1、Activity的 runOnUiThread
textView = (TextView) findViewById( R.id.tv );
new Thread(new Runnable() {
@Override
public void run() {
runOnUiThread(new Runnable() {
@Override
public void run() {
textView.setText( "更新UI了");
}
});
}
}).start();
android Activity runOnUiThread() 方法使用
2、Handler sendEmptyMessage()
package lib.com.myapplication;
import android.os.Handler;
import android.os.Message;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.widget.TextView;
public class MainActivity extends AppCompatActivity {
private TextView textView ;
Handler handler = new Handler( ) {
@Override
public void handleMessage(Message msg) {
super.handleMessage(msg);
textView.setText( "Ui更新了");
}
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
textView = (TextView) findViewById( R.id.tv );
new Thread(new Runnable() {
@Override
public void run() {
try {
Thread.sleep( 2000 );
} catch (InterruptedException e) {
e.printStackTrace();
}
handler.sendEmptyMessage( 2 ) ;
}
}).start();
}
}
3、Handler post()
package lib.com.myapplication;
import android.os.Bundle;
import android.os.Handler;
import android.support.v7.app.AppCompatActivity;
import android.widget.TextView;
public class MainActivity extends AppCompatActivity {
private TextView textView ;
Handler handler = new Handler();
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
textView = (TextView) findViewById( R.id.tv );
new Thread(new Runnable() {
@Override
public void run() {
try {
Thread.sleep( 2000 );
} catch (InterruptedException e) {
e.printStackTrace();
}
handler.post(new Runnable() {
@Override
public void run() {
textView.setText( "Ui更新了");
}
}) ;
}
}).start();
}
}
在子線程中切換到主線程
new Thread(new Runnable() {
@Override
public void run() {
LogUtil.d( "ttt 11111111111" + Thread.currentThread().getName() );
new Handler(Looper.getMainLooper()).post(new Runnable() {
@Override
public void run() {
LogUtil.d( "ttt 55555555" + Thread.currentThread().getName() );
}
});
LogUtil.d( "ttt 22222222222" + Thread.currentThread().getName() );
LogUtil.d( "ttt 33333333333" + Thread.currentThread().getName() );
LogUtil.d( "ttt 44444444444" + Thread.currentThread().getName() );
}
}).start();
結果
ttt 11111111111Thread-155 ttt 22222222222Thread-155 ttt 33333333333Thread-155 ttt 44444444444Thread-155 ttt 55555555main
可見這種方式可以快速切換線程,從log日志來看,切換到主線程不會阻塞子線程。
4、view Post()
textView = (TextView) findViewById( R.id.tv );
new Thread(new Runnable() {
@Override
public void run() {
try {
Thread.sleep( 2000 );
} catch (InterruptedException e) {
e.printStackTrace();
}
textView.post(new Runnable() {
@Override
public void run() {
textView.setText( "Ui更新了");
}
}) ;
}
}).start();
總結:
1、其實上面的四種方式都可歸結於一種方式:handler 用於Android線程之間的通信。
2、為什么android要求只能在UI線程進行UI操作? 主要還是為了避免多線程造成的並發的問題。在單線程操作UI是安全的。
