現在ios里使用的數據庫一般都是Sqlite,但是使用Sqlite有個不太好的地方就是在多線程的時候,會出現問題,sqlite只能打開一個讀或者寫連結。這樣的話多線程就會碰到資源占用的問題。
最開始是使用FMDB,FMDB的早期版本不能解決這個問題,后來FMDB更新了,新版本的FMDB能夠很好的解決這個多線程使用Sqlite 。
FMDB github網址 https://github.com/ccgus/fmdb 最新版的請到github取下載。
本文演示了使用FMDB通過多線程來讀和寫數據庫操作。
1.建立數據庫表,我采用的是Firefox的Sqlite manager 來建立的。
建表sql如下
CREATE TABLE "tbl_user" ("_id" INTEGER PRIMARY KEY AUTOINCREMENT NOT NULL , "name" VARCHAR(30), "password" VARCHAR(30))
2. 建立數據表的映射實體UserEntity
@interface UserEntity : NSObject
{
int _id;
NSString *name;
NSString *password;
}
@property (nonatomic, assign) int ID;
@property (nonatomic, retain) NSString *name;
@property (nonatomic, retain) NSString *password;
@end
3. 建立操作數據庫的dao
// DbDao.m
// SqliteTest
//
// Created by foxwang on 12-4-9.
// Copyright (c) 2012年 __MyCompanyName__. All rights reserved.
//
#import " DbDao.h "
#import " DbFileManager.h "
#import " FMDatabase.h "
#import " FMDatabaseAdditions.h "
#import " FMDatabasePool.h "
#import " FMDatabaseQueue.h "
#import " UserEntity.h "
static DbDao *gSharedInstance = nil;
@implementation DbDao
@synthesize dbFile;
@synthesize dbQueue;
+(DbDao *)sharedInstance
{
@synchronized(self)
{
if (gSharedInstance == nil)
gSharedInstance = [[DbDao alloc] init];
}
return gSharedInstance;
}
- ( void)dealloc
{
[self.dbFile release];
self.dbQueue = nil;
[super dealloc];
}
- ( id)init
{
self = [super init];
if (self)
{
self.dbFile = [DbFileManager dbFilePath];
self.dbQueue = [FMDatabaseQueue databaseQueueWithPath:self.dbFile];
}
return self;
}
- (UserEntity *)rsToUser:(FMResultSet*)rs
{
UserEntity *user = [[[UserEntity alloc] init] autorelease];
user.ID = [rs intForColumn: @" _id "];
user.name = [rs stringForColumn: @" name "];
user.password = [rs stringForColumn: @" password "];
return user;
}
- ( void)addUser:(UserEntity *)user
{
[self.dbQueue inTransaction:^(FMDatabase *db, BOOL *rollback) {
[db open];
NSString *sql = @" insert into tbl_user(name, password) values (?, ?) ";
[db executeUpdate:sql,user.name, user.password];
[db close];
}];
}
- (NSArray *)getUsers;
{
__block NSMutableArray *users = [[[NSMutableArray alloc] init] autorelease];
[self.dbQueue inDatabase:^(FMDatabase *db) {
[db open];
NSString *sql = @" select * from tbl_user ";
FMResultSet *rs = [db executeQuery:sql];
while ([rs next])
{
[users addObject:[self rsToUser :rs]];
}
[db close];
}];
return users;
}
@end
4. 編寫測試方法
在didFinishLaunchingWithOptions 方法里啟動3個線程 :2個線程寫,1個線程讀
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];
// Override point for customization after application launch.
self.viewController = [[[ViewController alloc] initWithNibName: @" ViewController " bundle:nil] autorelease];
self.window.rootViewController = self.viewController;
[self.window makeKeyAndVisible];
[NSThread detachNewThreadSelector:@selector(writeDbOne) toTarget:self withObject:nil];
[NSThread detachNewThreadSelector:@selector(readDb) toTarget:self withObject:nil];
[NSThread detachNewThreadSelector:@selector(writeDbTwo) toTarget:self withObject:nil];
return YES;
}
{
DbDao *dao = [DbDao sharedInstance];
for ( int i = 0; i < 500; i++)
{
@autoreleasepool
{
UserEntity *user = [[[UserEntity alloc] init] autorelease];
user.name = [NSString stringWithFormat: @" name %d ", i];
user.password = [NSString stringWithFormat: @" password %d ", i];
[dao addUser:user];
NSLog( @" writeDbOne %d ", i);
}
}
}
- ( void)writeDbTwo
{
DbDao *dao = [DbDao sharedInstance];
for ( int i = 600; i < 1200; i++)
{
@autoreleasepool
{
UserEntity *user = [[[UserEntity alloc] init] autorelease];
user.name = [NSString stringWithFormat: @" name %d ", i];
user.password = [NSString stringWithFormat: @" password %d ", i];
[dao addUser:user];
NSLog( @" writeDbTwo %d ", i);
}
}
}
- ( void)readDb
{
DbDao *dao = [DbDao sharedInstance];
NSArray *users = [dao getUsers];
NSLog( @" %@ ", users);
}
最后查看數據庫信息,數據成功插入
結論 :使用新的FMDB ,很好的解決了多線程問題