EF里查看/修改實體的當前值、原始值和數據庫值以及重寫SaveChanges方法記錄實體狀態


本文目錄

文章開始前建議大家為了更好的記憶最好自己實現文中的所有方法。如果非要直接運行我的demo,必要的時候需要恢復下數據庫數據,否則找不到記錄。

之前的章節已經演示了context.Entry方法可以拿到實體的狀態(EntityState),來看一個方法:

        /// <summary>
        /// 單個實體的狀態
        /// </summary>
        private static void PrintState()
        {
            using (var context = new DbContexts.DataAccess.BreakAwayContext())
            {
                var canyon = (from d in context.Destinations
                              where d.Name == "Grand Canyon"
                              select d).Single();
                DbEntityEntry<DbContexts.Model.Destination> entry = context.Entry(canyon);
                Console.WriteLine("Before Edit:{0}", entry.State);   //Unchaged

                canyon.TravelWarnings = "Take a lot of Water!";
                DbEntityEntry<DbContexts.Model.Destination> entrys = context.Entry(canyon);

Console.WriteLine(
"After Edit:{0}", entrys.State); //Modified } }

context.Entry方法有兩個重載,分別返回泛型DbEntityEntry<TEntity>和非泛型的DbEntityEntry,它們都可以監測到實體的狀態,並且通過DbEntityEntry還可以操作實體的當前值、原始值和數據庫值。分別是:

  • 當前值(Current Value):程序里設置實體屬性的值(在內存中,還沒提交數據庫);
  • 原始值(Original Value):被數據庫上下文跟蹤到時的值(程序取出數據庫的值,可能不是最新的);
  • 數據庫值(Database Value):數據庫里的值(此時此刻數據庫里最新的值)

來看一個例子:

        /// <summary>
        /// 打印實體當前、原始和數據庫值
        /// </summary>
        private static void PrintLodgingInfo()
        {
            using (var context = new DbContexts.DataAccess.BreakAwayContext())
            {
                var hotel = (from d in context.Lodgings
                             where d.Name == "Grand Hotel"
                             select d).Single();
                hotel.Name = "Super Grand Hotel";
                context.Database.ExecuteSqlCommand(@"UPDATE Lodgings SET Name = 'Not-So-Grand Hotel' WHERE Name = 'Grand Hotel'");
                PrintChangeTrackingInfo(context, hotel);
            }
        }
        private static void PrintChangeTrackingInfo(DbContexts.DataAccess.BreakAwayContext context, DbContexts.Model.Lodging entity)
        {
            var entry = context.Entry(entity);
            Console.WriteLine(entry.Entity.Name);
            Console.WriteLine("State: {0}", entry.State);

            Console.WriteLine("\nCurrent Values:");
            PrintPropertyValues(entry.CurrentValues);

            Console.WriteLine("\nOriginal Values:");
            PrintPropertyValues(entry.OriginalValues);

            Console.WriteLine("\nDatabase Values:");
            PrintPropertyValues(entry.GetDatabaseValues());
        }
        private static void PrintPropertyValues(DbPropertyValues values)
        {
            foreach (var propertyName in values.PropertyNames)
            {
                Console.WriteLine(" - {0}: {1}", propertyName, values[propertyName]);
            }
        }

方法分析:先從數據庫取出一個實體,然后修改其Name屬性,這個時候當前值(Current)和原始值(Original)都有了,分別是:修改后的值(還沒提交,在內存中)和從庫里取出來時實體的值。再使用Database.ExecuteSqlCommand執行了一段修改此對象在數據庫中的值,這個時候數據庫值(Database)也有了變化,這個實體的三個值都不相同了。還沒看到打印結果,在執行entry.GetDatabaseValues()方法時報了一個EntitySqlException錯:

找不到類型DbContexts.DataAccess.Lodging,項目的Lodging實體明明在DbContexts.Model.Lodging命名空間下,反復檢查代碼沒發現任何問題,報這個錯真是很疑惑。最后通過搜索引擎才知道這是EF4.1/4.2版本的一個bug,解決辦法:修改實體和上下文到一個命名空間,或者使用EF4.3 release。看看本書作者Julie Lerman在msdn論壇上關於此bug的回復

換成4.3版本的EF問題就立馬解決了(源碼的libs目錄下提供了EF4.3)。看下打印的結果:

結果分析:當前值為方法里修改的值、原始值是從數據庫取出未做任何操作的值、數據庫值是此時數據庫里的值。當然新添加的實體不會有原始值和數據庫值、刪除的實體也不會有當前值,利用EntityState完善下方法:

        private static void PrintChangeTrackingInfo(DbContexts.DataAccess.BreakAwayContext context, DbContexts.Model.Lodging entity)
        {
            var entry = context.Entry(entity);
            Console.WriteLine(entry.Entity.Name);
            Console.WriteLine("State: {0}", entry.State);

            if (entry.State != EntityState.Deleted)   //標記刪除的實體不會有當前值
            {
                Console.WriteLine("\nCurrent Values:");
                PrintPropertyValues(entry.CurrentValues);
            }
            if (entry.State != EntityState.Added)   //新添加的時候不會有原始值和數據庫值
            {
                Console.WriteLine("\nOriginal Values:");
                PrintPropertyValues(entry.OriginalValues);
                Console.WriteLine("\nDatabase Values:");
                PrintPropertyValues(entry.GetDatabaseValues());
            }
        }

為了測試重寫下PrintLodgingInfo方法:

        /// <summary>
        /// 測試打印添加和刪除時實體當前、原始和數據庫值
        /// </summary>
        private static void PrintLodgingInfoAddAndDelete()
        {
            using (var context = new DbContexts.DataAccess.BreakAwayContext())
            {
                var hotel = (from d in context.Lodgings
                             where d.Name == "Grand Hotel"
                             select d).Single();
                PrintChangeTrackingInfo(context, hotel);   //默認

                var davesDump = (from d in context.Lodgings
                                 where d.Name == "Dave's Dump"
                                 select d).Single();
                context.Lodgings.Remove(davesDump);
                PrintChangeTrackingInfo(context, davesDump);   //測試刪除實體

                var newMotel = new DbContexts.Model.Lodging { Name = "New Motel" };
                context.Lodgings.Add(newMotel);
                PrintChangeTrackingInfo(context, newMotel);  //測試新添加實體
            }
        }

當然上面打印實體類型的方法並不通用,修改第二個參數為object類型:

        /// <summary>
        /// 通用的打印實體方法
        /// </summary>
        private static void PrintChangeTrackingInfo(DbContexts.DataAccess.BreakAwayContext context, object entity)
        {
            var entry = context.Entry(entity);
            Console.WriteLine("Type:{0}", entry.Entity.GetType());   //打印實體類型
            Console.WriteLine("State: {0}", entry.State);

            if (entry.State != EntityState.Deleted)   //標記刪除的實體不會有當前值
            {
                Console.WriteLine("\nCurrent Values:");
                PrintPropertyValues(entry.CurrentValues);
            }
            if (entry.State != EntityState.Added)   //新添加的時候不會有原始值和數據庫值
            {
                Console.WriteLine("\nOriginal Values:");
                PrintPropertyValues(entry.OriginalValues);
                Console.WriteLine("\nDatabase Values:");
                PrintPropertyValues(entry.GetDatabaseValues());
            }
        }

看看打印結果:

之前打印實體的各種屬性都是通過遍歷的形式(PrintPropertyValues方法)打印出來,如果僅取某個字段當然沒必要這么麻煩,可以使用GetValue<TValue>:

        /// <summary>
        /// 打印實體單個屬性
        /// </summary>
        private static void PrintOriginalName()
        {
            using (var context = new DbContexts.DataAccess.BreakAwayContext())
            {
                var hotel = (from d in context.Lodgings
                             where d.Name == "Grand Hotel"
                             select d).Single();
                hotel.Name = "Super Grand Hotel";
                string originalName = context.Entry(hotel).OriginalValues.GetValue<string>("Name");

                Console.WriteLine("Current Name: {0}", hotel.Name);  //Super Grand Hotel
                Console.WriteLine("Original Name: {0}", originalName);  //Grand Hotel
            }
        }

拷貝DbPropertyValues到實體:ToObject方法

        /// <summary>
        /// 拷貝DbPropertyValues到實體:ToObject方法
        /// </summary>
        private static void TestPrintDestination()
        {
            using (var context = new DbContexts.DataAccess.BreakAwayContext())
            {
                var reef = (from d in context.Destinations
                            where d.Name == "Great Barrier Reef"
                            select d).Single();
                reef.TravelWarnings = "Watch out for sharks!";
                Console.WriteLine("Current Values");
                PrintDestination(reef);

                Console.WriteLine("\nDatabase Values");
                DbPropertyValues dbValues = context.Entry(reef).GetDatabaseValues();
                PrintDestination((DbContexts.Model.Destination)dbValues.ToObject());  //ToObject方法創建Destination實例
            }
        }
        private static void PrintDestination(DbContexts.Model.Destination destination)
        {
            Console.WriteLine("-- {0}, {1} --", destination.Name, destination.Country);
            Console.WriteLine(destination.Description);
            if (destination.TravelWarnings != null)
            {
                Console.WriteLine("WARNINGS!: {0}", destination.TravelWarnings);
            }
        }

方法分析:從Destination表里取出Name為Great Barrier Reef的實體並修改其TravelWarnings字段,然后調用PrintDestination方法打印當前實體的各屬性,再查出此實體在數據庫里的值,並且通過ToObject方法把數據庫取出來的這個對象也轉換成了實體對象。這么轉有什么好處呢?這個通過ToObject轉換的Destination實例不會被數據庫上下文追蹤,所以對其做的任何改變都不會提交數據庫。看看打印結果:

修改DbPropertyValues當前值:

調用上下文的Entry方法,傳入要操作的實體對象,再打點就可以拿到實體的當前值(CurrentValues)、原始值(OriginalValues)、數據庫值(GetDatabaseValues()),返回類型是DbPropertyValues,直接遍歷就可以輸出實體的所有屬性。當然DbPropertyValues並不是只讀的。寫個方法修改試試:

        /// <summary>
        /// 修改DbPropertyValues當前值
        /// </summary>
        private static void ChangeCurrentValue()
        {
            using (var context = new DbContexts.DataAccess.BreakAwayContext())
            {
                var hotel = (from d in context.Lodgings
                             where d.Name == "Grand Hotel"
                             select d).Single();
                context.Entry(hotel).CurrentValues["Name"] = "Hotel Pretentious";
                Console.WriteLine("Property Value: {0}", hotel.Name);
                Console.WriteLine("State: {0}", context.Entry(hotel).State);  //Modified
            }
        }

類似於索引器的方式賦值即可,賦值后實體的狀態已經是Modified了,顯然已經被上下文追蹤到了,這個時候調用上下文的SaveChanges方法將會提交到數據庫。那么如果只是想打印和修改實體狀態以供查看,並不像被提交到數據庫怎么辦?


最好的辦法就是克隆,先克隆實體然后操作克隆之后的實體:

        /// <summary>
        /// 克隆實體:Clone
        /// </summary>
        private static void CloneCurrentValues()
        {
            using (var context = new DbContexts.DataAccess.BreakAwayContext())
            {
                var hotel = (from d in context.Lodgings
                             where d.Name == "Grand Hotel"
                             select d).Single();
                var values = context.Entry(hotel).CurrentValues.Clone();  //Clone方法
                values["Name"] = "Simple Hotel";
                Console.WriteLine("Property Value: {0}", hotel.Name);
                Console.WriteLine("State: {0}", context.Entry(hotel).State);  //Unchanged
            }
        }

設置實體的值:SetValues方法

當然實體的當前值、原始值和數據庫值都是可以相互復制的:

        /// <summary>
        /// 設置實體的值:SetValues方法
        /// </summary>
        private static void UndoEdits()
        {
            using (var context = new DbContexts.DataAccess.BreakAwayContext())
            {
                var canyon = (from d in context.Destinations
                              where d.Name == "Grand Canyon"
                              select d).Single();
                canyon.Name = "Bigger & Better Canyon";

                var entry = context.Entry(canyon);
                entry.CurrentValues.SetValues(entry.OriginalValues);
                entry.State = EntityState.Unchanged;  //標記未修改

                Console.WriteLine("Name: {0}", canyon.Name); //Grand Canyon
            }
        }

上面的方法演示了拷貝原始值到當前值,最終保存的是當前值。很方便,不需要挨個賦值。

再看看如何使用SetValues方法實現之前說的克隆實體:

        /// <summary>
        /// 克隆實體:SetValues
        /// </summary>
        private static void CreateDavesCampsite()
        {
            using (var context = new DbContexts.DataAccess.BreakAwayContext())
            {
                var davesDump = (from d in context.Lodgings
                                 where d.Name == "Dave's Dump"
                                 select d).Single();
                var clone = new DbContexts.Model.Lodging();
                context.Lodgings.Add(clone);

                context.Entry(clone).CurrentValues.SetValues(davesDump);  //克隆davesDump的值到新對象clone里
                clone.Name = "Dave's Camp";  //修改Name屬性
                context.SaveChanges();  //最后提交修改

                Console.WriteLine("Name: {0}", clone.Name);  //Dave's Camp
                Console.WriteLine("Miles: {0}", clone.MilesFromNearestAirport);  //32.65
                Console.WriteLine("Contact Id: {0}", clone.PrimaryContactId);  //1
            }
        }
exec sp_executesql N'insert [dbo].[Lodgings]([Name], [Owner], [MilesFromNearestAirport], [destination_id], [PrimaryContactId], [SecondaryContactId], [Entertainment], [Activities], [MaxPersonsPerRoom], [PrivateRoomsAvailable], [Discriminator])
values (@0, null, @1, @2, @3, null, null, null, null, null, @4)
select [LodgingId]
from [dbo].[Lodgings]
where @@ROWCOUNT > 0 and [LodgingId] = scope_identity()',N'@0 nvarchar(200),@1 decimal(18,2),@2 int,@3 int,@4 nvarchar(128)',@0=N'Dave''s Camp',@1=32.65,@2=1,@3=1,@4=N'Lodging'

很明顯實體已經被克隆了。

獲取和設置實體的單個屬性:Property方法

        /// <summary>
        /// 獲取和設置實體的單個屬性:Property方法
        /// </summary>
        private static void WorkingWithPropertyMethod()
        {
            using (var context = new DbContexts.DataAccess.BreakAwayContext())
            {
                var davesDump = (from d in context.Lodgings
                                 where d.Name == "Dave's Dump"
                                 select d).Single();
                var entry = context.Entry(davesDump);
                entry.Property(d => d.Name).CurrentValue = "Dave's Bargain Bungalows";  //設置Name屬性

                Console.WriteLine("Current Value: {0}", entry.Property(d => d.Name).CurrentValue);  //Dave's Bargain Bungalows
                Console.WriteLine("Original Value: {0}", entry.Property(d => d.Name).OriginalValue);  //Dave's Dump
                Console.WriteLine("Modified?: {0}", entry.Property(d => d.Name).IsModified);   //True
            }
        }

同樣可以查詢出實體的哪些屬性被修改了:IsModified方法

        /// <summary>
        /// 查詢實體被修改字段:IsModified方法
        /// </summary>
        private static void FindModifiedProperties()
        {
            using (var context = new DbContexts.DataAccess.BreakAwayContext())
            {
                var canyon = (from d in context.Destinations
                              where d.Name == "Grand Canyon"
                              select d).Single();
                canyon.Name = "Super-Size Canyon";
                canyon.TravelWarnings = "Bigger than your brain can handle!!!";
                var entry = context.Entry(canyon);
                var propertyNames = entry.CurrentValues.PropertyNames;  //獲取所有的Name列

                IEnumerable<string> modifiedProperties = from name in propertyNames
                                                         where entry.Property(name).IsModified
                                                         select name;
                foreach (var propertyName in modifiedProperties)
                {
                    Console.WriteLine(propertyName);  //Name、TravelWarnings
                }
            }
        }

前面的章節已經講解了如何查詢一對一、一對多等關系的導航屬性了,還不了解的點這里。現在講講如何修改導航屬性:

        /// <summary>
        /// 修改導航屬性(Reference):CurrentValue方法
        /// </summary>
        private static void WorkingWithReferenceMethod()
        {
            using (var context = new DbContexts.DataAccess.BreakAwayContext())
            {
                var davesDump = (from d in context.Lodgings
                                 where d.Name == "Dave's Dump"
                                 select d).Single();
                var entry = context.Entry(davesDump);
                entry.Reference(l => l.Destination).Load();   //顯示加載

                var canyon = davesDump.Destination;
                Console.WriteLine("Current Value After Load: {0}", entry.Reference(d => d.Destination).CurrentValue.Name);

                var reef = (from d in context.Destinations
                            where d.Name == "Great Barrier Reef"
                            select d).Single();
                entry.Reference(d => d.Destination).CurrentValue = reef;   //修改
                Console.WriteLine("Current Value After Change: {0}", davesDump.Destination.Name);
            }
        }

打印結果:
Current Value After Load: Grand Canyon
Current Value After Change: Great Barrier Reef

注:上面的方法並沒有調用上下文的SaveChanges方法,故程序跑完數據也不會保存到數據庫,本文所有方法僅作演示都未提交數據庫。

有Reference找單個屬性的,那么自然也有Collection找集合屬性的:

        /// <summary>
        /// 修改導航屬性(Collection):CurrentValue方法
        /// </summary>
        private static void WorkingWithCollectionMethod()
        {
            using (var context = new DbContexts.DataAccess.BreakAwayContext())
            {
                var res = (from r in context.Reservations
                           where r.Trip.Description == "Trip from the database"
                           select r).Single();
                var entry = context.Entry(res);
                entry.Collection(r => r.Payments).Load();
                Console.WriteLine("Payments Before Add: {0}", entry.Collection(r => r.Payments).CurrentValue.Count);

                var payment = new DbContexts.Model.Payment { Amount = 245 };
                context.Payments.Add(payment);
                entry.Collection(r => r.Payments).CurrentValue.Add(payment);  //修改
                Console.WriteLine("Payments After Add: {0}", entry.Collection(r => r.Payments).CurrentValue.Count);
            }
        }

打印結果:
Payments Before Add: 1
Payments After Add: 2

從數據庫取出實體加載到內存中,可能並不立馬就展示給用戶看。在進行一系列的排序、篩選等操作再展示出來。但是怎么確定展示的時候這些實體沒有被修改過呢?可以使用Reload方法重新加載:

        /// <summary>
        /// 取當前最新的數據庫值:Reload方法
        /// </summary>
        private static void ReloadLodging()
        {
            using (var context = new DbContexts.DataAccess.BreakAwayContext())
            {
                var hotel = (from d in context.Lodgings
                             where d.Name == "Grand Hotel"
                             select d).Single();  //取出實體
                context.Database.ExecuteSqlCommand(@"UPDATE dbo.Lodgings SET Name = 'Le Grand Hotel' WHERE Name = 'Grand Hotel'");   //立馬修改實體值(這個時候數據庫中的值已改變,但是取出來放在內存中的值並沒改變)
                Console.WriteLine("Name Before Reload: {0}", hotel.Name);
                Console.WriteLine("State Before Reload: {0}", context.Entry(hotel).State);

                context.Entry(hotel).Reload();
                Console.WriteLine("Name After Reload: {0}", hotel.Name);
                Console.WriteLine("State After Reload: {0}", context.Entry(hotel).State);
            }
        }

打印結果:
Name Before Reload: Grand Hotel
State Before Reload: Unchanged
Name After Reload: Le Grand Hotel
State After Reload: Unchanged

可以看出Reload方法已經重新取出了數據庫中的最新值。來看看Reload方法生成的sql:

SELECT 
[Extent1].[Discriminator] AS [Discriminator], 
[Extent1].[LodgingId] AS [LodgingId], 
[Extent1].[Name] AS [Name], 
[Extent1].[Owner] AS [Owner], 
[Extent1].[MilesFromNearestAirport] AS [MilesFromNearestAirport], 
[Extent1].[destination_id] AS [destination_id], 
[Extent1].[PrimaryContactId] AS [PrimaryContactId], 
[Extent1].[SecondaryContactId] AS [SecondaryContactId], 
[Extent1].[Entertainment] AS [Entertainment], 
[Extent1].[Activities] AS [Activities], 
[Extent1].[MaxPersonsPerRoom] AS [MaxPersonsPerRoom], 
[Extent1].[PrivateRoomsAvailable] AS [PrivateRoomsAvailable]
FROM [dbo].[Lodgings] AS [Extent1]
WHERE ([Extent1].[Discriminator] IN ('Resort','Hostel','Lodging')) AND ([Extent1].[LodgingId] = 1)

當然Reload方法也會保存內存中修改的數據,這個並不會沖突。在方法里的linq查詢后面加上:hotel.Name = "A New Name"; 打印結果就是這樣的了:
Name Before Reload: A New Name
State Before Reload: Modified
Name After Reload: Le Grand Hotel
State After Reload: Unchanged

注意,代碼里修改的Name已經顯示了,並且標記實體狀態為Modified了,Modified會在調用上下文的SaveChanges方法的時候提交到數據庫。這個過程是這樣的:

加載實體到內存中 - 在內存中對實體的某個屬性進行修改 - 使用ExecuteSqlCommand方法執行sql修改數據庫里該實體的值 - 調用Reload取出數據庫里本實體的最新值 - 調用SaveChanges方法的話,在內存中對實體的修改也會被提交到數據庫

之前操作了單個實體,現在看看如何讀取關聯實體和狀態。使用DbContext.ChangeTracker.Entries方法:

     /// <summary>
        /// 讀取相關聯的實體和狀態:DbContext.ChangeTracker.Entries方法
        /// </summary>
        private static void PrintChangeTrackerEntries()
        {
            using (var context = new DbContexts.DataAccess.BreakAwayContext())
            {
                var res = (from r in context.Reservations
                           where r.Trip.Description == "Trip from the database"
                           select r).Single();
                context.Entry(res).Collection(r => r.Payments).Load();
res.Payments.Add(
new DbContexts.Model.Payment { Amount = 245 }); var entries = context.ChangeTracker.Entries(); foreach (var entry in entries) { Console.WriteLine("Entity Type: {0}", entry.Entity.GetType()); Console.WriteLine(" - State: {0}", entry.State); } } }

添加了一個從表實體,並讀取所有關聯實體和其狀態,打印結果:
Entity Type: DbContexts.Model.Payment - State: Added
Entity Type: DbContexts.Model.Reservation - State: Unchanged
Entity Type: DbContexts.Model.Payment - State: Unchanged

EF里如何解決更新數據時的沖突

正常根據實體的主鍵修改實體的時候,EF是不會判斷數據修改之前有沒有被別的人修改過,但是如果做了並發控制,EF在更新某條記錄的時候才會拋錯。這個系列文章的demo里有兩個實體做了並發控制:Person類的SocialSecurityNumber字段被標記了ConcurrencyCheck;Trip類的RowVersion字段被標記了Timestamp。來寫一個觸發DbUpdateConcurrencyException異常的方法並處理這個異常:

        /// <summary>
        /// 修改實體
        /// </summary>
        private static void ConcurrencyDemo()
        {
            using (var context = new DbContexts.DataAccess.BreakAwayContext())
            {
                var trip = (from t in context.Trip.Include(t => t.Destination)
                            where t.Description == "Trip from the database"
                            select t).Single();
                trip.Description = "Getaway in Vermont";
                context.Database.ExecuteSqlCommand(@"UPDATE dbo.Trips SET CostUSD = 400 WHERE Description = 'Trip from the database'");
                SaveWithConcurrencyResolution(context);
            }
        }
        /// <summary>
        /// 嘗試保存
        /// </summary>
        private static void SaveWithConcurrencyResolution(DbContexts.DataAccess.BreakAwayContext context)
        {
            try
            {
                context.SaveChanges();
            }
            catch (DbUpdateConcurrencyException ex)
            {
                ResolveConcurrencyConflicts(ex);
                SaveWithConcurrencyResolution(context);
            }
        }

方法分析:取出實體 - 修改實體Description屬性(此時實體狀態為Modified)- 使用ExecuteSqlCommand執行sql修改了CostUSD和Description字段(修改后時間戳已經不同了,PS:使用ExecuteSqlCommand執行sql不需要調用SaveChanges方法)- 調用上下文的SaveChanges方法保存之前被標記為Modified的實體,這個時候就會報一個DbUpdateConcurrencyException的異常,因為時間戳列已經找不到了,這個更新的where條件根本找不到記錄了。有時間戳的列更新都是雙條件,時間戳詳細用法點這里了解。

嘗試寫個方法解決這個沖突:

        /// <summary>
        /// 解決沖突
        /// </summary>
        private static void ResolveConcurrencyConflicts(DbUpdateConcurrencyException ex)
        {
            foreach (var entry in ex.Entries)
            {
                Console.WriteLine("Concurrency conflict found for {0}", entry.Entity.GetType());

                Console.WriteLine("\nYou are trying to save the following values:");
                PrintPropertyValues(entry.CurrentValues);  //用戶修改的值

                Console.WriteLine("\nThe values before you started editing were:");
                PrintPropertyValues(entry.OriginalValues);  //從庫里取出來時的值

                var databaseValues = entry.GetDatabaseValues();  //即時數據庫的值
                Console.WriteLine("\nAnother user has saved the following values:");
                PrintPropertyValues(databaseValues);

                Console.WriteLine("[S]ave your values, [D]iscard you changes or [M]erge?");
                var action = Console.ReadKey().KeyChar.ToString().ToUpper(); //讀取用戶輸入的字母
                switch (action)
                {
                    case "S":
                        entry.OriginalValues.SetValues(databaseValues);  //拷貝數據庫值到當前值(恢復時間戳)
                        break;
                    case "D":
                        entry.Reload();  //重新加載
                        break;
                    case "M":
                        var mergedValues = MergeValues(entry.OriginalValues, entry.CurrentValues, databaseValues);//合並
                        entry.OriginalValues.SetValues(databaseValues);  //拷貝數據庫值到當前值(恢復時間戳)
                        entry.CurrentValues.SetValues(mergedValues);     //拷貝合並后的值到當前值,最終保存的是當前值
                        break;
                    default:
                        throw new ArgumentException("Invalid option");
                }
            }
        }

捕獲到異常后告知用戶要修改實體的原始值(用戶修改前從數據庫取出來的值)、現在的值(用戶修改的值)、數據庫里的值(此時數據庫里的值,這個值已被修改,不是用戶修改前取出來的值了),打印出來的結果顯示已經有人修改了這條記錄了。最后是問用戶是否保存修改。分別是保存、放棄、合並修改。

用戶輸入"S"表示“保存”,case語句塊里執行的操作是拷貝數據庫值到原始值,這里該有疑惑了,調用SaveChanges方法保存的也是currentValues當前值,跟databaseValues數據庫值還有OriginalValues原始值沒有任何關系啊。其實這么操作是恢復一下時間戳的值方便更新,之前說過timestamp的列更新條件是兩個,任何一個不對都更新不了。看看sql:

exec sp_executesql N'update [dbo].[Trips]
set [Description] = @0, [CostUSD] = @1
where (([Identifier] = @2) and ([RowVersion] = @3))
select [RowVersion]
from [dbo].[Trips]
where @@ROWCOUNT > 0 and [Identifier] = @2',N'@0 nvarchar(max) ,@1 decimal(18,2),@2 uniqueidentifier,@3 binary(8)',@0=N'Getaway in Vermont',@1=1000.00,@2='CF2E6BD3-7393-440C-941A-
9124C61CE04A',@3=0x00000000000007D2

結果只保存了自己的修改:

用戶輸入“D”表示“放棄”,case語句塊里執行的是Reload方法,這個方法之前已經介紹過了,是重新加載數據庫里的最新值(Latest Value)。恢復下數據庫數據再執行下方法,看看sql:

SELECT 
[Extent1].[Identifier] AS [Identifier], 
[Extent1].[StartDate] AS [StartDate], 
[Extent1].[EndDate] AS [EndDate], 
[Extent1].[Description] AS [Description], 
[Extent1].[CostUSD] AS [CostUSD], 
[Extent1].[RowVersion] AS [RowVersion], 
[Extent1].[DestinationId] AS [DestinationId]
FROM [dbo].[Trips] AS [Extent1]
WHERE [Extent1].[Identifier] = cast('cf2e6bd3-7393-440c-941a-9124c61ce04a' as uniqueidentifier)

取了下數據庫里該實體最新的值(使用ExecuteSqlCommand更新后的值),沒有其他任何更新語句,就是放棄本次修改的意思,但是之前ExecuteSqlCommand方法執行的修改是有效的,看看結果:

上面的“保存修改”和“放棄修改”只能保存一個,如果讓用戶修改的和ExecuteSqlCommand的修改同時生效呢,選擇M,意為合並。看看合並方法:

        /// <summary>
        /// 合並
        /// </summary>
        private static DbPropertyValues MergeValues(DbPropertyValues original, DbPropertyValues current, DbPropertyValues database)
        {
            var result = original.Clone();  //拷貝原始值並存放合並后的值
            foreach (var propertyName in original.PropertyNames)  //遍歷原始值的所有列
            {
                if (original[propertyName] is DbPropertyValues)  //判斷當前列是否復雜類型(很少)
                {
                    var mergedComplexValues =
                        MergeValues((DbPropertyValues)original[propertyName],
                        (DbPropertyValues)current[propertyName],
                        (DbPropertyValues)database[propertyName]);   //是復雜類型的話就使用遞歸合並復雜類型的值
                    ((DbPropertyValues)result[propertyName]).SetValues(mergedComplexValues);
                }
                else  //是普通里的話就和當前值、數據庫值、原始值各種對比。修改了就賦值
                {
                    if (!object.Equals(current[propertyName], original[propertyName]))
                        result[propertyName] = current[propertyName];
                    else if (!object.Equals(database[propertyName], original[propertyName]))
                        result[propertyName] = database[propertyName];
                }
            }
            return result;
        }

看看sql:

exec sp_executesql N'update [dbo].[Trips]
set [Description] = @0, [CostUSD] = @1
where (([Identifier] = @2) and ([RowVersion] = @3))
select [RowVersion]
from [dbo].[Trips]
where @@ROWCOUNT > 0 and [Identifier] = @2',N'@0 nvarchar(max) ,@1 decimal(18,2),@2 uniqueidentifier,@3 binary(8)',@0=N'Getaway in Vermont',@1=400.00,@2='CF2E6BD3-7393-440C-941A-9124C61CE04A',@3=0x00000000000007DC

看看結果:

用戶修改和ExecuteSqlCommand修改的都保存上了。

最后講一個更實用的東西:重寫上下文的SaveChanges方法記錄結果集里實體的各種增/刪/改。
先到BreakAwayContext類里添加一個屬性標識使用數據庫上下文的SaveChanges方法還是使用自定義的SaveChanges方法:public bool LogChangesDuringSave { get; set; }

來看一個方法:

        /// <summary>
        /// 記錄結果集的各種:增 / 刪 /改
        /// </summary>
        private static void TestSaveLogging()
        {
            using (var context = new DbContexts.DataAccess.BreakAwayContext())
            {
                var canyon = (from d in context.Destinations
                              where d.Name == "Grand Canyon"
                              select d).Single();//加載主表數據

                context.Entry(canyon).Collection(d => d.Lodgings).Load();//顯示加載出從表相關數據
                canyon.TravelWarnings = "Take a hat!";//修改主表字段
                context.Lodgings.Remove(canyon.Lodgings.First());//刪除相關聯從表的第一條數據
                context.Destinations.Add(new DbContexts.Model.Destination { Name = "Seattle, WA" });//添加一條主表數據
                context.LogChangesDuringSave = true;  //設置標識,使用自定義的SaveChanges方法
                context.SaveChanges();
            }
        }

增加、修改、刪除操作等都有。運行這個方法前需要在BreakAwayContext類里添加記錄的幫助類方法:

        /// <summary>
        /// 記錄幫助類方法
        /// </summary>
        private void PrintPropertyValues(DbPropertyValues values, IEnumerable<string> propertiesToPrint, int indent = 1)
        {
            foreach (var propertyName in propertiesToPrint)
            {
                var value = values[propertyName];
                if (value is DbPropertyValues)
                {
                    Console.WriteLine("{0}- Complex Property: {1}", string.Empty.PadLeft(indent), propertyName);
                    var complexPropertyValues = (DbPropertyValues)value;
                    PrintPropertyValues(complexPropertyValues, complexPropertyValues.PropertyNames, indent + 1);
                }
                else
                {
                    Console.WriteLine("{0}- {1}: {2}", string.Empty.PadLeft(indent), propertyName, values[propertyName]);
                }
            }
        }
        private IEnumerable<string> GetKeyPropertyNames(object entity)
        {
            var objectContext = ((IObjectContextAdapter)this).ObjectContext;
            return objectContext.ObjectStateManager.GetObjectStateEntry(entity).EntityKey.EntityKeyValues.Select(k => k.Key);
        }

再在BreakAwayContext類里重寫下上下文的SaveChanges方法:

        /// <summary>
        /// 重寫SaveChanges方法
        /// </summary>
        public override int SaveChanges()
        {
            if (LogChangesDuringSave)  //根據表示判斷用重寫的SaveChanges方法,還是普通的上下文SaveChanges方法
            {
                var entries = from e in this.ChangeTracker.Entries()
                              where e.State != EntityState.Unchanged
                              select e;   //過濾所有修改了的實體,包括:增加 / 修改 / 刪除
                foreach (var entry in entries)
                {
                    switch (entry.State)
                    {
                        case EntityState.Added:
                            Console.WriteLine("Adding a {0}", entry.Entity.GetType());
                            PrintPropertyValues(entry.CurrentValues, entry.CurrentValues.PropertyNames);
                            break;
                        case EntityState.Deleted:
                            Console.WriteLine("Deleting a {0}", entry.Entity.GetType());
                            PrintPropertyValues(entry.OriginalValues, GetKeyPropertyNames(entry.Entity));
                            break;
                        case EntityState.Modified:
                            Console.WriteLine("Modifying a {0}", entry.Entity.GetType());
                            var modifiedPropertyNames = from n in entry.CurrentValues.PropertyNames
                                                        where entry.Property(n).IsModified
                                                        select n;
                            PrintPropertyValues(entry.CurrentValues, GetKeyPropertyNames(entry.Entity).Concat(modifiedPropertyNames));
                            break;
                    }
                }
            }
            return base.SaveChanges();  //返回普通的上下文SaveChanges方法
        }

運行結果為:

所有添加/修改/刪除都記錄下來了,這個可以方便我們在寫程序的時候做更細微的控制,畢竟EF對實體操作的依據就是實體的各種狀態。

本文源碼

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  3. 使用EF自帶的EntityState枚舉和自定義枚舉實現單個和多個實體的增刪改查  本章源碼
  4. EF里查看/修改實體的當前值、原始值和數據庫值以及重寫SaveChanges方法記錄實體狀態  本章源碼
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  6. 重寫ValidateEntity虛方法實現可控的上下文驗證和自定義驗證  本章源碼


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