ffmpeg 轉成MP3采樣率8000


using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Diagnostics;
using System.IO;
using System.Threading;

namespace Win
{
    public partial class Form1 : Form
    {
        public static string url="";
        public Form1()
        {
            InitializeComponent();
        }
        static FileSystemWatcher watcher = new FileSystemWatcher();
        /// <summary>       
        /// 初始化監聽       
        /// </summary>       
        /// <param name="StrWarcherPath">需要監聽的目錄</param>       
        /// <param name="FilterType">需要監聽的文件類型(篩選器字符串)</param>       
        /// <param name="IsEnableRaising">是否啟用監聽</param>       
        /// <param name="IsInclude">是否監聽子目錄</param>        
        private static void WatcherStrat(string StrWarcherPath, string FilterType, bool IsEnableRaising, bool IsInclude)
        {
            //初始化監聽           
            watcher.BeginInit();
            //設置監聽文件類型           
            watcher.Filter = FilterType;
            //設置是否監聽子目錄           
            watcher.IncludeSubdirectories = IsInclude;
            //設置是否啟用監聽?           
            watcher.EnableRaisingEvents = IsEnableRaising;
            //設置需要監聽的更改類型(如:文件或者文件夾的屬性,文件或者文件夾的創建時間;NotifyFilters枚舉的內容)          
            watcher.NotifyFilter = NotifyFilters.Attributes | NotifyFilters.CreationTime | NotifyFilters.DirectoryName | NotifyFilters.FileName | NotifyFilters.LastAccess | NotifyFilters.LastWrite | NotifyFilters.Security | NotifyFilters.Size;
            //設置監聽的路徑           
            watcher.Path = StrWarcherPath;
            //注冊創建文件或目錄時的監聽事件           
            watcher.Created += new FileSystemEventHandler(watch_created);
            //注冊當指定目錄的文件或者目錄發生改變的時候的監聽事件  
            watcher.Changed += new FileSystemEventHandler(watch_changed);
            //注冊當刪除目錄的文件或者目錄的時候的監聽事件           
            watcher.Deleted += new FileSystemEventHandler(watch_deleted);
            //當指定目錄的文件或者目錄發生重命名的時候的監聽事件           
            watcher.Renamed += new RenamedEventHandler(watch_renamed);
            //結束初始化           
            watcher.EndInit();
        }

        /// <summary>       
        /// 創建文件或者目錄時的監聽事件      
        /// </summary>      
        /// <param name="sender"></param>       
        /// <param name="e"></param>       
        private static void watch_created(object sender, FileSystemEventArgs e)
        {
            //事件內容
            string fileName = e.FullPath;
            string targetFileName = "";
            WavConvertAmr.ConvertToMP3 toamr = new WavConvertAmr.ConvertToMP3();
            try
            {
                if (!System.IO.Path.GetExtension(fileName).Equals(".mp3", StringComparison.CurrentCultureIgnoreCase))
                {
                    targetFileName = e.FullPath.Substring(0, e.FullPath.LastIndexOf(".")) + ".mp3";
                    toamr.ConvertToAmr(System.Windows.Forms.Application.StartupPath, fileName, targetFileName);
                }
                //轉換采樣率
                targetFileName = e.FullPath.Substring(0, e.FullPath.LastIndexOf(".")) + ".wav";
                toamr.ConvertToAmr(System.Windows.Forms.Application.StartupPath, fileName, targetFileName);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message);
            }
        }
        /// <summary>       
        /// 當指定目錄的文件或者目錄發生改變的時候的監聽事件      
        /// </summary>       
        /// <param name="sender"></param>       
        /// <param name="e"></param>       
        private static void watch_changed(object sender, FileSystemEventArgs e)
        {
            //事件內容    
            //MessageBox.Show("發生改變");
        }
        /// <summary>       
        /// 當刪除目錄的文件或者目錄的時候的監聽事件       
        /// </summary>       
        /// <param name="sender"></param>             
        /// <param name="e"></param>      
        private static void watch_deleted(object sender, FileSystemEventArgs e)
        {
            //事件內容
        }
        /// <summary>       
        /// 當指定目錄的文件或者目錄發生重命名的時候的事件      
        /// </summary>      
        /// <param name="sender"></param>       
        /// <param name="e"></param>       
        private static void watch_renamed(object sender, RenamedEventArgs e)
        {
            //事件內容      
        }
        /// <summary>       
        /// 啟動或者停止監聽       
        /// </summary>       
        /// <param name="IsEnableRaising">True:啟用監聽,False:關閉監聽</param>       
        private void WatchStartOrSopt(bool IsEnableRaising)
        {
            watcher.EnableRaisingEvents = IsEnableRaising;
        }

        private void button2_Click(object sender, EventArgs e)
        {
            Record re = new Record();
            re.Show();
        }
        private void button1_Click_1(object sender, EventArgs e)
        {
            //url = System.AppDomain.CurrentDomain.BaseDirectory.Replace("WavConvertAmr\\Win\\bin\\Debug\\", "") + textBox1.Text;
            try
            {
                url = System.AppDomain.CurrentDomain.BaseDirectory.Replace("Debug\\", "") + textBox1.Text;
                WatcherStrat(url, "*", true, false);
            }
            catch (Exception ex)
            {
                throw new Exception(ex.Message);
            }
            this.panel1.Visible = true;
            MessageBox.Show("啟動成功!");
        }

        private void button2_Click_1(object sender, EventArgs e)
        {
            OpenFileDialog open = new OpenFileDialog();
            if (open.ShowDialog() == DialogResult.OK)
            {
                string fileName = open.FileName;
                string targetFileName = open.FileName.Substring(0, open.FileName.LastIndexOf(".")) + ".wav";
                WavConvertAmr.ConvertToMP3 toamr = new WavConvertAmr.ConvertToMP3();
                toamr.ConvertToAmr(System.Windows.Forms.Application.StartupPath, fileName, targetFileName);
                MessageBox.Show("轉換成功");

            }
        }

        private void panel1_Paint(object sender, PaintEventArgs e)
        {

        }
    }
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;

namespace WavConvertAmr
{
    public class ConvertToMP3
    {
        
        /// <summary>
        /// 將Wav音頻轉成Amr手機音頻
        /// </summary>
        /// <param name="applicationPath">ffmeg.exe文件路徑</param>
        /// <param name="fileName">WAV文件的路徑(帶文件名)</param>
        /// <param name="targetFilName">生成目前amr文件路徑(帶文件名)</param>
        public void ConvertToAmr(string applicationPath, string fileName, string targetFilName)
        {
            //string c = applicationPath + @"\ffmpeg.exe -y -i " + fileName + " -ar 8000 -ab 128 -ac 1 " + targetFilName;
            string c = "\"" + applicationPath + @"\ffmpeg.exe" + "\"" + " -i  " + "\"" + fileName + "\"" + " -ar 8000  -y  " + "\"" + targetFilName + "\"";
            Cmd(c);
        }

        /// <summary>
        /// 執行Cmd命令
        /// </summary>
        private void Cmd(string c)
        {
            try
            {
                System.Diagnostics.Process process = new System.Diagnostics.Process();
                process.StartInfo.FileName = "cmd.exe";
                process.StartInfo.UseShellExecute = false;
                process.StartInfo.CreateNoWindow = true;
                process.StartInfo.RedirectStandardOutput = true;
                process.StartInfo.RedirectStandardInput = true;
                process.Start();

                process.StandardInput.WriteLine(c);
                process.StandardInput.AutoFlush = true;
                process.StandardInput.WriteLine("exit");
                StreamReader reader = process.StandardOutput;//截取輸出流
                //process.WaitForExit();
            }
            catch
            { }
        }
    }     
}

 


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