java學習過程中,老師讓寫了個簡單的斗地主洗牌發牌的程序,一下就是程序代碼:
package com.java.lei.homework; import java.util.Arrays; import java.util.Random; public class PokerGame { //1.創建數組,用以存儲撲克牌 static String[] pokers = new String[54]; public static void main(String[] args) { //2.創建牌 所有的牌賦值到array數組中 pokers = newPoker(); //3.洗牌 這里的實參pokers是經過創建牌之后新生成的pokers String[] pokers2 = upsetPoker(pokers); //4.發牌 sendPoker(pokers2); } //創建牌的方法 public static String[] newPoker() { //1.定義花色數組 String[] colors = {"紅桃","黑桃","梅花","方片"}; //2.定義牌面數組 String[] numbers = {"A","2","3","4","5","6","7","8","9","10","J","Q","K"}; //3.定義王 String[] kings = {"大王","小王"}; //4.使用循環將牌存儲到pokers數組 int index = 0; for(int i = 0 ; i < numbers.length ; i ++) { for(int j = 0 ; j < colors.length ; j ++) { pokers[index ++] = colors[j] + numbers[i]; } } //5.大小王拷貝入pokers數組 System.arraycopy(kings, 0, pokers, index, 2); //6.輸出牌 System.out.println("現有一副撲克牌" + Arrays.toString(pokers) + "\n"); return pokers; } //洗牌的方法 public static String[] upsetPoker(String[] array) { //1.定義新的數組,用以存儲洗好的牌 String[] newpokers = new String[pokers.length]; //2.定義數組,用以標識被隨機取出的牌 boolean[] mark = new boolean[pokers.length]; //3.洗牌 for(int i = 0 ; i < pokers.length ; i ++) { //a.創建隨機數 Random rd = new Random(); //b.獲取隨機數的下標 int index = rd.nextInt(pokers.length); //c.判斷標識 if(mark[index] == false) { //d.將未洗過的牌存儲入newpokers newpokers[i] = pokers[index]; //e.修改標識,被洗過的牌標記為true }else { i --; //該次取隨機數取到的是洗過的牌,則重新再取一次 } } //newpokers內的牌拷貝到數組pokers pokers = Arrays.copyOf(newpokers, newpokers.length); System.out.println("洗過的牌:" + Arrays.toString(newpokers)+"\n"); return newpokers; } //發牌的方法 public static void sendPoker(String[] array) { //1.定義玩家及底牌數組 String[] one = new String[0]; String[] two = new String[0]; String[] three = new String[0]; String[] underpoker = new String[3]; //2.循環進行發牌 for(int i = 0 ; i < pokers.length-3 ; i++) { if(i % 3 == 0) { one = Arrays.copyOf(one, one.length+1); one[one.length-1] = pokers[i]; }else if(i % 3 == 1) { two = Arrays.copyOf(two, two.length+1); two[two.length-1] = pokers[i]; }else if(i % 3 == 2) { three = Arrays.copyOf(three, three.length+1); three[three.length-1] = pokers[i]; } } System.arraycopy(pokers, pokers.length-3, underpoker, 0, 3); System.out.println("玩家1:" + Arrays.toString(one)); System.out.println("玩家2:" + Arrays.toString(two)); System.out.println("玩家3:" + Arrays.toString(three)); System.out.println("底牌:" + Arrays.toString(underpoker)); } }