靈感的由來是前些天看到了博: http://www.cnblogs.com/li-cheng 的首頁有一個很漂亮的播放器,感覺很不錯,是用Flex做的Flash播放器。
於是我也便想到了,自己也來來弄個玩玩。
所以利用1天的時間,通過收集整理,做了一款自己專屬的播放器!
播放器實現了以下功能操作:
1:播放、暫停
2:快進、快退
3:上一曲、下一曲
4:單曲循環
效果如下:
奉獻JS源碼如下:
(function ($) { $.fn.Html5Player = function() { //獲取音頻API var audio = $('body').find('audio').get(0); /**********歌曲列表***************/ var songDefualtSettings=[ {"Singer":"火星哥","SongName":"The Lazy Song","img":"./images/火星哥.jpg"}, {"Singer":"鄧紫棋","SongName":"We Will Rock You","img":"./images/鄧紫棋.jpg"}, {"Singer":"王菲","SongName":"悶","img":"./images/王菲.jpg"}, {"Singer":"梁靜茹","SongName":"情歌","img":"./images/梁靜茹.jpg"} ]; /*********當前播放的歌曲**********/ var pointerInt=0; return this.each(function() { /*******音頻處理操作********/ var ExcuteAudioCommon = { //播放進度條的轉變事件 DurationProcessRange:function (rangeVal) { audio.currentTime = rangeVal * audio.duration; audio.play(); }, //獲得總的時間刻度 TimeSpan:function() { var ProcessYet = 0; var _this = this; setInterval(function () { var ProgressYet = (audio.currentTime / audio.duration) * 310; $(".ProgressYet").css("width", ProgressYet); var currentTime = _this.timeDispose(audio.currentTime); var timeAll = _this.timeDispose(_this.TimeAll()); $(".SongTime").html(currentTime + " | " + timeAll); }, 1000); }, //將時長計算成分秒 timeDispose: function (number) { var minute = parseInt(number / 60); var second = parseInt(number % 60); minute = minute >= 10 ? minute : "0" + minute; second = second >= 10 ? second : "0" + second; return minute + ":" + second; }, //獲取音頻總時長 TimeAll: function () { return audio.duration; } } /*******上一曲**********/ $(this).find(".LeftControl").click(function(){ CreateSongStart(pointerInt=pointerInt==0?0:pointerInt-1); $("#MainControl").data("play")==="off"&&audio.play()&&ExcuteAudioCommon.TimeSpan(); }); /******播放,暫停********/ $("#MainControl").click(function() { if($(this).data("play")==="off") { $("#MainControl").removeClass("PlayControl").addClass("StopControl"); audio.pause(); $(this).data("play","on"); }else{ $("#MainControl").addClass("PlayControl").removeClass("StopControl"); if (audio.src == "") { pointerInt= parseInt(Math.random()*songDefualtSettings.length,10); CreateSongStart(pointerInt); } audio.play(); ExcuteAudioCommon.TimeSpan(); $(this).data("play","off"); } }); function CreateSongStart(SongNumber){ var Defaultsong = songDefualtSettings[SongNumber]; $(".SongName").text(Defaultsong.SongName); $(".Singer").text(Defaultsong.Singer) $("#singerImg").attr("src",Defaultsong.img); audio.src = "./media/" + Defaultsong.SongName + ".mp3"; } /*******下一曲********/ $(this).find(".RightControl").click(function(){ CreateSongStart(pointerInt=pointerInt==(songDefualtSettings.length-1)?pointerInt:pointerInt+1); $("#MainControl").data("play")==="off"&&audio.play()&&ExcuteAudioCommon.TimeSpan(); }); /********音頻進度條事件(進度增加)*******/ $(".Progress").click(function (e) { //----播放進度條的基准參數 var Progress = $(".Progress").offset(); var ProgressStart = Progress.left; var ProgressLength = $(".Progress").width(); var CurrentProces = e.clientX - ProgressStart; ExcuteAudioCommon.DurationProcessRange(CurrentProces / ProgressLength); $(".ProcessYet").css("width", CurrentProces); }); /********音頻進度條事件(進度減少)********/ $(".ProgressYet").click(function (e) { //-----播放進度條的基准參數 var Progress = $(".Progress").offset(); var ProgressStart = Progress.left; var ProgressLength = $(".Progress").width(); var CurrentProces = e.clientX - ProgressStart; ExcuteAudioCommon.DurationProcessRange(CurrentProces / ProgressLength); $(".ProgressYet").css("width", CurrentProces); }) //監聽媒體文件結束的事件(ended),這邊一首歌曲結束就讀取下一首歌曲,實現播放上的循環播放 audio.addEventListener('ended', function () { CreateSongStart(pointerInt=(pointerInt>=0&&(songDefualtSettings.length-1)!=pointerInt)?++pointerInt:0); $("#MainControl").data("play")==="off"&&audio.play()&&ExcuteAudioCommon.TimeSpan(); }, false); }) } })(jQuery);