Swift動態添加UIImageView並添加事件:
1. 創建UIImageView實例,並進行初始化
2. 設置UIImageView的用戶交互屬性userInteractionEnabled為True
3. 添加手勢識別事件
4. 實現事件
//獲取屏幕的尺寸
print(UIScreen.mainScreen().bounds)
//獲取屏幕應用程序尺寸(不包括狀態欄)
print(UIScreen.mainScreen().applicationFrame)
//定義UIImageView集
var data:[(String,[Int])]=[
("0.png",[30,80,100,150]),
("half.png",[160,80,100,150]),
("1.png",[290,80,100,150]),
("2.png",[30,260,100,150]),
("3.png",[160,260,100,150]),
("5.png",[290,260,100,150]),
("8.png",[30,440,100,150]),
("13.png",[160,440,100,150]),
("infinitegreatness.png",[290,440,100,150])
]
//動態添加UIImageView
for i in 0..<data.count{
let (name,rect) = data[i]
let image:UIImageView = UIImageView.init(frame: CGRect(x: rect[0], y: rect[1], width: rect[2], height: rect[3]))
image.image = UIImage(named: name)
//Enable用戶交互
image.userInteractionEnabled = true
//添加手勢識別
image.addGestureRecognizer(UITapGestureRecognizer(target: self, action: "touchSelect:"))
self.view.addSubview(image)
}
func touchSelect(sender: UITapGestureRecognizer)->Void{
let newImage:UIImageView = UIImageView(frame: CGRectMake(0, 0, UIScreen.mainScreen().bounds.size.width, UIScreen.mainScreen().bounds.size.height))
newImage.image = UIImage(named: "1.png")
self.view.addSubview(newImage)
}
