首先打開 Microsoft Visual Studio 2008 ,新建一個WPF項目,在上面隨便放幾個按鈕:

然后給各個按鈕設置不同的背景顏色:

設置好之后就是這樣啦:

然后我們就開始在 App.xaml 文件中定義按鈕樣式了:

定義的樣式代碼如下:
| 以下為引用的內容: <Application x:Class="WPFButton.App" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" StartupUri="Window1.xaml"> <Application.Resources> <!--定義按鈕樣式--> <Style TargetType="Button"> <Setter Property="Foreground" Value="Black"/> <!--修改模板屬性--> <Setter Property="Template"> <Setter.Value> <!--控件模板--> <ControlTemplate TargetType="Button"> <!--背景色--> <Border x:Name="back" Opacity="0.8" CornerRadius="3"> <Border.BitmapEffect> <OuterGlowBitmapEffect Opacity="0.7" GlowSize="0" GlowColor="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=(Button.Background).(SolidColorBrush.Color)}" /> </Border.BitmapEffect> <Border.Background> <LinearGradientBrush StartPoint="0,0" EndPoint="0,1.5"> <GradientBrush.GradientStops> <GradientStopCollection> <GradientStop Color="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=(Button.Background).(SolidColorBrush.Color)}" Offset="0"/> <GradientStop Color="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=(Button.Background).(SolidColorBrush.Color)}" Offset="0.4"/> <GradientStop Color="#FFF" Offset="1"/> </GradientStopCollection> </GradientBrush.GradientStops> </LinearGradientBrush> </Border.Background> <!--前景色及邊框--> <Border x:Name="fore" BorderThickness="1" CornerRadius="3" BorderBrush="#5555"> <Border.Background> <LinearGradientBrush StartPoint="0,0" EndPoint="0,1"> <GradientBrush.GradientStops> <GradientStopCollection> <GradientStop Color="#6FFF" Offset="0.5"/> <GradientStop Color="#1111" Offset="0.51"/> </GradientStopCollection> </GradientBrush.GradientStops> </LinearGradientBrush> </Border.Background> <!--按鈕內容--> <ContentPresenter x:Name="content" HorizontalAlignment="Center" VerticalAlignment="Center" Content="{TemplateBinding Content}"> <ContentPresenter.BitmapEffect> <DropShadowBitmapEffect Color="#000" Direction="-90" ShadowDepth="2" Softness="0.1" Opacity="0.3" /> </ContentPresenter.BitmapEffect> </ContentPresenter> </Border> </Border> <!--觸發器--> <ControlTemplate.Triggers> <!--鼠標移入移出--> <Trigger Property="IsMouseOver" Value="True"> <Trigger.EnterActions> <BeginStoryboard> <Storyboard> <DoubleAnimation To="6" Duration="0:0:0.2" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" /> <ColorAnimation To="#AFFF" BeginTime="0:0:0.2" Duration="0:0:0.2" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" /> <ColorAnimation To="#3FFF" BeginTime="0:0:0.2" Duration="0:0:0.2" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" /> </Storyboard> </BeginStoryboard> </Trigger.EnterActions> <Trigger.ExitActions> <BeginStoryboard> <Storyboard> <DoubleAnimation Duration="0:0:0.2" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" /> <ColorAnimation Duration="0:0:0.2" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" /> <ColorAnimation Duration="0:0:0.2" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" /> </Storyboard> </BeginStoryboard> </Trigger.ExitActions> </Trigger> <!--按鈕按下彈起--> <Trigger Property="IsPressed" Value="True"> <Trigger.EnterActions> <BeginStoryboard> <Storyboard> <DoubleAnimation To="3" Duration="0:0:0.1" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" /> <ColorAnimation To="#3AAA" Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" /> <ColorAnimation To="#2111" Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" /> </Storyboard> </BeginStoryboard> </Trigger.EnterActions> <Trigger.ExitActions> <BeginStoryboard> <Storyboard> <DoubleAnimation Duration="0:0:0.1" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" /> <ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" /> <ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" /> </Storyboard> </BeginStoryboard> </Trigger.ExitActions> </Trigger> <!--按鈕失效--> <Trigger Property="IsEnabled" Value="False"> <Setter Property="Foreground" Value="#B444"/> <Trigger.EnterActions> <BeginStoryboard> <Storyboard> <DoubleAnimation To="0" Duration="0:0:0.3" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" /> <DoubleAnimation To="1" Duration="0:0:0.1" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Opacity)" /> <DoubleAnimation To="-135" Duration="0:0:0.1" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Direction)" /> <ColorAnimation To="#FFF" Duration="0:0:0.3" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Color)" /> <ColorAnimation To="#D555" Duration="0:0:0.3" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.BorderBrush).(SolidColorBrush.Color)" /> <ColorAnimation To="#CEEE" Duration="0:0:0.3" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" /> <ColorAnimation To="#CDDD" Duration="0:0:0.3" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" /> </Storyboard> </BeginStoryboard> </Trigger.EnterActions> <Trigger.ExitActions> <BeginStoryboard> <Storyboard> <DoubleAnimation Duration="0:0:0.1" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" /> <DoubleAnimation Duration="0:0:0.1" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Opacity)" /> <DoubleAnimation Duration="0:0:0.1" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Direction)" /> <ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Color)" /> <ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.BorderBrush).(SolidColorBrush.Color)" /> <ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" /> <ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" /> </Storyboard> </BeginStoryboard> </Trigger.ExitActions> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> </Application.Resources> </Application> |
看了先不要頭大,我們先看看最終效果,然后回過頭來再解釋代碼:

這是常規樣式

這個是鼠標移到上面時的樣式
這個是鼠標點擊時的樣式

還有就是按鈕失效時的樣式
效果還算不錯吧,下面來講解代碼嘍,頭暈的同學可以現在就收拾東西回家了哈。

我們先來看這個命名為“back”的 Border 元素,它用它的 Background 屬性充當了整個按鈕的背景色。
| 以下為引用的內容: <Border.Background> <LinearGradientBrush StartPoint="0,0" EndPoint="0,1.5"> <GradientBrush.GradientStops> <GradientStopCollection> <GradientStop Color="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=(Button.Background).(SolidColorBrush.Color)}" Offset="0"/> <GradientStop Color="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=(Button.Background).(SolidColorBrush.Color)}" Offset="0.4"/> <GradientStop Color="#FFF" Offset="1"/> </GradientStopCollection> </GradientBrush.GradientStops> </LinearGradientBrush> </Border.Background> |
其背景所用的是一個漸變筆刷,起始值和中間值都是引用的按鈕本身的背景色,就是我們之前設置過的顏色啦,終止值是白色,這樣通過位置調整,我們可以在按鈕最下部產生一些向白色的過度色彩效果。
| 以下為引用的內容: <Border.BitmapEffect> <OuterGlowBitmapEffect Opacity="0.7" GlowSize="0" GlowColor="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=(Button.Background).(SolidColorBrush.Color)}" /> </Border.BitmapEffect> |
它的 BitmapEffect 屬性我們設置了一個大小為 0 的外發光效果,平常是看不見這效果的,在這里預先設置好,是為了在鼠標移入、按下時實現動畫使用。

再來看看這個命名為“fore”的 Border 元素,它實現的是按鈕的邊框和高亮反光效果,我為它設置了一個半透明的黑色1像素邊框,使得這個邊框的色彩可以和背景色混合起來。
| 以下為引用的內容: <Border.Background> <LinearGradientBrush StartPoint="0,0" EndPoint="0,1"> <GradientBrush.GradientStops> <GradientStopCollection> <GradientStop Color="#6FFF" Offset="0.5"/> <GradientStop Color="#1111" Offset="0.51"/> </GradientStopCollection> </GradientBrush.GradientStops> </LinearGradientBrush> </Border.Background> |
它的背景同樣采用的漸變筆刷,起始值和終止值的位置幾乎貼在一起,從而形成比較鮮明的反光度對比。

ContentPresenter 元素用於呈現按鈕原本的內容,對於按鈕來說就是按鈕上的文字了,當然也可能會存在圖片或其它東西。
| 以下為引用的內容: <ContentPresenter.BitmapEffect> <DropShadowBitmapEffect Color="#000" Direction="-90" ShadowDepth="2" Softness="0.1" Opacity="0.3" /> </ContentPresenter.BitmapEffect> |
我為之加了一個不太明顯的陰影濾鏡以增強顯示效果。

剩下的就是些可愛又該死的 Trigger ,我們通過這些觸發器來改變按鈕在不同狀態時的外觀。
| 以下為引用的內容: <!--鼠標移入移出--> <Trigger Property="IsMouseOver" Value="True"> <Trigger.EnterActions> <BeginStoryboard> <Storyboard> <DoubleAnimation To="6" Duration="0:0:0.2" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" /> <ColorAnimation To="#AFFF" BeginTime="0:0:0.2" Duration="0:0:0.2" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" /> <ColorAnimation To="#3FFF" BeginTime="0:0:0.2" Duration="0:0:0.2" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" /> </Storyboard> </BeginStoryboard> </Trigger.EnterActions> <Trigger.ExitActions> <BeginStoryboard> <Storyboard> <DoubleAnimation Duration="0:0:0.2" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" /> <ColorAnimation Duration="0:0:0.2" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" /> <ColorAnimation Duration="0:0:0.2" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" /> </Storyboard> </BeginStoryboard> </Trigger.ExitActions> </Trigger> |
在鼠標移入按鈕時,我依次創建了改變外發光效果大小、改變上部反光區域顏色、改變下部反光區域顏色的動畫,這里的要點就在於“Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)"”屬性設置語句,琢磨一下你就能看出這是對屬性路徑的描述,只不過它們寫起來和看起來都很讓人生氣。
| 以下為引用的內容: <!--按鈕按下彈起--> <Trigger Property="IsPressed" Value="True"> <Trigger.EnterActions> <BeginStoryboard> <Storyboard> <DoubleAnimation To="3" Duration="0:0:0.1" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" /> <ColorAnimation To="#3AAA" Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" /> <ColorAnimation To="#2111" Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" /> </Storyboard> </BeginStoryboard> </Trigger.EnterActions> <Trigger.ExitActions> <BeginStoryboard> <Storyboard> <DoubleAnimation Duration="0:0:0.1" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" /> <ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" /> <ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" /> </Storyboard> </BeginStoryboard> </Trigger.ExitActions> </Trigger> |
按下和彈起按鈕時,我們做了相似的動畫改變,與前面相比只是數值略微不同。
| 以下為引用的內容: <!--按鈕失效--> <Trigger Property="IsEnabled" Value="False"> <Setter Property="Foreground" Value="#B444"/> <Trigger.EnterActions> <BeginStoryboard> <Storyboard> <DoubleAnimation To="0" Duration="0:0:0.3" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" /> <DoubleAnimation To="1" Duration="0:0:0.1" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Opacity)" /> <DoubleAnimation To="-135" Duration="0:0:0.1" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Direction)" /> <ColorAnimation To="#FFF" Duration="0:0:0.3" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Color)" /> <ColorAnimation To="#D555" Duration="0:0:0.3" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.BorderBrush).(SolidColorBrush.Color)" /> <ColorAnimation To="#CEEE" Duration="0:0:0.3" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" /> <ColorAnimation To="#CDDD" Duration="0:0:0.3" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" /> </Storyboard> </BeginStoryboard> </Trigger.EnterActions> <Trigger.ExitActions> <BeginStoryboard> <Storyboard> <DoubleAnimation Duration="0:0:0.1" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" /> <DoubleAnimation Duration="0:0:0.1" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Opacity)" /> <DoubleAnimation Duration="0:0:0.1" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Direction)" /> <ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Color)" /> <ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.BorderBrush).(SolidColorBrush.Color)" /> <ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" /> <ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" /> </Storyboard> </BeginStoryboard> </Trigger.ExitActions> </Trigger> |
當按鈕失效時,我要改變很多東西,首先將文字顏色設為灰色,然后依次創建了改變外發光效果大小、改變內容陰影效果不透明度、改變內容陰影效果角度、改變內容陰影效果顏色、改變按鈕邊框顏色、改變上部反光區域顏色、改變下部反光區域顏色的動畫。
這里將先前對內容應用的陰影效果徹底改變,使之產生凹陷的效果。
好了,到這里就下課啦,文章有點冗長了,但應該對新手很有幫助,老鳥估計現在已經夢游仙境了吧。
