LENGTH_SHORT).show();
}
});
llButtonM3.setPadding(60, 0, 0, 0);
llButtonM3.addView(buttonM3[i]);
}
}
}
注釋基本都說明了,可以慢慢積累這些控件,最終形成一個自己的控件庫,在不同項目中完善,使之越來越強大
明天給大家介紹一下通過繼承RelativeLayout,實現多個控件的組合,讓不同項目應用,可避免每次都要重寫