由於Socket 一次傳輸數據有限,因此需要多次接受數據傳輸。
解決辦法一:
int
numberOfBytesRead = 0;
int
totalNumberOfBytes = 0;
do
{
numberOfBytesRead = mySocket.Receive(receivedData,totalNumberOfBytes ,
mySocket.ReceiveBufferSize,SocketFlags.None);
totalNumberOfBytes += numberOfBytesRead;
}
while
(numberOfBytesRead > 0);
解決辦法二:
//通過clientSocket接收數據
int receiveLength = 0;
int index = 0;
while (clientSocket.Available > 0)
{ //參數 數據緩存區 起始位置 數據長度 值的按位組合
receiveLength += clientSocket.Receive(result, index, clientSocket.ReceiveBufferSize, SocketFlags.None);
index += receiveLength;
}
return Encoding.GetEncoding("GB18030").GetString(result, 0, index);