https://github.com/Epix37/Hearthstone-Deck-Tracker
以上面版本庫的master分支為例
父節點1
SHA-1: a21142968282ae49720cf30a0f18290b2ce74b3a
* remove hotkey from config if action could not be found, fix hotkey menu item name
父節點2
SHA-1: 86a824e8f46005db91f334dfc57b6bb58b85ceed
* fix effigy logic
合並后的節點
SHA-1: abc0e44f72a4f73523a202c9ee77c8622c1e9fbc
* Merge branch 'master' into joshtab-feature-SecretDeduction
Conflicts:
Hearthstone Deck Tracker/GameEventHandler.cs
Hearthstone Deck Tracker/Hearthstone/GameV2.cs
======新的版本庫,自己進行整理的=====
在進行代碼整理的時候,遇到了沖突
現在chucklu_master分支指向這個commit
SHA-1: 88fa1ee9263402626d85b5a4362e1b620935953f
* remove hotkey from config if action could not be found, fix hotkey menu item name
temp1分支指向這個commit
SHA-1: 86a824e8f46005db91f334dfc57b6bb58b85ceed
* fix effigy logic
現在執行,rebase操作。
首先切換分支到temp1
然后執行git rebase chucklu_master
$ git rebase chucklu_master
First, rewinding head to replay your work on top of it...
Applying: proof of concept: secret deduction via game rules
Applying: add hooks: spell cast, minion play, minion death
Using index info to reconstruct a base tree...
M Hearthstone Deck Tracker/GameEventHandler.cs
M Hearthstone Deck Tracker/IGameHandler.cs
M Hearthstone Deck Tracker/LogReader/Handlers/PowerGameStateHandler.cs
M Hearthstone Deck Tracker/LogReader/Handlers/TagChangeHandler.cs
<stdin>:110: trailing whitespace.
if (actionEntity.HasTag(GAME_TAG.CONTROLLER) &&
warning: 1 line adds whitespace errors.
Falling back to patching base and 3-way merge...
Auto-merging Hearthstone Deck Tracker/LogReader/Handlers/TagChangeHandler.cs
Auto-merging Hearthstone Deck Tracker/LogReader/Handlers/PowerGameStateHandler.c
s
Auto-merging Hearthstone Deck Tracker/IGameHandler.cs
Auto-merging Hearthstone Deck Tracker/GameEventHandler.cs
Applying: add remaining paladin secret tracking
Applying: remove click-to-gray, respect setting
Applying: changed GameEventHandler.HandlePlayerAttack to consider attacker and d
efender,
Using index info to reconstruct a base tree...
M HDTTests/HDTTests.csproj
M Hearthstone Deck Tracker/GameEventHandler.cs
M Hearthstone Deck Tracker/IGameHandler.cs
M Hearthstone Deck Tracker/LogReader/Handlers/TagChangeHandler.cs
<stdin>:301: trailing whitespace.
warning: 1 line adds whitespace errors.
Falling back to patching base and 3-way merge...
Auto-merging Hearthstone Deck Tracker/LogReader/Handlers/TagChangeHandler.cs
Auto-merging Hearthstone Deck Tracker/IGameHandler.cs
Auto-merging Hearthstone Deck Tracker/GameEventHandler.cs
CONFLICT (content): Merge conflict in Hearthstone Deck Tracker/GameEventHandler.
cs
Auto-merging HDTTests/HDTTests.csproj
Failed to merge in the changes.
Patch failed at 0005 changed GameEventHandler.HandlePlayerAttack to consider att
acker and defender,
The copy of the patch that failed is found in:
d:/SourceCode/GitHub/Hearthstone-Deck-Tracker/.git/rebase-apply/patch
When you have resolved this problem, run "git rebase --continue".
If you prefer to skip this patch, run "git rebase --skip" instead.
To check out the original branch and stop rebasing, run "git rebase --abort".
遇到沖突后,rebase暫停,CONFLICT (content): Merge conflict in Hearthstone Deck Tracker/GameEventHandler.cs
找到原始的版本庫的合並節點SHA-1: abc0e44f72a4f73523a202c9ee77c8622c1e9fbc
雙擊GameEventHandler.cs文件
所以,可以換種處理方式,前面沖突的話,全部用temp1本身的的。
Administrator@LUJUNTAO /d/SourceCode/GitHub/Hearthstone-Deck-Tracker/Hearthstone
Deck Tracker (temp1|REBASE 5/16)
$ git rebase --continue
Applying: changed GameEventHandler.HandlePlayerAttack to consider attacker and d
efender,
Applying: SecretTests: added more SingleSecret tests, simplified secret verifica
tion
Applying: SecretTests: fix minion CARDTYPE
Applying: refactor HandlePlayerAttack, fix misdirection
Using index info to reconstruct a base tree...
M Hearthstone Deck Tracker/GameEventHandler.cs
M Hearthstone Deck Tracker/Hearthstone/GameV2.cs
Falling back to patching base and 3-way merge...
Auto-merging Hearthstone Deck Tracker/Hearthstone/GameV2.cs
Auto-merging Hearthstone Deck Tracker/GameEventHandler.cs
CONFLICT (content): Merge conflict in Hearthstone Deck Tracker/GameEventHandler.
cs
Failed to merge in the changes.
Patch failed at 0008 refactor HandlePlayerAttack, fix misdirection
The copy of the patch that failed is found in:
d:/SourceCode/GitHub/Hearthstone-Deck-Tracker/.git/rebase-apply/patch
When you have resolved this problem, run "git rebase --continue".
If you prefer to skip this patch, run "git rebase --skip" instead.
To check out the original branch and stop rebasing, run "git rebase --abort".
這樣處理完之后,temp1拼接在了chucklu_master分支后面,此時切換到chucklu_master分支
合並的時候,不會產生沖突
所以在合並的時候,需要選擇不提交 no commit。
然后再去手動將本應該沖突的文件修改為之前的合並結果中的文件,進行提交
把合並結果abc0e44f72a4f73523a202c9ee77c8622c1e9fbc中的文件內容全部復制出來,作為沖突合並的結果。完全復制到沖突的那個文件中替換掉。
最后一次才用最終的合並結果
補充說明,重新嘗試了一次,雖然沖突
但是使用tortoisegit進行對比的時候,發現向下瀏覽的沖突按鈕next confilict,是無效的
直接save,並且標記沖突為解決