
一、使用api提供的類進行操作
Android提供了CountDownTimer來讓我們進行倒計時,可以讓我們很方便的進行倒計時的操作。使用方式也很簡單,下面直接貼代碼就好了:
package com.kale.duitanglib.time; import com.kale.lib.activity.KaleBaseActivity; import android.os.Bundle; import android.os.CountDownTimer; import android.util.Log; /** * @author Jack Tony * @brief 官方提供的CountDownTimer來實現 * 在activity退出后還會持續計時,所以結束時需要判斷當前activity是否在前台 * @date 2015/4/26 */ public class SimpleCountDownTimerActivity extends KaleBaseActivity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); startCountDownTime(6); } private void startCountDownTime(long time) { /** * 最簡單的倒計時類,實現了官方的CountDownTimer類(沒有特殊要求的話可以使用) * 即使退出activity,倒計時還能進行,因為是創建了后台的線程。 * 有onTick,onFinsh、cancel和start方法 */ CountDownTimer timer = new CountDownTimer(time * 1000, 1000) { @Override public void onTick(long millisUntilFinished) { //每隔countDownInterval秒會回調一次onTick()方法 Log.d(TAG, "onTick " + millisUntilFinished / 1000); } @Override public void onFinish() { Log.d(TAG, "onFinish -- 倒計時結束"); } }; timer.start();// 開始計時 //timer.cancel(); // 取消 } }
需要注意的點就是如果你是需要從5秒開始倒計時,每隔一秒進行一次onTick回調,那么你在構造類的時候需要傳入5*1000和1000.此外開始倒計時后會開啟一個后台線程,這樣即使是你的activity被關掉,倒計時還是會執行的,所以你需要防范這個問題。解決思路是在activitydestroy的時候cancel掉它。或者是在倒計時結束時要更新UI的時候進行ui元素是否可見(存在)的判斷。
二、讓我們自定義一個倒計時類吧
如果我們想進行更多的功能,比如暫停,回復等等就需要自定義一個倒計時類了,就像下面這樣:
package com.kale.lib.time; import android.os.Handler; import android.os.Message; /** * Jack Tony * 自定義的倒計時類,沒有用官方提供的CountDownTimer來實現 * 有暫停等方法,靈活性強。在activity退出后還會持續計時,所以結束時需要判斷當前activity是否在前台 * @date 2015/4/24 */ public abstract class AdvancedCountdownTimer { private final long mCountdownInterval; private long mTotalTime; private long mRemainTime; /** * * @param millisInFuture * 表示以毫秒為單位 倒計時的總數 * * 例如 millisInFuture=1000 表示1秒 * * @param countDownInterval * 表示 間隔 多少微秒 調用一次 onTick 方法 * * 例如: countDownInterval =1000 ; 表示每1000毫秒調用一次onTick() * */ public AdvancedCountdownTimer(long millisInFuture, long countDownInterval) { mTotalTime = millisInFuture; mCountdownInterval = countDownInterval; mRemainTime = millisInFuture; } public final void seek(int value) { synchronized (AdvancedCountdownTimer.this) { mRemainTime = ((100 - value) * mTotalTime) / 100; } } public final void cancel() { mHandler.removeMessages(MSG_RUN); mHandler.removeMessages(MSG_PAUSE); } public final void resume() { mHandler.removeMessages(MSG_PAUSE); mHandler.sendMessageAtFrontOfQueue(mHandler.obtainMessage(MSG_RUN)); } public final void pause() { mHandler.removeMessages(MSG_RUN); mHandler.sendMessageAtFrontOfQueue(mHandler.obtainMessage(MSG_PAUSE)); } public synchronized final AdvancedCountdownTimer start() { if (mRemainTime <= 0) { onFinish(); return this; } mHandler.sendMessageDelayed(mHandler.obtainMessage(MSG_RUN), mCountdownInterval); return this; } public abstract void onTick(long millisUntilFinished, int percent); public abstract void onFinish(); private static final int MSG_RUN = 1; private static final int MSG_PAUSE = 2; private Handler mHandler = new Handler() { @Override public void handleMessage(Message msg) { synchronized (AdvancedCountdownTimer.this) { if (msg.what == MSG_RUN) { mRemainTime = mRemainTime - mCountdownInterval; if (mRemainTime <= 0) { onFinish(); } else if (mRemainTime < mCountdownInterval) { sendMessageDelayed(obtainMessage(MSG_RUN), mRemainTime); } else { onTick(mRemainTime, new Long(100 * (mTotalTime - mRemainTime) / mTotalTime) .intValue()); sendMessageDelayed(obtainMessage(MSG_RUN), mCountdownInterval); } } else if (msg.what == MSG_PAUSE) { } } } }; }
用法和上面完全一樣,直接看代碼:
package com.kale.duitanglib.time; import com.kale.lib.activity.KaleBaseActivity; import android.os.Bundle; import android.util.Log; /** * @author Jack Tony * @brief * @date 2015/4/26 */ public class AdvancedCountdownTimerActivity extends KaleBaseActivity{ @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // 8秒倒計時 com.kale.lib.time.AdvancedCountdownTimer countdownTimer = new com.kale.lib.time.AdvancedCountdownTimer(8 * 1000, 1000) { @Override public void onTick(long millisUntilFinished, int percent) { //每隔countDownInterval秒會回調一次onTick()方法 Log.d(TAG,"onTick " + millisUntilFinished / 1000); } @Override public void onFinish() { // 倒計時結束 Log.d(TAG, "onFinish -- 倒計時結束"); } }; countdownTimer.start(); } }
用這個類的時候同樣需要注意,界面是否被關閉的問題。如果你的界面關閉了,而倒計時仍舊在進行的話,這時再更新UI可能會出現問題。下面貼出一個activity的測試代碼:
package com.kale.countdowntimer; import com.kale.lib.activity.KaleBaseActivity; import android.os.CountDownTimer; import android.util.Log; import android.view.View; import android.widget.Button; import android.widget.TextView; /** * @author Jack Tony * @date 2015/5/7 */ public class MainActivity extends KaleBaseActivity { private Button normalCountDownTimeButton; private Button customCountDownTimeButton; private TextView timeTextView; @Override protected int getContentViewId() { return R.layout.activity_main; } @Override protected void findViews() { normalCountDownTimeButton = getView(R.id.normalCountDownTime_button); customCountDownTimeButton = getView(R.id.custom_CountDownTime_button); timeTextView = getView(R.id.time_textView); } @Override protected void setViews() { normalCountDownTimeButton.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { startNormalCountDownTime(5); } }); customCountDownTimeButton.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { startCustomCountDownTime(5); } }); } private void startNormalCountDownTime(long time) { /** * 最簡單的倒計時類,實現了官方的CountDownTimer類(沒有特殊要求的話可以使用) * 即使退出activity,倒計時還能進行,因為是創建了后台的線程。 * 有onTick,onFinsh、cancel和start方法 */ CountDownTimer timer = new CountDownTimer(time * 1000, 1000) { @Override public void onTick(long millisUntilFinished) { Log.d(TAG, "onTick " + millisUntilFinished / 1000); timeTextView.setText("還剩" + millisUntilFinished / 1000 + "秒"); } @Override public void onFinish() { Log.d(TAG, "onFinish -- 倒計時結束"); timeTextView.setText("結束"); } }; timer.start(); //timer.cancel(); } private void startCustomCountDownTime(long time) { com.kale.lib.time.AdvancedCountdownTimer countdownTimer = new com.kale.lib.time.AdvancedCountdownTimer(time * 1000, 1000) { @Override public void onTick(long millisUntilFinished, int percent) { Log.d(TAG, "onTick " + millisUntilFinished / 1000); timeTextView.setText("還剩" + millisUntilFinished / 1000 + "秒"); } @Override public void onFinish() { Log.d(TAG, "onFinish -- 倒計時結束"); timeTextView.setText("結束"); } }; countdownTimer.start(); } }
