1,基於Android SDK的截屏方法
(1)主要就是利用SDK提供的View.getDrawingCache()方法。網上已經有很多的實例了。首先創建一個android project,然后進行Layout,畫一個按鍵(res/layout/main.xml):
<?
xml
version
=
"1.0"
encoding
=
"utf-8"
?>
android:orientation
=
"vertical"
android:layout_width
=
"fill_parent"
android:layout_height
=
"fill_parent"
>
<
TextView
android:layout_width
=
"fill_parent"
android:layout_height
=
"wrap_content"
android:text
=
"@string/hello"
/>
<
Button
android:text
=
"NiceButton"
android:id
=
"@+id/my_button"
android:layout_width
=
"fill_parent"
android:layout_height
=
"wrap_content"
android:layout_alignParentBottom
=
"true"
></
Button
>
</
LinearLayout
>
|
HelloAndroid.java實現代碼為:
package
com.example.helloandroid;
import
java.io.FileOutputStream;
import
java.text.SimpleDateFormat;
import
java.util.Date;
import
java.util.Locale;
import
android.app.Activity;
import
android.graphics.Bitmap;
import
android.os.Bundle;
import
android.view.View;
import
android.view.View.OnClickListener;
import
android.widget.Button;
public
class
HelloAndroid
extends
Activity {
private
Button button;
/** Called when the activity is first created. */
@Override
public
void
onCreate(Bundle savedInstanceState) {
super
.onCreate(savedInstanceState);
this
.setContentView(R.layout.main);
this
.button = (Button)
this
.findViewById(R.id.my_button);
this
.button.setOnClickListener(
new
OnClickListener() {
public
void
onClick(View v) {
SimpleDateFormat sdf =
new
SimpleDateFormat(
"yyyy-MM-dd_HH-mm-ss"
, Locale.US);
String fname =
"/sdcard/"
+ sdf.format(
new
Date()) +
".png"
;
View view = v.getRootView();
view.setDrawingCacheEnabled(
true
);
view.buildDrawingCache();
Bitmap bitmap = view.getDrawingCache();
if
(bitmap !=
null
) {
System.out.println(
"bitmap got!"
);
try
{
FileOutputStream out =
new
FileOutputStream(fname);
bitmap.compress(Bitmap.CompressFormat.PNG,
100
, out);
System.out.println(
"file "
+ fname +
"output done."
);
}
catch
(Exception e) {
e.printStackTrace();
}
}
else
{
System.out.println(
"bitmap is NULL!"
);
}
}
});
}
}
|
這個代碼會在按下app中按鍵的時候自動在手機的/sdcard/目錄下生成一個時間戳命名的png截屏文件。
這種截屏有一個問題,就是只能截到一部分,比如電池指示部分就截不出來了。
(2)在APK中調用“adb shell screencap -pfilepath” 命令
(1). 在AndroidManifest.xml文件中添加android:name="android.permission.READ_FRAME_BUFFER"/>(2). 修改APK為系統權限,將APK放到源碼中編譯, 修改Android.mkLOCAL_CERTIFICATE := platform
-
publicvoid takeScreenShot(){
-
String mSavedPath = Environment.getExternalStorageDirectory()+File. separator +
try {
-
Runtime. getRuntime().exec(
} catch (Exception e) {
-
e.printStackTrace();
-
}
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public
boolean
takeScreenShot(String imagePath){
if
(imagePath.equals(
""
)){
imagePath = Environment.getExternalStorageDirectory()+File. separator+
"Screenshot.png"
;
}
Bitmap mScreenBitmap;
WindowManager mWindowManager;
DisplayMetrics mDisplayMetrics;
Display mDisplay;
mWindowManager = (WindowManager) mcontext.getSystemService(Context.WINDOW_SERVICE);
mDisplay = mWindowManager.getDefaultDisplay();
mDisplayMetrics =
new
DisplayMetrics();
mDisplay.getRealMetrics(mDisplayMetrics);
float
[] dims = {mDisplayMetrics.widthPixels , mDisplayMetrics.heightPixels };
mScreenBitmap = Surface. screenshot((
int
) dims[
0
], (
int
) dims[
1
]);
if
(mScreenBitmap ==
null
) {
return
false
;
}
try
{
FileOutputStream out =
new
FileOutputStream(imagePath);
mScreenBitmap.compress(Bitmap.CompressFormat. PNG,
100
, out);
}
catch
(Exception e) {
return
false
;
}
return
true
;
}
|
2 基於Android ddmlib進行截屏
- public class ScreenShot {
- private BufferedImage image = null;
- /**
- * @param args
- */
- public static void main(String[] args) {
- // TODO Auto-generated method stub
- AndroidDebugBridge.init(false); //
- ScreenShot screenshot = new ScreenShot();
- IDevice device = screenshot.getDevice();
- for (int i = 0; i < 10; i++) {
- Date date=new Date();
- SimpleDateFormat df=new SimpleDateFormat("MM-dd-HH-mm-ss");
- String nowTime = df.format(date);
- screenshot.getScreenShot(device, "Robotium" + nowTime);
- try {
- Thread.sleep(1000);
- } catch (InterruptedException e) {
- // TODO Auto-generated catch block
- e.printStackTrace();
- }
- }
- }
- public void getScreenShot(IDevice device,String filename) {
- RawImage rawScreen = null;
- try {
- rawScreen = device.getScreenshot();
- } catch (TimeoutException e) {
- // TODO Auto-generated catch block
- e.printStackTrace();
- } catch (AdbCommandRejectedException e) {
- // TODO Auto-generated catch block
- e.printStackTrace();
- } catch (IOException e) {
- // TODO Auto-generated catch block
- e.printStackTrace();
- }
- if (rawScreen != null) {
- Boolean landscape = false;
- int width2 = landscape ? rawScreen.height : rawScreen.width;
- int height2 = landscape ? rawScreen.width : rawScreen.height;
- if (image == null) {
- image = new BufferedImage(width2, height2,
- BufferedImage.TYPE_INT_RGB);
- } else {
- if (image.getHeight() != height2 || image.getWidth() != width2) {
- image = new BufferedImage(width2, height2,
- BufferedImage.TYPE_INT_RGB);
- }
- }
- int index = 0;
- int indexInc = rawScreen.bpp >> 3;
- for (int y = 0; y < rawScreen.height; y++) {
- for (int x = 0; x < rawScreen.width; x++, index += indexInc) {
- int value = rawScreen.getARGB(index);
- if (landscape)
- image.setRGB(y, rawScreen.width - x - 1, value);
- else
- image.setRGB(x, y, value);
- }
- }
- try {
- ImageIO.write((RenderedImage) image, "PNG", new File("D:/"
- + filename + ".jpg"));
- } catch (IOException e) {
- // TODO Auto-generated catch block
- e.printStackTrace();
- }
- }
- }
- /**
- * 獲取得到device對象
- * @return
- */
- private IDevice getDevice(){
- IDevice device;
- AndroidDebugBridge bridge = AndroidDebugBridge
- .createBridge("adb", true);//如果代碼有問題請查看API,修改此處的參數值試一下
- waitDevicesList(bridge);
- IDevice devices[] = bridge.getDevices();
- device = devices[0];
- return device;
- }
- /**
- * 等待查找device
- * @param bridge
- */
- private void waitDevicesList(AndroidDebugBridge bridge) {
- int count = 0;
- while (bridge.hasInitialDeviceList() == false) {
- try {
- Thread.sleep(500);
- count++;
- } catch (InterruptedException e) {
- }
- if (count > 240) {
- System.err.print("等待獲取設備超時");
- break;
- }
- }
- }
3 Android本地編程(Native Programming)讀取framebuffer
(1)命令行,框架的截屏功能是通過framebuffer來實現的,所以我們先來介紹一下framebuffer。
framebuffer介紹
幀緩沖(framebuffer)是Linux為顯示設備提供的一個接口,把顯存抽象后的一種設備,他允許上層應用程序在圖形模式下直接對顯示緩沖區進行 讀寫操作。這種操作是抽象的,統一的。用戶不必關心物理顯存的位置、換頁機制等等具體細節。這些都是由Framebuffer設備驅動來完成的。
Linux FrameBuffer 本質上只是提供了對圖形設備的硬件抽象,在開發者看來,FrameBuffer 是一塊顯示緩存,往顯示緩存中寫入特定格式的數據就意味着向屏幕輸出內容。所以說FrameBuffer就是一塊白板。例如對於初始化為16 位色的FrameBuffer 來說, FrameBuffer中的兩個字節代表屏幕上一個點,從上到下,從左至右,屏幕位置與內存地址是順序的線性關系。
幀緩存有個地址,是在內存里。我們通過不停的向frame buffer中寫入數據, 顯示控制器就自動的從frame buffer中取數據並顯示出來。全部的圖形都共享內存中同一個幀緩存。
Android截屏實現思路
Android系統是基於Linux內核的,所以也存在framebuffer這個設備,我們要實現截屏的話只要能獲取到framebuffer中的數據,然后把數據轉換成圖片就可以了,android中的framebuffer數據是存放在 /dev/graphics/fb0 文件中的,所以我們只需要來獲取這個文件的數據就可以得到當前屏幕的內容。
現在我們的測試代碼運行時候是通過RC(remote controller)方式來運行被測應用的,那就需要在PC機上來訪問模擬器或者真機上的framebuffer數據,這個的話可以通過android的ADB命令來實現。
具體實現
/***********************************************************************
*
* ScreenShot.java
***********************************************************************/
import java.awt.image.BufferedImage;
import java.io.ByteArrayOutputStream;
import java.io.DataInput;
import java.io.EOFException;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.io.InputStream;
import javax.imageio.ImageIO;
import org.openqa.selenium.OutputType;
import org.openqa.selenium.internal.Base64Encoder;
import com.google.common.io.Closeables;
import com.google.common.io.LittleEndianDataInputStream;
/**
*/
public class ScreenShot {
/**
* @param args
* @throws InterruptedException
*/
public static void main(String[] args) throws InterruptedException {
try {
//分辨率大小,后續可以通過代碼來獲取到當前的分辨率
int xResolution = 320;
int yResolution = 480;
//執行adb命令,把framebuffer中內容保存到fb1文件中
Runtime.getRuntime().exec("adb pull /dev/graphics/fb0 C:/fb1");
//等待幾秒保證framebuffer中的數據都被保存下來,如果沒有保存完成進行讀取操作會有IO異常
Thread.sleep(15000);
//讀取文件中的數據
InputStream in = (InputStream)new FileInputStream("C:/fb1");
DataInput frameBuffer = new LittleEndianDataInputStream(in);
BufferedImage screenImage = new BufferedImage(
xResolution, yResolution, BufferedImage.TYPE_INT_ARGB);
int[] oneLine = new int[xResolution];
for (int y = 0; y < yResolution; y++) {
//從frameBuffer中計算出rgb值
convertToRgba32(frameBuffer, oneLine);
//把rgb值設置到image對象中
screenImage.setRGB(0, y, xResolution, 1, oneLine, 0, xResolution);
}
Closeables.closeQuietly(in);
ByteArrayOutputStream rawPngStream = new ByteArrayOutputStream();
try {
if (!ImageIO.write(screenImage, "png", rawPngStream)) {
throw new RuntimeException(
"This Java environment does not support converting to PNG.");
}
} catch (IOException exception) {
// This should never happen because rawPngStream is an in-memory stream.
System.out.println("IOException=" + exception);
}
byte[] rawPngBytes = rawPngStream.toByteArray();
String base64Png = new Base64Encoder().encode(rawPngBytes);
File screenshot = OutputType.FILE.convertFromBase64Png(base64Png);
System.out.println("screenshot==" + screenshot.toString());
screenshot.renameTo(new File("C:\\screenshottemp.png"));
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
System.out.println(e);
}
}
public static void convertToRgba32(DataInput frameBuffer, int[] into) {
try {
for (int x = 0; x < into.length; x++) {
try{
int rgb = frameBuffer.readShort() & 0xffff;
int red = rgb >> 11;
red = (red << 3) | (red >> 2);
int green = (rgb >> 5) & 63;
green = (green << 2) | (green >> 4);
int blue = rgb & 31;
blue = (blue << 3) | (blue >> 2);
into[x] = 0xff000000 | (red << 16) | (green << 8) | blue;
}catch (EOFException e){
System.out.println("EOFException=" + e);
}
}
} catch (IOException exception) {
System.out.println("convertToRgba32Exception=" + exception);
}
}
}
(2)
- 首先是直接移植SystemUI的代碼,實現截圖效果,這部分的代碼就不貼出來了,直接去下載代碼吧, 關鍵的代碼沒有幾句,最最主要的是:Surface.screenshot(),請看代碼吧。
- [java]
- <SPAN style="FONT-SIZE: 16px">package org.winplus.ss;
- import java.io.File;
- import java.io.FileNotFoundException;
- import java.io.FileOutputStream;
- import java.io.IOException;
- import java.text.SimpleDateFormat;
- import java.util.Date;
- import android.app.Activity;
- import android.content.Context;
- import android.graphics.Bitmap;
- import android.graphics.Canvas;
- import android.graphics.Matrix;
- import android.os.Bundle;
- import android.util.DisplayMetrics;
- import android.util.Log;
- import android.view.Display;
- import android.view.Surface;
- import android.view.WindowManager;
- import android.os.SystemProperties;
- public class SimpleScreenshotActivity extends Activity {
- private Display mDisplay;
- private WindowManager mWindowManager;
- private DisplayMetrics mDisplayMetrics;
- private Bitmap mScreenBitmap;
- private Matrix mDisplayMatrix;
- @Override
- public void onCreate(Bundle savedInstanceState) {
- super.onCreate(savedInstanceState);
- setContentView(R.layout.main);
- new Thread(new Runnable() {
- @Override
- public void run() {
- takeScreenshot();
- }
- }).start();
- }
- private float getDegreesForRotation(int value) {
- switch (value) {
- case Surface.ROTATION_90:
- return 360f - 90f;
- case Surface.ROTATION_180:
- return 360f - 180f;
- case Surface.ROTATION_270:
- return 360f - 270f;
- }
- return 0f;
- }
- private void takeScreenshot() {
- mWindowManager = (WindowManager) getSystemService(Context.WINDOW_SERVICE);
- mDisplay = mWindowManager.getDefaultDisplay();
- mDisplayMetrics = new DisplayMetrics();
- mDisplay.getRealMetrics(mDisplayMetrics);
- mDisplayMatrix = new Matrix();
- float[] dims = { mDisplayMetrics.widthPixels,
- mDisplayMetrics.heightPixels };
- int value = mDisplay.getRotation();
- String hwRotation = SystemProperties.get("ro.sf.hwrotation", "0");
- if (hwRotation.equals("270") || hwRotation.equals("90")) {
- value = (value + 3) % 4;
- }
- float degrees = getDegreesForRotation(value);
- boolean requiresRotation = (degrees > 0);
- if (requiresRotation) {
- // Get the dimensions of the device in its native orientation
- mDisplayMatrix.reset();
- mDisplayMatrix.preRotate(-degrees);
- mDisplayMatrix.mapPoints(dims);
- dims[0] = Math.abs(dims[0]);
- dims[1] = Math.abs(dims[1]);
- }
- mScreenBitmap = Surface.screenshot((int) dims[0], (int) dims[1]);
- if (requiresRotation) {
- // Rotate the screenshot to the current orientation
- Bitmap ss = Bitmap.createBitmap(mDisplayMetrics.widthPixels,
- mDisplayMetrics.heightPixels, Bitmap.Config.ARGB_8888);
- Canvas c = new Canvas(ss);
- c.translate(ss.getWidth() / 2, ss.getHeight() / 2);
- c.rotate(degrees);
- c.translate(-dims[0] / 2, -dims[1] / 2);
- c.drawBitmap(mScreenBitmap, 0, 0, null);
- c.setBitmap(null);
- mScreenBitmap = ss;
- }
- // If we couldn't take the screenshot, notify the user
- if (mScreenBitmap == null) {
- return;
- }
- // Optimizations
- mScreenBitmap.setHasAlpha(false);
- mScreenBitmap.prepareToDraw();
- try {
- saveBitmap(mScreenBitmap);
- } catch (IOException e) {
- System.out.println(e.getMessage());
- }
- }
- public void saveBitmap(Bitmap bitmap) throws IOException {
- String imageDate = new SimpleDateFormat("yyyy-MM-dd-HH-mm-ss")
- .format(new Date(System.currentTimeMillis()));
- File file = new File("/mnt/sdcard/Pictures/"+imageDate+".png");
- if(!file.exists()){
- file.createNewFile();
- }
- FileOutputStream out;
- try {
- out = new FileOutputStream(file);
- if (bitmap.compress(Bitmap.CompressFormat.PNG, 70, out)) {
- out.flush();
- out.close();
- }
- } catch (FileNotFoundException e) {
- e.printStackTrace();
- } catch (IOException e) {
- e.printStackTrace();
- }
- }
- }
- </SPAN>
- package org.winplus.ss;
- import java.io.File;
- import java.io.FileNotFoundException;
- import java.io.FileOutputStream;
- import java.io.IOException;
- import java.text.SimpleDateFormat;
- import java.util.Date;
- import android.app.Activity;
- import android.content.Context;
- import android.graphics.Bitmap;
- import android.graphics.Canvas;
- import android.graphics.Matrix;
- import android.os.Bundle;
- import android.util.DisplayMetrics;
- import android.util.Log;
- import android.view.Display;
- import android.view.Surface;
- import android.view.WindowManager;
- import android.os.SystemProperties;
- public class SimpleScreenshotActivity extends Activity {
- private Display mDisplay;
- private WindowManager mWindowManager;
- private DisplayMetrics mDisplayMetrics;
- private Bitmap mScreenBitmap;
- private Matrix mDisplayMatrix;
- @Override
- public void onCreate(Bundle savedInstanceState) {
- super.onCreate(savedInstanceState);
- setContentView(R.layout.main);
- new Thread(new Runnable() {
- @Override
- public void run() {
- takeScreenshot();
- }
- }).start();
- }
- private float getDegreesForRotation(int value) {
- switch (value) {
- case Surface.ROTATION_90:
- return 360f - 90f;
- case Surface.ROTATION_180:
- return 360f - 180f;
- case Surface.ROTATION_270:
- return 360f - 270f;
- }
- return 0f;
- }
- private void takeScreenshot() {
- mWindowManager = (WindowManager) getSystemService(Context.WINDOW_SERVICE);
- mDisplay = mWindowManager.getDefaultDisplay();
- mDisplayMetrics = new DisplayMetrics();
- mDisplay.getRealMetrics(mDisplayMetrics);
- mDisplayMatrix = new Matrix();
- float[] dims = { mDisplayMetrics.widthPixels,
- mDisplayMetrics.heightPixels };
- int value = mDisplay.getRotation();
- String hwRotation = SystemProperties.get("ro.sf.hwrotation", "0");
- if (hwRotation.equals("270") || hwRotation.equals("90")) {
- value = (value + 3) % 4;
- }
- float degrees = getDegreesForRotation(value);
- boolean requiresRotation = (degrees > 0);
- if (requiresRotation) {
- // Get the dimensions of the device in its native orientation
- mDisplayMatrix.reset();
- mDisplayMatrix.preRotate(-degrees);
- mDisplayMatrix.mapPoints(dims);
- dims[0] = Math.abs(dims[0]);
- dims[1] = Math.abs(dims[1]);
- }
- mScreenBitmap = Surface.screenshot((int) dims[0], (int) dims[1]);
- if (requiresRotation) {
- // Rotate the screenshot to the current orientation
- Bitmap ss = Bitmap.createBitmap(mDisplayMetrics.widthPixels,
- mDisplayMetrics.heightPixels, Bitmap.Config.ARGB_8888);
- Canvas c = new Canvas(ss);
- c.translate(ss.getWidth() / 2, ss.getHeight() / 2);
- c.rotate(degrees);
- c.translate(-dims[0] / 2, -dims[1] / 2);
- c.drawBitmap(mScreenBitmap, 0, 0, null);
- c.setBitmap(null);
- mScreenBitmap = ss;
- }
- // If we couldn't take the screenshot, notify the user
- if (mScreenBitmap == null) {
- return;
- }
- // Optimizations
- mScreenBitmap.setHasAlpha(false);
- mScreenBitmap.prepareToDraw();
- try {
- saveBitmap(mScreenBitmap);
- } catch (IOException e) {
- System.out.println(e.getMessage());
- }
- }
- public void saveBitmap(Bitmap bitmap) throws IOException {
- String imageDate = new SimpleDateFormat("yyyy-MM-dd-HH-mm-ss")
- .format(new Date(System.currentTimeMillis()));
- File file = new File("/mnt/sdcard/Pictures/"+imageDate+".png");
- if(!file.exists()){
- file.createNewFile();
- }
- FileOutputStream out;
- try {
- out = new FileOutputStream(file);
- if (bitmap.compress(Bitmap.CompressFormat.PNG, 70, out)) {
- out.flush();
- out.close();
- }
- } catch (FileNotFoundException e) {
- e.printStackTrace();
- } catch (IOException e) {
- e.printStackTrace();
- }
- }
- }
- PS:1、需要在AndroidManifest.xml中加入代碼:android:sharedUserId="android.uid.system"
- 2、由於調用了@hide的API,所以編譯得時候請使用makefile編譯。或者通過在Eclipse中添加Jar文件通過編譯。
- 3、此代碼只在Android4.0中使用過,2.3的就沒去做測試了。
4 利用TakeScreenShotService截圖
Android手機一般都自帶有手機屏幕截圖的功能:在手機任何界面(當然手機要是開機點亮狀態),通過按組合鍵,屏幕閃一下,然后咔嚓一聲,截圖的照片會保存到當前手機的圖庫中,真是一個不錯的功能!
以我手頭的測試手機為例,是同時按電源鍵+音量下鍵來實現截屏,蘋果手機則是電源鍵 + HOME鍵,小米手機是菜單鍵+音量下鍵,而HTC一般是按住電源鍵再按左下角的“主頁”鍵。那么Android源碼中使用組合鍵是如何實現屏幕截圖功能 呢?前段時間由於工作的原因仔細看了一下,這兩天不忙,便把相關的知識點串聯起來整理一下,分下面兩部分簡單分析下實現流程:
Android源碼中對組合鍵的捕獲。
Android源碼中對按鍵的捕獲位於文件PhoneWindowManager.java(alps\frameworks\base\policy \src\com\android\internal\policy\impl)中,這個類處理所有的鍵盤輸入事件,其中函數 interceptKeyBeforeQueueing()會對常用的按鍵做特殊處理。以我手頭的測試機為例,是同時按電源鍵和音量下鍵來截屏,那么在這 個函數中我們會看到這么兩段代碼:
可以看到正是在這里(響應Down事件)捕獲是否按了音量下鍵和電源鍵的,而且兩個地方都會進入函數interceptScreenshotChord()中,那么接下來看看這個函數干了什么工作:
在這個函數中,用兩個布爾變量判斷是否同時按了音量下鍵和電源鍵后,再計算兩個按鍵響應Down事件之間的時間差不超過150毫秒,也就認為是同時按了這兩個鍵后,算是真正的捕獲到屏幕截屏的組合鍵。
附言:文件PhoneWindowManager.java類是攔截鍵盤消息的處理類,在此類中還有對home鍵、返回鍵等好多按鍵的處理。
Android源碼中調用屏幕截圖的接口。
捕獲到組合鍵后,我們再看看android源碼中是如何調用屏幕截圖的函數接口。在上面的函數interceptScreenshotChord中我們看到用handler判斷長按組合鍵500毫秒之后,會進入如下函數:
在這里啟動了一個線程來完成截屏的功能,接着看函數takeScreenshot():
可以看到這個函數使用AIDL綁定了service服務 到"com.android.systemui.screenshot.TakeScreenshotService",注意在service連接成功 時,對message的msg.arg1和msg.arg2兩個參數的賦值。其中在mScreenshotTimeout中對服務service做了超時 處理。接着我們找到實現這個服務service的類TakeScreenshotService,看看其實現的流程:
在這個類中,我們主要看調用接口,用到了mScreenshot.takeScreenshot()傳遞了三個參數,第一個是個runnable,第二和 第三個是之前message傳遞的兩個參數msg.arg1和msg.arg2。最后我們看看這個函數takeScreenshot(),位於文件 GlobalScreenshot.java中(跟之前的函數重名但是文件路徑不一樣):
這段代碼的注釋比較詳細,其實看到這里,我們算是真正看到截屏的操作了,具體的工作包括對屏幕大小、旋轉角度的獲取,然后調用Surface類的 screenshot方法截屏保存到bitmap中,之后把這部分位圖填充到一個畫布上,最后再啟動一個延遲的拍照動畫效果。如果再往下探究 screenshot方法,發現已經是一個native方法了:
使用JNI技術調用底層的代碼,如果再往下走,會發現映射這這個jni函數在文件android_view_Surface.cpp中,這個真的已經是底層c++語言了,統一調用的底層函數是:
由於對C++不熟,我這里就不敢多言了。其實到這里,算是對手機android源碼中通過組合鍵屏幕截圖的整個流程有個大體了解了,一般我們在改動中熟悉按鍵的捕獲原理,並且清楚調用的截屏函數接口即可,如果有興趣的,可以繼續探究更深的底層是如何實現的。
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