Windows 8誕生之初,Modern apps被設計在運行於全屏模式下。為了讓Windows在運行Modern app時繼續擁有前台多任務能力,Windows引入了一種全新的分屏技術“SnapView”。它允許將支持這種視圖的Modern app貼在屏幕一邊,以1/4 (實際上是邏輯分辨率寬度333左右)屏幕尺寸運行。這種視圖特別適於工具類應用(如詞典)和即時通訊類應用(如QQ)。分屏多任務也成了Windows 8區別於iPad和安卓Pad系統的重要特征。
當時程序員在考慮Modern App適配不同視圖和屏幕分辨率時,一般主要考慮Landscape View (FullScreenSize, Fill)、Portriat View和SnapView,以及一些常見的分辨率如1366*768、1920*1080等。
可能是Windows的開發者們覺得僅僅是SnapView還不夠,也可能是再次感悟到“Windows”的真諦,自Windows 10開始,Modern app允許以窗口形式運行。因此Modern app的窗口幾乎可以是任何尺寸,Windows Store App的顯示適配問題就需要再次拿出來聊聊了。
一般來說,Modern app尺寸變化的判斷和適配有以下4個時機:
· VisualStateManager
· DetermineVisualState
· Window.SizeChanged
· OnApplyTheme
1. VisualStateManger 是最常用的方法,也是最方便的方法。它的用法也相對簡單。先看一段XAML代碼:
<Page> <Grid x:Name=”LayoutGrid”> <VisualStateManager.VisualStateGroups> <!-- Visual states reflect the application's view state inside the FlipView --> <VisualStateGroup> <VisualState x:Name="FullScreenLandscape"/> <VisualState x:Name="Filled"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetName="AutoCompleteContainer" Storyboard.TargetProperty="Width"> <DiscreteObjectKeyFrame KeyTime="0" Value="800"/> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="FullScreenPortrait"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetName="SP_Main" Storyboard.TargetProperty="Orientation"> <DiscreteObjectKeyFrame KeyTime="0" Value="Vertical"/> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="Snapped"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetName="NavigationBarContainer" Storyboard.TargetProperty="Visibility"> <DiscreteObjectKeyFrame KeyTime="0" Value="Collapsed"/> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetName="SV_Main" Storyboard.TargetProperty="Style"> <DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource VerticalScrollViewerStyle}"/> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetName="SP_Main" Storyboard.TargetProperty="Orientation"> <DiscreteObjectKeyFrame KeyTime="0" Value="Vertical"/> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetName="searchBarControl" Storyboard.TargetProperty="Margin"> <DiscreteObjectKeyFrame KeyTime="0" Value="10,0,10,0"/> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetName="searchBarControl" Storyboard.TargetProperty="Width"> <DiscreteObjectKeyFrame KeyTime="0" Value="300"/> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> </VisualStateGroup> </VisualStateManager.VisualStateGroups> </Grid> </Page>
VisualStateManager代碼位於Page的LayoutGrid下,以Storageboard的形式給出了不同視圖下需要做的適配性變化。以“SnapView”為例,我們通常給予SnapView更多關照,如container寬度的調整,ScrollView方向的調整,一些輔助的顯示控件的隱藏等等。值得欣慰的是,使用VisualStateManager的XAML代碼,你只需要考慮怎么來的,不需要考慮怎么回去。當VisualState發生變化時,StateManager會先讓視圖回到初始狀態,然后再執行新的變化。
必應詞典的SnapView就是用這種方式實現的:
2. DetermineVisualState
DetermineVisualState像是VisualStateManager的C#版本,它是一個重載函數,用於繼承了LayoutAwarePage的Page。來看一段代碼:
protected override string DetermineVisualState(ApplicationViewState viewState) { if (viewState == ApplicationViewState.Snapped) { if (_DefinitionControl != null) { _DefinitionControl.SetToSnapStyle(); } Grid_Layout.RowDefinitions[0].Height = new GridLength(60); …… …… } else { if (_DefinitionControl != null) { _DefinitionControl.SetToLandscapeStyle(); } Grid_Layout.RowDefinitions[0].Height = new GridLength(80); // semanticZoom.IsZoomOutButtonEnabled = true; } ……. …… return viewState.ToString(); }
在DetermineVisualState中,可以手動添加一些代碼,做一些特殊處理,或者用VisualStateManager不容易表達的變化。但DetermineVisualState用起來就沒有VisualStateManager那么方便了,要知道怎么來的,還要知道怎么回去。這里的代碼應該盡可能的少一些。
3. Window.Current.SizeChanged
如果想更精細的控制窗口變化時的界面效果,可以抓住在Window. Current .SizeChanged這個時機:
protected override void OnNavigatedTo(NavigationEventArgs e) { Window.Current.SizeChanged += Current_SizeChanged; } Protected override void OnNavigatedFrom(NavigationeventArgs e) { Window.Current.SizeChanged-=Current_SizeChanged; } void Current_SizeChanged(object sender, WindowSizeChangedEventArgs e) { //do something here }
4. OnApplyTheme
在自定義控件顯示前,OnApplyTheme是一個比較常用的函數用來靈活的給頁面元素賦值、修改控件外觀。舉個”栗“子:
protected override void OnApplyTemplate() { Grid layoutGrid = GetTemplateChild("Grid_Layout") as Grid; if (_counter % 2 == 0) layoutGrid.Background = Application.Current.Resources["HomepageDataContainerBackground1"] as SolidColorBrush; else layoutGrid.Background = Application.Current.Resources["HomepageDataContainerBackground2"] as SolidColorBrush; StackPanel SP_KeyWords = GetTemplateChild("SP_KeyWords") as StackPanel; int counter = 1; foreach (KeyWord keyWord in _DailyNews.KeyWords) { KeyWordTile keyWordTile = new KeyWordTile(keyWord, counter); keyWordTile.KeyWordClicked += dailyNewsTile_KeyWordTileClicked; SP_KeyWords.Children.Add(keyWordTile); counter++; } …. Do other things. base.OnApplyTemplate(); }
掌握了以上四點,相信大家都能做出看起來很美、適配廣泛的的Modern App。
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Windows Phone Store App link:
http://www.windowsphone.com/zh-cn/store/app/博客園-uap/500f08f0-5be8-4723-aff9-a397beee52fc
Windows Store App link:
http://apps.microsoft.com/windows/zh-cn/app/c76b99a0-9abd-4a4e-86f0-b29bfcc51059
GitHub open source link:
https://github.com/MS-UAP/cnblogs-UAP
MSDN Sample Code:
https://code.msdn.microsoft.com/CNBlogs-Client-Universal-477943ab