OpenGL ES (OpenGL for Embedded Systems) 是 OpenGL 三維圖形 API 的子集,針對手機、PDA和游戲主機等嵌入式設備而設計。該API由Khronos集團定義推廣,Khronos是一個圖形軟硬件行業協會,該協會主要關注圖形和多媒體方面的開放標准。 OpenGL ES 是從 Op... 更多OpenGL ES信息
高質量圖形圖表庫 MathGL
MathGL is ... 是一個在Windows和Linux下生成高質量圖形的類庫;用來根據大量的數組生成各種圖表可輕松嵌入到其他程序中可生成各種各樣的圖表 更多MathGL信息
OpenVRML is a VRML and X3D browser plug-in and C++ toolkit for incorporating VRML support into applications. OpenVRML provides VRML97 and Classic VRML X3D parsers, a runtime, and an OpenGL renderer as C++ libraries. The renderer is fully... 更多OpenVRML信息
Open Shading Language (OSL) is a small but rich language for programmable shading in advanced renderers and other applications. OSL is similar to C, as well as other shading languages, however, it is specifically designed for advanced re... 更多Open Shading Language信息
OpenCSG is a library that does image-based CSG(Constructive Solid Geometry) rendering using OpenGL. OpenCSG is written in C++ and supports most modern graphics hardware using Microsoft Windows or the Linux operating system.... 更多OpenCSG信息