#include <stdio.h> #include <stdint.h> #include <math.h> #include <stdlib.h> #include <assert.h> #include <SDL2/SDL.h> #include <SDL2/SDL_mutex.h> #include <vlc/vlc.h> #define VIDEOWIDTH 1920 #define VIDEOHEIGHT 1080 struct context { SDL_Renderer *renderer; SDL_Texture *texture; SDL_mutex *mutex; int n; SDL_Rect displayrect; int window_w; int window_h; }; // VLC prepares to render a video frame. static void *lock(void *data, void **p_pixels) { struct context *c = (struct context *) data; int pitch; SDL_LockMutex(c->mutex); SDL_LockTexture(c->texture, NULL, p_pixels, &pitch); return NULL ; // Picture identifier, not needed here. } // VLC just rendered a video frame. static void unlock(void *data, void *id, void * const *p_pixels) { struct context *c = (struct context *) data; /* uint16_t *pixels = (uint16_t *) *p_pixels; // We can also render stuff. int x, y; for (y = 10; y < 40; y++) { for (x = 10; x < 40; x++) { if (x < 13 || y < 13 || x > 36 || y > 36) { pixels[y * VIDEOWIDTH + x] = 0xffff; } else { // RV16 = 5+6+5 pixels per color, BGR. pixels[y * VIDEOWIDTH + x] = 0x02ff; } } } */ SDL_UnlockTexture(c->texture); SDL_UnlockMutex(c->mutex); } // VLC wants to display a video frame. static void display(void *data, void *id) { struct context *ctx = (struct context *) data; ctx->displayrect.x = 0; ctx->displayrect.y = 0; ctx->displayrect.w = ctx->window_w; ctx->displayrect.h = ctx->window_h; // SDL_SetRenderDrawColor(c->renderer, 0, 80, 0, 255); SDL_RenderClear(ctx->renderer); SDL_RenderCopy(ctx->renderer, ctx->texture, NULL, &ctx->displayrect); SDL_RenderPresent(ctx->renderer); } static void quit(int c) { SDL_Quit(); exit(c); } int main(int argc, char *argv[]) { struct context ctx; libvlc_instance_t *libvlc; libvlc_media_t *m; libvlc_media_player_t *mp; char const *vlc_argv[] = { "--no-audio", // Don't play audio. "--no-xlib", // Don't use Xlib. // Apply a video filter. //"--video-filter", "sepia", //"--sepia-intensity=200" }; int vlc_argc = sizeof(vlc_argv) / sizeof(*vlc_argv); SDL_Event event; int done = 0, action = 0, pause = 0, n = 0; // if(argc < 2) { // printf("Usage: %s <filename>\n", argv[0]); // return EXIT_FAILURE; // } // Initialise libSDL. if (SDL_Init(SDL_INIT_VIDEO) < 0) { printf("Could not initialize SDL: %s.\n", SDL_GetError()); return EXIT_FAILURE; } // Create SDL graphics objects. SDL_Window * window = SDL_CreateWindow("Fartplayer", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 1280, 720, SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE); ctx.window_w = 1280; ctx.window_h = 720; if (!window) { fprintf(stderr, "Couldn't create window: %s\n", SDL_GetError()); quit(3); } int nRenderDrivers = SDL_GetNumRenderDrivers(); int i = 0; for (; i < nRenderDrivers; i++) { SDL_RendererInfo info; SDL_GetRenderDriverInfo(i, &info); //d3d printf("====info name %d: %s =====\n", i, info.name); printf("====max_texture_height %d =====\n", i, info.max_texture_height); printf("====max_texture_width %d =====\n", i, info.max_texture_width); } SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear"); SDL_SetHint(SDL_HINT_RENDER_VSYNC, "1"); ctx.renderer = SDL_CreateRenderer(window, 1, 0); if (!ctx.renderer) { fprintf(stderr, "Couldn't create renderer: %s\n", SDL_GetError()); quit(4); } ctx.texture = SDL_CreateTexture(ctx.renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, VIDEOWIDTH, VIDEOHEIGHT); if (!ctx.texture) { fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError()); quit(5); } ctx.mutex = SDL_CreateMutex(); // If you don't have this variable set you must have plugins directory // with the executable or libvlc_new() will not work! printf("VLC_PLUGIN_PATH=%s\n", getenv("VLC_PLUGIN_PATH")); // Initialise libVLC. libvlc = libvlc_new(vlc_argc, vlc_argv); if (NULL == libvlc) { printf("LibVLC initialization failure.\n"); return EXIT_FAILURE; } m = libvlc_media_new_path(libvlc, "./test.mp4"); mp = libvlc_media_player_new_from_media(m); libvlc_media_release(m); libvlc_video_set_callbacks(mp, lock, unlock, display, &ctx); libvlc_video_set_format(mp, "RV32", VIDEOWIDTH, VIDEOHEIGHT, VIDEOWIDTH * 4); libvlc_media_player_play(mp); // Main loop. while (!done ) { action = 0; // Keys: enter (fullscreen), space (pause), escape (quit). while (SDL_PollEvent(&event)) { switch (event.type) { case SDL_WINDOWEVENT: if (event.window.event == SDL_WINDOWEVENT_RESIZED) { SDL_RenderSetViewport(ctx.renderer, NULL ); ctx.displayrect.w = ctx.window_w = event.window.data1; ctx.displayrect.h = ctx.window_h = event.window.data2; } break; case SDL_QUIT: done = 1; break; case SDL_KEYDOWN: action = event.key.keysym.sym; break; } } switch (action) { case SDLK_ESCAPE: case SDLK_q: done = 1; break; case ' ': printf("Pause toggle.\n"); pause = !pause; break; } if (!pause) { ctx.n++; } SDL_Delay(100); } // Stop stream and clean up libVLC. libvlc_media_player_stop(mp); libvlc_media_player_release(mp); libvlc_release(libvlc); // Close window and clean up libSDL. SDL_DestroyMutex(ctx.mutex); SDL_DestroyRenderer(ctx.renderer); quit(0); return 0; }