環形緩沖區類(C++)絕對可用(轉)


參考網絡循環緩沖區類源碼,修改了作者的兩個bug,經測試,可以實現多線程並發讀寫。數據准確無誤。

多線程並行讀寫環形緩沖區源代碼例子
代碼例子下載:環形緩沖區VC+Qt的項目代碼
理論如下:
源碼如下:
CCycleBuffer.h
//環形緩沖區頭文件

#ifndef CCycleBuffer_H
#define CCycleBuffer_H
class CCycleBuffer
{

public:
bool isFull();
bool isEmpty();
void empty();
int getLength();
CCycleBuffer(int size);
virtual~CCycleBuffer();
int write(char* buf,int count);
int read(char* buf,int count);
int getStart()
{
return m_nReadPos;
}
int getEnd()
{
return m_nWritePos;
}

private:
bool m_bEmpty, m_bFull;
char* m_pBuf;
int m_nBufSize;
int m_nReadPos;
int m_nWritePos;
int test;
};
#endif// CCycleBuffer_H


 

 

CCycleBuffer.c

//環形緩沖區源文件
//盡量用C運行時庫代碼,改變了原作者基於WindowsAPI的代碼。
//修改了原作者的兩處錯誤,1是read函數最后的else 少了一個leftcount
//第二個錯誤,是write函數中,m_nWritePos 變量,他重新定義了一個。這些錯誤編譯不會出錯。
//但是運行起來,要了親命啊。

#include "CCycleBuffer.h"
#include <assert.h>
#include <memory.h>
#include <QDebug>
// 定義  
CCycleBuffer::CCycleBuffer(int size)

{
m_nBufSize = size; m_nReadPos =0; m_nWritePos =0; m_pBuf =newchar[m_nBufSize]; m_bEmpty =true; m_bFull =false; test =0; } CCycleBuffer::~CCycleBuffer() { delete[] m_pBuf; } /************************************************************************/ /* 向緩沖區寫入數據,返回實際寫入的字節數 */ /************************************************************************/ int CCycleBuffer::write(char* buf,int count) { if(count <=0) return0; m_bEmpty =false; // 緩沖區已滿,不能繼續寫入 if(m_bFull) { return0; } else if(m_nReadPos == m_nWritePos)// 緩沖區為空時 { /* == 內存模型 == (empty) m_nReadPos (empty) |----------------------------------|-----------------------------------------| m_nWritePos m_nBufSize */ int leftcount = m_nBufSize - m_nWritePos; if(leftcount > count) { memcpy(m_pBuf + m_nWritePos, buf, count); m_nWritePos += count; m_bFull =(m_nWritePos == m_nReadPos); return count; } else { memcpy(m_pBuf + m_nWritePos, buf, leftcount); m_nWritePos =(m_nReadPos > count - leftcount)? count - leftcount : m_nWritePos; memcpy(m_pBuf, buf + leftcount, m_nWritePos); m_bFull =(m_nWritePos == m_nReadPos); return leftcount + m_nWritePos; } } else if(m_nReadPos < m_nWritePos)// 有剩余空間可寫入 { /* == 內存模型 == (empty) (data) (empty) |-------------------|----------------------------|---------------------------| m_nReadPos m_nWritePos (leftcount) */ // 剩余緩沖區大小(從寫入位置到緩沖區尾) int leftcount = m_nBufSize - m_nWritePos; int test = m_nWritePos; if(leftcount > count) // 有足夠的剩余空間存放 { memcpy(m_pBuf + m_nWritePos, buf, count); m_nWritePos += count; m_bFull =(m_nReadPos == m_nWritePos); assert(m_nReadPos <= m_nBufSize); assert(m_nWritePos <= m_nBufSize); return count; } else // 剩余空間不足 { // 先填充滿剩余空間,再回頭找空間存放 memcpy(m_pBuf + test, buf, leftcount); m_nWritePos =(m_nReadPos >= count - leftcount)? count - leftcount : m_nReadPos; memcpy(m_pBuf, buf + leftcount, m_nWritePos); m_bFull =(m_nReadPos == m_nWritePos); assert(m_nReadPos <= m_nBufSize); assert(m_nWritePos <= m_nBufSize); return leftcount + m_nWritePos; } } else { /* == 內存模型 == (unread) (read) (unread) |-------------------|----------------------------|---------------------------| m_nWritePos (leftcount) m_nReadPos */ int leftcount = m_nReadPos - m_nWritePos; if(leftcount > count) { // 有足夠的剩余空間存放 memcpy(m_pBuf + m_nWritePos, buf, count); m_nWritePos += count; m_bFull =(m_nReadPos == m_nWritePos); assert(m_nReadPos <= m_nBufSize); assert(m_nWritePos <= m_nBufSize); return count; } else { // 剩余空間不足時要丟棄后面的數據 memcpy(m_pBuf + m_nWritePos, buf, leftcount); m_nWritePos += leftcount; m_bFull =(m_nReadPos == m_nWritePos); assert(m_bFull); assert(m_nReadPos <= m_nBufSize); assert(m_nWritePos <= m_nBufSize); return leftcount; } } } /************************************************************************/ /* 從緩沖區讀數據,返回實際讀取的字節數 */ /************************************************************************/ int CCycleBuffer::read(char* buf,int count) { if(count <=0) return0; m_bFull =false; if(m_bEmpty) // 緩沖區空,不能繼續讀取數據 { return0; } else if(m_nReadPos == m_nWritePos) // 緩沖區滿時 { /* == 內存模型 == (data) m_nReadPos (data) |--------------------------------|--------------------------------------------| m_nWritePos m_nBufSize */ int leftcount = m_nBufSize - m_nReadPos; if(leftcount > count) { memcpy(buf, m_pBuf + m_nReadPos, count); m_nReadPos += count; m_bEmpty =(m_nReadPos == m_nWritePos); return count; } else { memcpy(buf, m_pBuf + m_nReadPos, leftcount); m_nReadPos =(m_nWritePos > count - leftcount)? count - leftcount : m_nWritePos; memcpy(buf + leftcount, m_pBuf, m_nReadPos); m_bEmpty =(m_nReadPos == m_nWritePos); return leftcount + m_nReadPos; } } else if(m_nReadPos < m_nWritePos) // 寫指針在前(未讀數據是連接的) { /* == 內存模型 == (read) (unread) (read) |-------------------|----------------------------|---------------------------| m_nReadPos m_nWritePos m_nBufSize */ int leftcount = m_nWritePos - m_nReadPos; int c =(leftcount > count)? count : leftcount; memcpy(buf, m_pBuf + m_nReadPos, c); m_nReadPos += c; m_bEmpty =(m_nReadPos == m_nWritePos); assert(m_nReadPos <= m_nBufSize); assert(m_nWritePos <= m_nBufSize); return c; } else // 讀指針在前(未讀數據可能是不連接的) { /* == 內存模型 == (unread) (read) (unread) |-------------------|----------------------------|---------------------------| m_nWritePos m_nReadPos m_nBufSize */ int leftcount = m_nBufSize - m_nReadPos; if(leftcount > count) // 未讀緩沖區夠大,直接讀取數據 { memcpy(buf, m_pBuf + m_nReadPos, count); m_nReadPos += count; m_bEmpty =(m_nReadPos == m_nWritePos); assert(m_nReadPos <= m_nBufSize); assert(m_nWritePos <= m_nBufSize); return count; } else // 未讀緩沖區不足,需回到緩沖區頭開始讀 { memcpy(buf, m_pBuf + m_nReadPos, leftcount); m_nReadPos =(m_nWritePos >= count - leftcount)? count - leftcount : m_nWritePos; memcpy(buf + leftcount, m_pBuf, m_nReadPos); m_bEmpty =(m_nReadPos == m_nWritePos); assert(m_nReadPos <= m_nBufSize); assert(m_nWritePos <= m_nBufSize); return leftcount + m_nReadPos; } } } /************************************************************************/ /* 獲取緩沖區有效數據長度 */ /************************************************************************/ int CCycleBuffer::getLength() { if(m_bEmpty) { return0; } else if(m_bFull) { return m_nBufSize; } else if(m_nReadPos < m_nWritePos) { return m_nWritePos - m_nReadPos; } else { return m_nBufSize - m_nReadPos + m_nWritePos; } } void CCycleBuffer::empty() { m_nReadPos =0; m_nWritePos =0; m_bEmpty =true; m_bFull =false; } bool CCycleBuffer::isEmpty() { return m_bEmpty; } bool CCycleBuffer::isFull() { return m_bFull; }

 

 

原帖地址:http://blog.163.com/qimo601@126/blog/static/1582209320121169244219/


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