Android 視頻播放器切換到下個視頻時殘留上個視頻畫面的解決辦法


最近在做一個Android視頻播放器,遇到一個問題:切換到下一個視頻時,中間會停留上一個視頻的殘存畫面。
 
這是怎么回事?
 
我在網上找了很多資料,終於找到了原因:我是用自定義一個surfaceview來顯示畫面的,切換視頻時並沒有將surfaceview顯示的
內容做處理。
 
怎么解決?
 
知道原因,那就很好解決了。
 
首先,視頻切換時,不再顯示視頻,及播放器不顯示視頻內容。
我找到了我代碼中的這個方法:mVideoView.setRender(0);

public void setRender(int render) {
switch (render) {
case RENDER_NONE:
setRenderView(null);
break;
case RENDER_TEXTURE_VIEW: {
TextureRenderView renderView = new TextureRenderView(getContext());
if (mMediaPlayer != null) {
renderView.getSurfaceHolder().bindToMediaPlayer(mMediaPlayer);
renderView.setVideoSize(mMediaPlayer.getVideoWidth(),
mMediaPlayer.getVideoHeight());
renderView.setVideoSampleAspectRatio(
mMediaPlayer.getVideoSarNum(),
mMediaPlayer.getVideoSarDen());
renderView.setAspectRatio(mCurrentAspectRatio);
}
setRenderView(renderView);
break;
}
case RENDER_SURFACE_VIEW: {
SurfaceRenderView renderView = new SurfaceRenderView(getContext());
setRenderView(renderView);
break;
}
default:
Log.e(TAG, String.format(Locale.getDefault(),
"invalid render %d\n", render));
break;
}
}

 

public void setRenderView(IRenderView renderView) {
if (mRenderView != null) {
if (mMediaPlayer != null)
mMediaPlayer.setDisplay(null);

View renderUIView = mRenderView.getView();
mRenderView.removeRenderCallback(mSHCallback);
mRenderView = null;
removeView(renderUIView);
}

if (renderView == null)
return;

mRenderView = renderView;
renderView.setAspectRatio(mCurrentAspectRatio);
if (mVideoWidth > 0 && mVideoHeight > 0)
renderView.setVideoSize(mVideoWidth, mVideoHeight);
if (mVideoSarNum > 0 && mVideoSarDen > 0)
renderView.setVideoSampleAspectRatio(mVideoSarNum, mVideoSarDen);

View renderUIView = mRenderView.getView();
FrameLayout.LayoutParams lp = new FrameLayout.LayoutParams(
FrameLayout.LayoutParams.WRAP_CONTENT,
FrameLayout.LayoutParams.WRAP_CONTENT, Gravity.CENTER);
renderUIView.setLayoutParams(lp);
addView(renderUIView);

mRenderView.addRenderCallback(mSHCallback);
mRenderView.setVideoRotation(mVideoRotationDegree);
}

 

然后,視頻准備好后,再顯示視頻:initRenders();
 

public void initRenders() {
mAllRenders.clear();

if (mSettings.getEnableSurfaceView())
mAllRenders.add(RENDER_SURFACE_VIEW);
if (mSettings.getEnableTextureView()
&& Build.VERSION.SDK_INT >= Build.VERSION_CODES.ICE_CREAM_SANDWICH)
mAllRenders.add(RENDER_TEXTURE_VIEW);
if (mSettings.getEnableNoView())
mAllRenders.add(RENDER_NONE);

if (mAllRenders.isEmpty())
mAllRenders.add(RENDER_SURFACE_VIEW);
mCurrentRender = mAllRenders.get(mCurrentRenderIndex);
setRender(mCurrentRender);
}

根據這個邏輯,解決這一問題。


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