一、鼠標
linux下的usb鼠標驅動在/drivers/hid/usbhid/usbmouse.c中實現
1.加載初始化過程
1.1模塊入口
module_init(usb_mouse_init);
1.2初始化函數
static int __init usb_mouse_init(void) //初始化 { int retval = usb_register(&usb_mouse_driver); //注冊usb鼠標驅動 if (retval == 0) printk(KERN_INFO KBUILD_MODNAME ": " DRIVER_VERSION ":"DRIVER_DESC "\n"); return retval; }
1.3初始化函數注冊了一個usb驅動usb_mouse_driver
static struct usb_driver usb_mouse_driver = { //usb鼠標驅動 .name = "usbmouse", //驅動名 .probe = usb_mouse_probe, //匹配方法 .disconnect = usb_mouse_disconnect, //拔出方法 .id_table = usb_mouse_id_table, //支持設備id表 };
1.4當插入鼠標時會根據usb_mouse_id_table去匹配創建usb設備
static struct usb_device_id usb_mouse_id_table [] = { { USB_INTERFACE_INFO(USB_INTERFACE_CLASS_HID, USB_INTERFACE_SUBCLASS_BOOT,USB_INTERFACE_PROTOCOL_MOUSE) }, { } /* Terminating entry */ };
它的匹配方式是接口id匹配.接口類USB_INTERFACE_CLASS_HID
usb插入枚舉時候會獲取usb鼠標的接口類型,獲取其接口類信息,匹配成功的話會動態創建一個usb_device.
在分析probe和disconnect方法之前先介紹下驅動用來描述usb鼠標對象的結構體usb_mouse
struct usb_mouse { char name[128];//usb鼠標設備名 char phys[64];//路徑 struct usb_device *usbdev;//usb設備 struct input_dev *dev;//輸入設備 struct urb *irq;//urb結構體 signed char *data; //數據傳輸緩沖區指針 dma_addr_t data_dma; };
usb鼠標既包含usb設備(usb_device)的屬性也包含input輸入設備(input_dev)的屬性
1.5 匹配成功了就會調用probe方法
static int usb_mouse_probe(struct usb_interface *intf, const struct usb_device_id *id) { struct usb_device *dev = interface_to_usbdev(intf); //根據usb接口獲取動態創建的usb_device struct usb_host_interface *interface; struct usb_endpoint_descriptor *endpoint; struct usb_mouse *mouse; struct input_dev *input_dev; int pipe, maxp; int error = -ENOMEM; interface = intf->cur_altsetting; //獲取usb_host_interface if (interface->desc.bNumEndpoints != 1) //鼠標的端點有且僅有1個控制端點 return -ENODEV; endpoint = &interface->endpoint[0].desc; //獲取端點描述符 if (!usb_endpoint_is_int_in(endpoint)) //判斷該端點是否中斷端點 return -ENODEV; //上面判斷了usb鼠標的屬性,有且僅有1個控制端點(0號端點不算進來的) pipe = usb_rcvintpipe(dev, endpoint->bEndpointAddress); //設置端點為中斷輸入端點 maxp = usb_maxpacket(dev, pipe, usb_pipeout(pipe)); //獲取包數據最大值 mouse = kzalloc(sizeof(struct usb_mouse), GFP_KERNEL); //分配usb_mouse對象 input_dev = input_allocate_device(); //初始化輸入設備 if (!mouse || !input_dev) goto fail1; mouse->data = usb_alloc_coherent(dev, 8, GFP_ATOMIC, &mouse->data_dma);//分配初始化usb鼠標數據緩沖區內存(默認8位數據) if (!mouse->data) goto fail1; mouse->irq = usb_alloc_urb(0, GFP_KERNEL);//分配初始化urb if (!mouse->irq) goto fail2; mouse->usbdev = dev; //設置usb鼠標設備的usb設備對象 mouse->dev = input_dev; //設備usb鼠標設備的input設備對象 if (dev->manufacturer) //枚舉時候有獲取到有效的廠商名 strlcpy(mouse->name, dev->manufacturer, sizeof(mouse->name)); //復制廠商名到name if (dev->product) { //枚舉時候有獲取到有效的產品名 if (dev->manufacturer) //如果也有廠商名 strlcat(mouse->name, " ", sizeof(mouse->name)); //則用空格將廠商名和產品名隔開 strlcat(mouse->name, dev->product, sizeof(mouse->name)); //追加產品名到name } if (!strlen(mouse->name)) //如果廠商和產品名都沒有 snprintf(mouse->name, sizeof(mouse->name),"USB HIDBP Mouse %04x:%04x", le16_to_cpu(dev->descriptor.idVendor),le16_to_cpu(dev->descriptor.idProduct)); //則直接根據廠商id和產品id給name賦值 usb_make_path(dev, mouse->phys, sizeof(mouse->phys)); //設置設備路徑名 strlcat(mouse->phys, "/input0", sizeof(mouse->phys)); //追加/input0 input_dev->name = mouse->name; //輸入設備的名字設置成usb鼠標的名字 input_dev->phys = mouse->phys; //輸入設備的路徑設置成usb鼠標的路徑 usb_to_input_id(dev, &input_dev->id); //設置輸入設備的bustype,vendor,product,version input_dev->dev.parent = &intf->dev; //usb接口設備為輸入設備的父設備 input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL); //輸入事件類型按鍵+相對位移 input_dev->keybit[BIT_WORD(BTN_MOUSE)] = BIT_MASK(BTN_LEFT) | BIT_MASK(BTN_RIGHT) | BIT_MASK(BTN_MIDDLE); //按鍵類型 鼠標:左鍵,右鍵,中鍵 input_dev->relbit[0] = BIT_MASK(REL_X) | BIT_MASK(REL_Y); //相對位移x方向+y方向 input_dev->keybit[BIT_WORD(BTN_MOUSE)] |= BIT_MASK(BTN_SIDE) | BIT_MASK(BTN_EXTRA); //按鍵類型 鼠標:旁鍵,外部鍵 input_dev->relbit[0] |= BIT_MASK(REL_WHEEL); //相對位移 鼠標滾輪事件 input_set_drvdata(input_dev, mouse); //usb鼠標驅動文件作為輸入設備的設備文件的驅動數據 input_dev->open = usb_mouse_open; //設置輸入事件的打開方法 input_dev->close = usb_mouse_close; //設置輸入事件的關閉方法 usb_fill_int_urb(mouse->irq, dev, pipe, mouse->data,(maxp > 8 ? 8 : maxp),usb_mouse_irq, mouse, endpoint->bInterval); //填充中斷類型urb 指定了urb的回調函數是usb_mouse_irq mouse->irq->transfer_dma = mouse->data_dma;//dma數據緩沖區指向usb鼠標設備的data_dma成員 mouse->irq->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;//沒DMA映射 error = input_register_device(mouse->dev); if (error) goto fail3; usb_set_intfdata(intf, mouse); ////usb鼠標驅動文件作為usb接口設備的設備文件的驅動數據 return 0; fail3: usb_free_urb(mouse->irq); fail2: usb_free_coherent(dev, 8, mouse->data, mouse->data_dma); fail1: input_free_device(input_dev); kfree(mouse); return error; }
1.6 拔掉usb鼠標就會調用disconnect方法
static void usb_mouse_disconnect(struct usb_interface *intf) { struct usb_mouse *mouse = usb_get_intfdata (intf); //根據usb接口設備的設備文件的驅動數據,獲取usb鼠標設備 usb_set_intfdata(intf, NULL); //清空usb接口設備的設備文件的驅動數據 if (mouse) { usb_kill_urb(mouse->irq); //斷掉urb傳輸 input_unregister_device(mouse->dev); //注銷輸入設備 usb_free_urb(mouse->irq); //釋放urb usb_free_coherent(interface_to_usbdev(intf), 8, mouse->data, mouse->data_dma); //清除傳輸數據緩沖區 kfree(mouse); //釋放usb鼠標設備 } }
基本上disconnect只是probe的一個逆操作而已
經過probe過程,注冊了輸入設備則會在/dev/input/目錄下會產生對應的鼠標設備節點,應用程序可以打開該節點來控制usb鼠標設備
此時會調用usb_mouse_open方法
1.7打開鼠標
static int usb_mouse_open(struct input_dev *dev) { struct usb_mouse *mouse = input_get_drvdata(dev); //通過輸入設備獲取usb鼠標設備 mouse->irq->dev = mouse->usbdev; //設置urb設備對應的usb設備 if (usb_submit_urb(mouse->irq, GFP_KERNEL)) //提交urb return -EIO; return 0; }
通過urb提交之后,鼠標動作通過usb傳輸數據就會交由urb去處理了
1.8.urb數據傳輸
當操作鼠標的時候,會引起urb數據傳輸在數據傳輸之后會調用usb_mouse_irq
static void usb_mouse_irq(struct urb *urb) { struct usb_mouse *mouse = urb->context; //獲取usb鼠標設備 signed char *data = mouse->data; //數據傳輸緩沖區指針 struct input_dev *dev = mouse->dev; //輸入設備 int status; switch (urb->status) { //判斷urb傳輸的狀態 case 0: /* success */ //傳輸成功跳出switch break; case -ECONNRESET: /* unlink */ case -ENOENT: case -ESHUTDOWN: return; /* -EPIPE: should clear the halt */ default: /* error */ goto resubmit; } input_report_key(dev, BTN_LEFT, data[0] & 0x01); //右鍵 input_report_key(dev, BTN_RIGHT, data[0] & 0x02); //左鍵 input_report_key(dev, BTN_MIDDLE, data[0] & 0x04); //中鍵 input_report_key(dev, BTN_SIDE, data[0] & 0x08); //邊鍵 input_report_key(dev, BTN_EXTRA, data[0] & 0x10); //外部鍵 input_report_rel(dev, REL_X, data[1]); //相對x坐標位移 input_report_rel(dev, REL_Y, data[2]); //相對y坐標位移 input_report_rel(dev, REL_WHEEL, data[3]); //相對滾輪位移 input_sync(dev); //同步事件 resubmit: status = usb_submit_urb (urb, GFP_ATOMIC); //繼續提交urb if (status) err ("can't resubmit intr, %s-%s/input0, status %d",mouse->usbdev->bus->bus_name,mouse->usbdev->devpath, status); }
usb接口傳來的數據會保存在usb鼠標data指針成員指向的緩沖區中
這里可以看出usb鼠標傳輸的每次數據基本是4個字節
第0個字節的第1位表示右鍵,第2位表示左鍵,第3位表示中鍵,第4位表示邊鍵,第5為表示外部鍵
而第1個字節表示相對x坐標的位移,第2個字節表示相對y坐標的位移,第3個字節表示相對滾輪的位移
當輸入設備上報完usb接口接收來的數據后,需要調用input_sync同步事件消息,並調用usb_submit_urb提交urb
使其繼續監視處理usb鼠標設備傳遞的新數據.
應用程序要獲取鼠標操作信息可以打開對應的輸入設備節點,並通過輸入設備的讀接口,獲取到usb鼠標通過usb接口傳遞並交由輸入設備上報過來的數據
漏掉的函數
1.應用程序關閉鼠標設備
static void usb_mouse_close(struct input_dev *dev) { struct usb_mouse *mouse = input_get_drvdata(dev); //通過輸入設備獲取usb鼠標設備 usb_kill_urb(mouse->irq); //當關閉鼠標設備時候,需要斷掉urb傳輸 }
2.模塊移除調用的函數
module_exit(usb_mouse_exit);
static void __exit usb_mouse_exit(void) { usb_deregister(&usb_mouse_driver); //注銷掉usb鼠標設備 }
二、鍵盤
linux下的usb鍵盤驅動在/drivers/hid/usbhid/usbkbd.c中實現
1.加載初始化過程
1.1 模塊入口
module_init(usb_kbd_init);
1.2 初始化函數
static int __init usb_kbd_init(void) { int result = usb_register(&usb_kbd_driver); //注冊usb鍵盤 if (result == 0) printk(KERN_INFO KBUILD_MODNAME ": " DRIVER_VERSION ":"DRIVER_DESC "\n"); return result; }
1.3 初始化函數注冊了一個usb驅動usb_kbd_driver
static struct usb_driver usb_kbd_driver = { //usb鍵盤驅動 .name = "usbkbd", //驅動名 .probe = usb_kbd_probe, //匹配方法 .disconnect = usb_kbd_disconnect, //拔出方法 .id_table = usb_kbd_id_table, //支持設備id };
1.4 當插入鼠標時會根據usb_kbd_id_table去匹配創建usb設備
static struct usb_device_id usb_kbd_id_table [] = { { USB_INTERFACE_INFO(USB_INTERFACE_CLASS_HID, USB_INTERFACE_SUBCLASS_BOOT,USB_INTERFACE_PROTOCOL_KEYBOARD) }, { } /* Terminating entry */ };
它的匹配方式是接口id匹配.接口類USB_INTERFACE_CLASS_HID
usb插入枚舉時候會獲取usb鍵盤的接口類型,獲取其接口類信息,匹配成功的話會動態創建一個usb_device.
在分析probe和disconnect方法之前先介紹下驅動用來描述usb鍵盤對象的結構體usb_kbd
struct usb_kbd { struct input_dev *dev; //輸入設備 struct usb_device *usbdev; //usb設備 unsigned char old[8]; //舊的鍵盤按鍵數據 struct urb *irq, *led; //鍵盤urb,led urb unsigned char newleds; //新的led數據 char name[128]; //usb鍵盤設備名字 char phys[64]; //usb鍵盤設備路徑 unsigned char *new; //usb鍵盤按鍵 數據傳輸緩沖區指針 struct usb_ctrlrequest *cr; //setup數據包控制請求描述符 unsigned char *leds; //usb鍵盤led 數據傳輸緩沖區指針 dma_addr_t new_dma; //usb鍵盤按鍵DMA映射總線地址 dma_addr_t leds_dma; //usb鍵盤led DMA映射總線地址 };
usb鍵盤既包含usb設備(usb_device)的屬性也包含input輸入設備(input_dev)的屬性
1.5 匹配成功了就會調用probe方法
static int usb_kbd_probe(struct usb_interface *iface,const struct usb_device_id *id) { struct usb_device *dev = interface_to_usbdev(iface); //根據usb接口獲取動態創建的usb_device struct usb_host_interface *interface; struct usb_endpoint_descriptor *endpoint; struct usb_kbd *kbd; struct input_dev *input_dev; int i, pipe, maxp; int error = -ENOMEM; interface = iface->cur_altsetting; //獲取usb_host_interface if (interface->desc.bNumEndpoints != 1) //鍵盤的端點有且僅有1個控制端點 return -ENODEV; endpoint = &interface->endpoint[0].desc; //獲取端點描述符 if (!usb_endpoint_is_int_in(endpoint)) //判斷該端點是否中斷端點 return -ENODEV; //上面判斷了usb鍵盤的屬性,有且僅有1個控制端點(0號端點不算進來的) pipe = usb_rcvintpipe(dev, endpoint->bEndpointAddress); //設置端點為中斷輸入端點 maxp = usb_maxpacket(dev, pipe, usb_pipeout(pipe)); //獲取包數據最大值 kbd = kzalloc(sizeof(struct usb_kbd), GFP_KERNEL); //分配usb_kbd對象 input_dev = input_allocate_device(); //初始化輸入設備 if (!kbd || !input_dev) goto fail1; if (usb_kbd_alloc_mem(dev, kbd)) //分配usb鍵盤需要的內存 goto fail2; kbd->usbdev = dev; //設置usb鍵盤設備的usb設備對象 kbd->dev = input_dev; //設備usb鍵盤設備的input設備對象 if (dev->manufacturer) //枚舉時候有獲取到有效的廠商名 strlcpy(kbd->name, dev->manufacturer, sizeof(kbd->name)); //復制廠商名到name if (dev->product) { //枚舉時候有獲取到有效的產品名 if (dev->manufacturer) //如果也有廠商名 strlcat(kbd->name, " ", sizeof(kbd->name)); //則用空格將廠商名和產品名隔開 strlcat(kbd->name, dev->product, sizeof(kbd->name)); //追加產品名到name } if (!strlen(kbd->name)) //如果廠商和產品名都沒有 snprintf(kbd->name, sizeof(kbd->name),"USB HIDBP Keyboard %04x:%04x", le16_to_cpu(dev->descriptor.idVendor),le16_to_cpu(dev->descriptor.idProduct)); //則直接根據廠商id和產品id給name賦值 usb_make_path(dev, kbd->phys, sizeof(kbd->phys)); //設置設備路徑名 strlcat(kbd->phys, "/input0", sizeof(kbd->phys)); //追加/input0 input_dev->name = kbd->name; //輸入設備的名字設置成usb鍵盤的名字 input_dev->phys = kbd->phys; //輸入設備的路徑設置成usb鍵盤的路徑 usb_to_input_id(dev, &input_dev->id); //設置輸入設備的bustype,vendor,product,version input_dev->dev.parent = &iface->dev; //usb接口設備為輸入設備的父設備 input_set_drvdata(input_dev, kbd); //usb鍵盤驅動文件作為輸入設備的設備文件的驅動數據 input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_LED) | BIT_MASK(EV_REP); //輸入事件類型 按鍵+led+重復 input_dev->ledbit[0] = BIT_MASK(LED_NUML) | BIT_MASK(LED_CAPSL) | BIT_MASK(LED_SCROLLL) | BIT_MASK(LED_COMPOSE) | BIT_MASK(LED_KANA); //鍵盤led事件:小鍵盤,大小寫,滾動鎖定,組合鍵,KANA for (i = 0; i < 255; i++) set_bit(usb_kbd_keycode[i], input_dev->keybit); clear_bit(0, input_dev->keybit); //清除無效的0位 //鍵盤按鍵事件:遍歷全局usb_kbd_keycode數組設置 input_dev->event = usb_kbd_event; //設置輸入事件的event方法 input_dev->open = usb_kbd_open; //設置輸入事件的open方法 input_dev->close = usb_kbd_close; //設置輸入事件的close方法 usb_fill_int_urb(kbd->irq, dev, pipe,kbd->new, (maxp > 8 ? 8 : maxp),usb_kbd_irq, kbd, endpoint->bInterval); //填充中斷類型urb 指定了urb的回調函數是usb_kbd_irq kbd->irq->transfer_dma = kbd->new_dma; //usb鍵盤按鍵設備DMA映射總線地址 kbd->irq->transfer_flags |= URB_NO_TRANSFER_DMA_MAP; //沒DMA映射 //設置usb setup傳輸數據包控制請求結構體 kbd->cr->bRequestType = USB_TYPE_CLASS | USB_RECIP_INTERFACE; kbd->cr->bRequest = 0x09;//SET_IDLE? kbd->cr->wValue = cpu_to_le16(0x200); kbd->cr->wIndex = cpu_to_le16(interface->desc.bInterfaceNumber); kbd->cr->wLength = cpu_to_le16(1); usb_fill_control_urb(kbd->led, dev, usb_sndctrlpipe(dev, 0),(void *) kbd->cr, kbd->leds, 1,usb_kbd_led, kbd); //設置為控制輸出端點,填充控制類型urb,回調函數usb_kbd_led kbd->led->transfer_dma = kbd->leds_dma; //usb鍵盤led設備DMA映射總線地址 kbd->led->transfer_flags |= URB_NO_TRANSFER_DMA_MAP; //沒DMA映射 error = input_register_device(kbd->dev); //注冊輸入設備 if (error) goto fail2; usb_set_intfdata(iface, kbd); //usb鍵盤驅動文件作為usb接口設備的設備文件的驅動數據 device_set_wakeup_enable(&dev->dev, 1); //使能系統喚醒 return 0; fail2: usb_kbd_free_mem(dev, kbd); //分配失敗則釋放相關內存 fail1: input_free_device(input_dev); //釋放輸入設備 kfree(kbd); //釋放usb_kbd return error; }
probe方法中調用的內存分配釋放函數
分配內存
static int usb_kbd_alloc_mem(struct usb_device *dev, struct usb_kbd *kbd) { if (!(kbd->irq = usb_alloc_urb(0, GFP_KERNEL))) //分配按鍵urb return -1; if (!(kbd->led = usb_alloc_urb(0, GFP_KERNEL))) //分配led燈urb return -1; if (!(kbd->new = usb_alloc_coherent(dev, 8, GFP_ATOMIC, &kbd->new_dma))) //分配初始化usb鍵盤數據緩沖區內存(默認8位數據) return -1; if (!(kbd->cr = kmalloc(sizeof(struct usb_ctrlrequest), GFP_KERNEL))) //分配setup包的控制請求描述符 return -1; if (!(kbd->leds = usb_alloc_coherent(dev, 1, GFP_ATOMIC, &kbd->leds_dma))) //分配初始化usb鍵盤led數據緩沖區內存 return -1; return 0; }
釋放內存
static void usb_kbd_free_mem(struct usb_device *dev, struct usb_kbd *kbd) { usb_free_urb(kbd->irq); //釋放鍵盤按鍵urb usb_free_urb(kbd->led); //釋放鍵盤led urb usb_free_coherent(dev, 8, kbd->new, kbd->new_dma); //釋放usb鍵盤數據緩沖區 kfree(kbd->cr); //釋放setup包的控制請求描述符 usb_free_coherent(dev, 1, kbd->leds, kbd->leds_dma); //釋放urb鍵盤led數據緩沖區內存 }
配置用到的全局鍵值數組
static const unsigned char usb_kbd_keycode[256] = { //鍵值 0, 0, 0, 0, 30, 48, 46, 32, 18, 33, 34, 35, 23, 36, 37, 38, 50, 49, 24, 25, 16, 19, 31, 20, 22, 47, 17, 45, 21, 44, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 28, 1, 14, 15, 57, 12, 13, 26, 27, 43, 43, 39, 40, 41, 51, 52, 53, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 87, 88, 99, 70,119,110,102,104,111,107,109,106, 105,108,103, 69, 98, 55, 74, 78, 96, 79, 80, 81, 75, 76, 77, 71, 72, 73, 82, 83, 86,127,116,117,183,184,185,186,187,188,189,190, 191,192,193,194,134,138,130,132,128,129,131,137,133,135,136,113, 115,114, 0, 0, 0,121, 0, 89, 93,124, 92, 94, 95, 0, 0, 0, 122,123, 90, 91, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 42, 56,125, 97, 54,100,126,164,166,165,163,161,115,114,113, 150,158,159,128,136,177,178,176,142,152,173,140 };
1.6 拔掉usb鼠標就會調用disconnect方法
static void usb_kbd_disconnect(struct usb_interface *intf) { struct usb_kbd *kbd = usb_get_intfdata (intf); //根據usb接口設備的設備文件的驅動數據,獲取usb鍵盤設備 usb_set_intfdata(intf, NULL); //清空usb接口設備的設備文件的驅動數據 if (kbd) { usb_kill_urb(kbd->irq); //斷掉urb傳輸 input_unregister_device(kbd->dev); //注銷輸入設備 usb_kbd_free_mem(interface_to_usbdev(intf), kbd); //釋放usb鍵盤需要的內存 kfree(kbd); //釋放usb鍵盤設備 } }
基本上disconnect只是probe的一個逆操作而已
經過probe過程,注冊了輸入設備則會在/dev/input/目錄下會產生對應的鍵盤設備節點,應用程序可以打開該節點來控制usb鍵盤設備
此時會調用usb_kbd_open方法
1.7打開鍵盤
static int usb_kbd_open(struct input_dev *dev) { struct usb_kbd *kbd = input_get_drvdata(dev); //通過輸入設備獲取usb鍵盤設備 kbd->irq->dev = kbd->usbdev; //usb鍵盤按鍵urb捆綁usb設備 if (usb_submit_urb(kbd->irq, GFP_KERNEL)) //提交usb鍵盤按鍵urb return -EIO; return 0; }
關閉鍵盤調用usb_kbd_close
static void usb_kbd_close(struct input_dev *dev) { struct usb_kbd *kbd = input_get_drvdata(dev); //通過輸入設備獲取usb鍵盤設備 usb_kill_urb(kbd->irq); //斷開usb鍵盤按鍵urb }
通過urb提交之后,鍵盤動作通過usb傳輸數據就會交由urb去處理了
1.8.urb數據傳輸
static void usb_kbd_irq(struct urb *urb) { struct usb_kbd *kbd = urb->context; //獲取usb鍵盤設備 int i; switch (urb->status) { //判斷urb傳輸的狀態 case 0: /* success */ //傳輸成功跳出switch break; case -ECONNRESET: /* unlink */ case -ENOENT: case -ESHUTDOWN: return; /* -EPIPE: should clear the halt */ default: /* error */ goto resubmit; } //L-ctrl,L-shift,L-alt,L-gui,R-ctrl,R-shift,R-alt,R-gui for (i = 0; i < 8; i++) //(224~231)判斷新按下的是否組合鍵 input_report_key(kbd->dev, usb_kbd_keycode[i + 224], (kbd->new[0] >> i) & 1); //組合鍵 //memscan(kbd->new + 2, kbd->old[i], 6)表示從kbd->new[2]掃描6個單位到kbd->new[7], //查找kbd->old[i]一樣的字符,返回掃描到的單位地址"==kbd->new+8"表示沒找到 //鍵盤掃描碼0-No Event 1-Overrun Error 2-POST Fail 3-ErrorUndefined所以kbd->old[i] > 3 //鍵值usb_kbd_keycode[i]和掃描碼new[i]/old[i]要區分好別亂了 //鍵盤掃描碼和數據格式見函數下面圖片 for (i = 2; i < 8; i++) { //新數據中沒有查找到舊數據一樣的碼值--表示新的按鍵按下,舊的按鍵釋放 if (kbd->old[i] > 3 && memscan(kbd->new + 2, kbd->old[i], 6) == kbd->new + 8) { if (usb_kbd_keycode[kbd->old[i]]) //松開的按鍵是正常的按鍵 input_report_key(kbd->dev, usb_kbd_keycode[kbd->old[i]], 0); //上報釋放按鍵事件 else dev_info(&urb->dev->dev,"Unknown key (scancode %#x) released.\n", kbd->old[i]); } //舊數據中沒有查找到新數據一樣的碼值--表示新的按鍵按下,就的按鍵按下 if (kbd->new[i] > 3 && memscan(kbd->old + 2, kbd->new[i], 6) == kbd->old + 8) { if (usb_kbd_keycode[kbd->new[i]]) //按下的按鍵是正常的按鍵 input_report_key(kbd->dev, usb_kbd_keycode[kbd->new[i]], 1); //上報按下按鍵事件 else dev_info(&urb->dev->dev,"Unknown key (scancode %#x) released.\n", kbd->new[i]); } } //數據的第2~7字節用於存放鍵碼,分別可以存放6個,也就是可以支持同時6個按鍵按下 //如果一直按住鍵盤的某個按鍵,則usb接收到的數據會都是一樣的也就是kbd->old==kbd->new,則按下的時候會上報按下事件,一直按着的時候不會繼續上報按下或釋放按鍵 //若有新的按鍵按下,則所有的kdb->old的值可以在kdb->new中找到,而kdb->new中代表新按鍵鍵碼的值在kdb->old中會找不到,所以觸發第二個if條件成立,上報按下按鍵事件 //若之前的按鍵松開,則所有的kdb->new的值可以在kdb->old中找到,而kdb->old中代表舊按鍵鍵碼的值在kdb->new中會找不到,所以觸發第一個if條件成立,上報釋放按鍵事件 input_sync(kbd->dev); //同步事件 memcpy(kbd->old, kbd->new, 8); //新的鍵值存放在舊的鍵值 resubmit: i = usb_submit_urb (urb, GFP_ATOMIC); //提交urb if (i) err_hid ("can't resubmit intr, %s-%s/input0, status %d",kbd->usbdev->bus->bus_name,kbd->usbdev->devpath, i); }
Usage |
Usage |
|
Ref:typical |
|
|
|
|
||
0 |
00 |
Reserved (no event indicated) 9 |
N/A |
Ö |
Ö |
Ö |
84/101/104 |
||
1 |
01 |
Keyboard ErrorRollOver9 |
N/A |
Ö |
Ö |
Ö |
84/101/104 |
||
2 |
02 |
Keyboard POSTFail9 |
N/A |
Ö |
Ö |
Ö |
84/101/104 |
||
3 |
03 |
Keyboard ErrorUndefined9 |
N/A |
Ö |
Ö |
Ö |
84/101/104 |
||
4 |
04 |
Keyboard a and A4 |
31 |
Ö |
Ö |
Ö |
84/101/104 |
||
5 |
05 |
Keyboard b and B |
50 |
Ö |
Ö |
Ö |
84/101/104 |
||
6 |
06 |
Keyboard c and C4 |
48 |
Ö |
Ö |
Ö |
84/101/104 |
||
7 |
07 |
Keyboard d and D |
33 |
Ö |
Ö |
Ö |
84/101/104 |
||
8 |
08 |
Keyboard e and E |
19 |
Ö |
Ö |
Ö |
84/101/104 |
||
9 |
09 |
Keyboard f and F |
34 |
Ö |
Ö |
Ö |
84/101/104 |
||
10 |
0A |
Keyboard g and G |
35 |
Ö |
Ö |
Ö |
84/101/104 |
||
11 |
0B |
Keyboard h and H |
36 |
Ö |
Ö |
Ö |
84/101/104 |
||
12 |
0C |
Keyboard i and I |
24 |
Ö |
Ö |
Ö |
84/101/104 |
||
13 |
0D |
Keyboard j and J |
37 |
Ö |
Ö |
Ö |
84/101/104 |
||
14 |
0E |
Keyboard k and K |
38 |
Ö |
Ö |
Ö |
84/101/104 |
||
15 |
0F |
Keyboard l and L |
39 |
Ö |
Ö |
Ö |
84/101/104 |
||
16 |
10 |
Keyboard m and M4 |
52 |
Ö |
Ö |
Ö |
84/101/104 |
||
17 |
11 |
Keyboard n and N |
51 |
Ö |
Ö |
Ö |
84/101/104 |
||
18 |
12 |
Keyboard o and O4 |
25 |
Ö |
Ö |
Ö |
84/101/104 |
||
19 |
13 |
Keyboard p and P4 |
26 |
Ö |
Ö |
Ö |
84/101/104 |
||
20 |
14 |
Keyboard q and Q4 |
17 |
Ö |
Ö |
Ö |
84/101/104 |
||
21 |
15 |
Keyboard r and R |
20 |
Ö |
Ö |
Ö |
84/101/104 |
||
22 |
16 |
Keyboard s and S4 |
32 |
Ö |
Ö |
Ö |
84/101/104 |
||
23 |
17 |
Keyboard t and T |
21 |
Ö |
Ö |
Ö |
84/101/104 |
||
24 |
18 |
Keyboard u and U |
23 |
Ö |
Ö |
Ö |
84/101/104 |
||
25 |
19 |
Keyboard v and V |
49 |
Ö |
Ö |
Ö |
84/101/104 |
||
26 |
1A |
Keyboard w and W4 |
18 |
Ö |
Ö |
Ö |
84/101/104 |
||
27 |
1B |
Keyboard x and X4 |
47 |
Ö |
Ö |
Ö |
84/101/104 |
||
28 |
1C |
Keyboard y and Y4 |
22 |
Ö |
Ö |
Ö |
84/101/104 |
||
29 |
1D |
Keyboard z and Z4 |
46 |
Ö |
Ö |
Ö |
84/101/104 |
||
30 |
1E |
Keyboard 1 and ! 4 |
2 |
Ö |
Ö |
Ö |
84/101/104 |
||
31 |
1F |
Keyboard 2 and @4 |
3 |
Ö |
Ö |
Ö |
84/101/104 |
||
32 |
20 |
Keyboard 3 and #4 |
4 |
Ö |
Ö |
Ö |
84/101/104 |
||
33 |
21 |
Keyboard 4 and $4 |
5 |
Ö |
Ö |
Ö |
84/101/104 |
||
34 |
22 |
Keyboard 5 and %4 |
6 |
Ö |
Ö |
Ö |
84/101/104 |
||
35 |
23 |
Keyboard 6 and ^4 |
7 |
Ö |
Ö |
Ö |
84/101/104 |
||
36 |
24 |
Keyboard 7 and &4 |
8 |
Ö |
Ö |
Ö |
84/101/104 |
||
37 |
25 |
Keyboard 8 and *4 |
9 |
Ö |
Ö |
Ö |
84/101/104 |
||
38 |
26 |
Keyboard 9 and (4 |
10 |
Ö |
Ö |
Ö |
84/101/104 |
||
39 |
27 |
Keyboard 0 and ) 4 |
11 |
Ö |
Ö |
Ö |
84/101/104 |
||
40 |
28 |
Keyboard Return(ENTER) 5 |
43 |
Ö |
Ö |
Ö |
84/101/104 |
||
41 |
29 |
Keyboard ESCAPE |
110 |
Ö |
Ö |
Ö |
84/101/104 |
||
42 |
2A |
Keyboard DELETE |
15 |
Ö |
Ö |
Ö |
84/101/104 |
||
43 |
2B |
Keyboard Tab |
16 |
Ö |
Ö |
Ö |
84/101/104 |
||
44 |
2C |
Keyboard Spacebar |
61 |
Ö |
Ö |
Ö |
84/101/104 |
||
45 |
2D |
Keyboard - and (underscore) 4 |
12 |
Ö |
Ö |
Ö |
84/101/104 |
||
46 |
2E |
Keyboard = and+4 |
13 |
Ö |
Ö |
Ö |
84/101/104 |
||
47 |
2F |
Keyboard [ and {4 |
27 |
Ö |
Ö |
Ö |
84/101/104 |
||
48 |
30 |
Keyboard ] and }4 |
28 |
Ö |
Ö |
Ö |
84/101/104 |
||
49 |
31 |
Keyboard \ and | |
29 |
Ö |
Ö |
Ö |
84/101/104 |
||
50 |
32 |
Keyboard Non-US# and ~2 |
42 |
Ö |
Ö |
Ö |
84/101/104 |
||
51 |
33 |
Keyboard 4 |
40 |
Ö |
Ö |
Ö |
84/101/104 |
||
52 |
34 |
Keyboard ‘ and “4 |
41 |
Ö |
Ö |
Ö |
84/101/104 |
||
53 |
35 |
Keyboard Grave Accent and Tilde4 |
1 |
Ö |
Ö |
Ö |
84/101/104 |
||
54 |
36 |
Keyboard , and <4 |
53 |
Ö |
Ö |
Ö |
84/101/104 |
||
55 |
37 |
Keyboard . and >4 |
54 |
Ö |
Ö |
Ö |
84/101/104 |
||
56 |
38 |
Keyboard / and ? 4 |
55 |
Ö |
Ö |
Ö |
84/101/104 |
||
57 |
39 |
Keyboard CapsLock11 |
30 |
Ö |
Ö |
Ö |
84/101/104 |
||
58 |
3A |
Keyboard F1 |
112 |
Ö |
Ö |
Ö |
84/101/104 |
||
59 |
3B |
Keyboard F2 |
113 |
Ö |
Ö |
Ö |
84/101/104 |
||
60 |
3C |
Keyboard F3 |
114 |
Ö |
Ö |
Ö |
84/101/104 |
||
61 |
3D |
Keyboard F4 |
115 |
Ö |
Ö |
Ö |
84/101/104 |
||
62 |
3E |
Keyboard F5 |
116 |
Ö |
Ö |
Ö |
84/101/104 |
||
63 |
3F |
Keyboard F6 |
117 |
Ö |
Ö |
Ö |
84/101/104 |
||
64 |
40 |
Keyboard F7 |
118 |
Ö |
Ö |
Ö |
84/101/104 |
||
65 |
41 |
Keyboard F8 |
119 |
Ö |
Ö |
Ö |
84/101/104 |
||
66 |
42 |
Keyboard F9 |
120 |
Ö |
Ö |
Ö |
84/101/104 |
||
67 |
43 |
Keyboard F10 |
121 |
Ö |
Ö |
Ö |
84/101/104 |
||
68 |
44 |
Keyboard F11 |
122 |
Ö |
Ö |
Ö |
101/104 |
||
69 |
45 |
Keyboard F12 |
123 |
Ö |
Ö |
Ö |
101/104 |
||
70 |
46 |
Keyboard PrintScreen1 |
124 |
Ö |
Ö |
Ö |
101/104 |
||
71 |
47 |
Keyboard ScrollLock11 |
125 |
Ö |
Ö |
Ö |
84/101/104 |
||
72 |
48 |
Keyboard Pause1 |
126 |
Ö |
Ö |
Ö |
101/104 |
||
73 |
49 |
Keyboard Insert1 |
75 |
Ö |
Ö |
Ö |
101/104 |
||
74 |
4A |
Keyboard Home1 |
80 |
Ö |
Ö |
Ö |
101/104 |
||
75 |
4B |
Keyboard PageUp1 |
85 |
Ö |
Ö |
Ö |
101/104 |
||
76 |
4C |
Keyboard Delete Forward1 |
76 |
Ö |
Ö |
Ö |
101/104 |
||
77 |
4D |
Keyboard End1 |
81 |
Ö |
Ö |
Ö |
101/104 |
||
78 |
4E |
Keyboard PageDown1 |
86 |
Ö |
Ö |
Ö |
101/104 |
||
79 |
4F |
Keyboard RightArrow1 |
89 |
Ö |
Ö |
Ö |
101/104 |
||
80 |
50 |
Keyboard LeftArrow1 |
79 |
Ö |
Ö |
Ö |
101/104 |
||
81 |
51 |
Keyboard DownArrow1 |
84 |
Ö |
Ö |
Ö |
101/104 |
||
82 |
52 |
Keyboard UpArrow1 |
83 |
Ö |
Ö |
Ö |
101/104 |
||
83 |
53 |
Keypad NumLock and Clear11 |
90 |
Ö |
Ö |
Ö |
101/104 |
||
84 |
54 |
Keypad /1 |
95 |
Ö |
Ö |
Ö |
101/104 |
||
85 |
55 |
Keypad * |
100 |
Ö |
Ö |
Ö |
84/101/104 |
||
86 |
56 |
Keypad - |
105 |
Ö |
Ö |
Ö |
84/101/104 |
||
87 |
57 |
Keypad + |
106 |
Ö |
Ö |
Ö |
84/101/104 |
||
88 |
58 |
Keypad ENTER5 |
108 |
Ö |
Ö |
Ö |
101/104 |
||
89 |
59 |
Keypad 1 and End |
93 |
Ö |
Ö |
Ö |
84/101/104 |
||
90 |
5A |
Keypad 2 and Down Arrow |
98 |
Ö |
Ö |
Ö |
84/101/104 |
||
91 |
5B |
Keypad 3 and PageDn |
103 |
Ö |
Ö |
Ö |
84/101/104 |
||
92 |
5C |
Keypad 4 and Left Arrow |
92 |
Ö |
Ö |
Ö |
84/101/104 |
||
93 |
5D |
Keypad 5 |
97 |
Ö |
Ö |
Ö |
84/101/104 |
||
94 |
5E |
Keypad 6 and Righ tArrow |
102 |
Ö |
Ö |
Ö |
84/101/104 |
||
95 |
5F |
Keypad 7 and Home |
91 |
Ö |
Ö |
Ö |
84/101/104 |
||
96 |
60 |
Keypad 8 and Up Arrow |
96 |
Ö |
Ö |
Ö |
84/101/104 |
||
97 |
61 |
Keypad 9 and PageUp |
101 |
Ö |
Ö |
Ö |
84/101/104 |
||
98 |
62 |
Keypad 0 and Insert |
99 |
Ö |
Ö |
Ö |
84/101/104 |
||
99 |
63 |
Keypad . and Delete |
104 |
Ö |
Ö |
Ö |
84/101/104 |
||
100 |
64 |
Keyboard Non-US\ and |3;6 |
45 |
Ö |
Ö |
Ö |
84/101/104 |
||
101 |
65 |
Keyboard Application10 |
129 |
Ö |
Ö |
104 |
|||
102 |
66 |
Keyboard Power9 |
Ö |
Ö |
|||||
103 |
67 |
Keypad = |
Ö |
||||||
104 |
68 |
Keyboard F13 |
Ö |
||||||
105 |
69 |
Keyboard F14 |
Ö |
||||||
106 |
6A |
Keyboard F15 |
Ö |
||||||
107 |
6B |
Keyboard F16 |
|||||||
108 |
6C |
Keyboard F17 |
|||||||
109 |
6D |
Keyboard F18 |
|||||||
110 |
6E |
Keyboard F19 |
|||||||
111 |
6F |
Keyboard F20 |
|||||||
112 |
70 |
Keyboard F21 |
|||||||
113 |
71 |
Keyboard F22 |
|||||||
114 |
72 |
Keyboard F23 |
|||||||
115 |
73 |
Keyboard F24 |
|||||||
116 |
74 |
Keyboard Execute |
Ö |
||||||
117 |
75 |
Keyboard Help |
Ö |
||||||
118 |
76 |
Keyboard Menu |
Ö |
||||||
119 |
77 |
Keyboard Select |
Ö |
||||||
120 |
78 |
Keyboard Stop |
Ö |
||||||
121 |
79 |
Keyboard Again |
Ö |
||||||
122 |
7A |
Keyboard Undo |
Ö |
||||||
123 |
7B |
Keyboard Cut |
Ö |
||||||
124 |
7C |
Keyboard Copy |
Ö |
||||||
125 |
7D |
Keyboard Paste |
Ö |
||||||
126 |
7E |
Keyboard Find |
Ö |
||||||
127 |
7F |
Keyboard Mute |
Ö |
||||||
128 |
80 |
Keyboard Volume Up |
Ö |
||||||
129 |
81 |
Keyboard Volume Down |
Ö |
||||||
130 |
82 |
Keyboard Locking Caps Lock12 |
Ö |
||||||
131 |
83 |
Keyboard Locking Num Lock12 |
Ö |
||||||
132 |
84 |
Keyboard Locking Scroll |
Ö |
||||||
Lock 12 |
|||||||||
133 |
85 |
Keypad Comma |
|||||||
134 |
86 |
Keypad Equal Sign |
|||||||
135 |
87 |
Keyboard Kanji115 |
|||||||
136 |
88 |
Keyboard Kanji216 |
|||||||
137 |
89 |
Keyboard Kanji317 |
|||||||
138 |
8A |
Keyboard Kanji418 |
|||||||
139 |
8B |
Keyboard Kanji519 |
|||||||
140 |
8C |
Keyboard Kanji620 |
|||||||
141 |
8D |
Keyboard Kanji721 |
|||||||
142 |
8E |
Keyboard Kanji822 |
|||||||
143 |
8F |
Keyboard Kanji922 |
|||||||
144 |
90 |
Keyboard LANG18 |
|||||||
145 |
91 |
Keyboard LANG28 |
|||||||
146 |
92 |
Keyboard LANG38 |
|||||||
147 |
93 |
Keyboard LANG48 |
|||||||
148 |
94 |
Keyboard LANG58 |
|||||||
149 |
95 |
Keyboard LANG68 |
|||||||
150 |
96 |
Keyboard LANG78 |
|||||||
151 |
97 |
Keyboard LANG88 |
|||||||
152 |
98 |
Keyboard LANG98 |
|||||||
153 |
99 |
Keyboard AlternateErase7 |
|||||||
154 |
9A |
Keyboard SysReq/Attenti1 |
|||||||
155 |
9B |
Keyboard Cancel |
|||||||
156 |
9C |
Keyboard Clear |
|||||||
157 |
9D |
Keyboard Prior |
|||||||
158 |
9E |
Keyboard Return |
|||||||
159 |
9F |
Keyboard Separator |
|||||||
160 |
A0 |
Keyboard Out |
|||||||
161 |
A1 |
Keyboard Oper |
|||||||
162 |
A2 |
Keyboard Clear/Again |
|||||||
163 |
A3 |
Keyboard CrSel/Props |
|||||||
164 |
A4 |
Keyboard ExSel |
|||||||
165-223 |
A5-DF |
Reserved |
|||||||
224 |
E0 |
Keyboard LeftControl |
58 |
Ö |
Ö |
Ö |
84/101/104 |
||
225 |
E1 |
Keyboard LeftShift |
44 |
Ö |
Ö |
Ö |
84/101/104 |
||
226 |
E2 |
Keyboard LeftAlt |
60 |
Ö |
Ö |
Ö |
84/101/104 |
||
227 |
E3 |
Keyboard Left GUI10;23 |
127 |
Ö |
Ö |
Ö |
104 |
||
228 |
E4 |
Keyboard RightControl |
64 |
Ö |
Ö |
Ö |
101/104 |
||
229 |
E5 |
Keyboard RightShift |
57 |
Ö |
Ö |
Ö |
84/101/104 |
||
230 |
E6 |
Keyboard RightAlt |
62 |
Ö |
Ö |
Ö |
101/104 |
||
231 |
E7 |
Keyboard Right GUI10;24 |
128 |
Ö |
Ö |
Ö |
104 |
||
232-255 |
E8-FF |
Reserved |
1.9 usb鍵盤的led指示燈
當按下小鍵盤,大小寫,滾動鎖定,組合鍵,KANA控制按鍵的時候,usb鍵盤按鍵urb會處理usb數據並上報數據給輸入子系統處理
輸入子系統對鍵值為小鍵盤,大小寫,滾動鎖定,組合鍵,KANA的事件做處理,處理后會調用輸入設備的event方法也就是usb_kbd_event
static int usb_kbd_event(struct input_dev *dev, unsigned int type,unsigned int code, int value) { struct usb_kbd *kbd = input_get_drvdata(dev); //通過輸入設備獲取usb鍵盤設備 if (type != EV_LED) return -1; kbd->newleds = (!!test_bit(LED_KANA,dev->led) << 3)|(!!test_bit(LED_COMPOSE, dev->led) << 3)| (!!test_bit(LED_SCROLLL,dev->led) << 2)|(!!test_bit(LED_CAPSL,dev->led) << 1)|(!!test_bit(LED_NUML,dev->led)); //判斷是否有 小鍵盤,大小寫,滾動鎖定,組合鍵,KANA事件 if (kbd->led->status == -EINPROGRESS) return 0; if (*(kbd->leds) == kbd->newleds) //比較新舊指示燈狀態,跟目前狀態一致,則返回 return 0; *(kbd->leds) = kbd->newleds; //填充usb鍵盤led數據傳輸緩沖區 kbd->led->dev = kbd->usbdev; //捆綁usb設備 if (usb_submit_urb(kbd->led, GFP_ATOMIC)) //跟目前狀態不一致,則提交usb鍵盤led urb 會通過控制輸出端口發送setup包設置led燈狀態 err_hid("usb_submit_urb(leds) failed"); return 0; }
usb鍵盤led燈urb的回調函數
static void usb_kbd_led(struct urb *urb) { struct usb_kbd *kbd = urb->context; //通過urb獲取usb鍵盤設備 if (urb->status) dev_warn(&urb->dev->dev, "led urb status %d received\n",urb->status); if (*(kbd->leds) == kbd->newleds) //比較新舊指示燈狀態,跟目前狀態一致,則返回 return; *(kbd->leds) = kbd->newleds; //填充usb鍵盤led數據傳輸緩沖區 kbd->led->dev = kbd->usbdev; //捆綁usb設備 if (usb_submit_urb(kbd->led, GFP_ATOMIC)) //跟目前狀態不一致,提交usb鍵盤led urb 會通過控制輸出端口發送setup包設置led燈狀態 err_hid("usb_submit_urb(leds) failed"); }
urb會發送setup包,Set_Report請求包通過控制端點0,緊接着是個2字節的數據輸出包,第一個字節對應報告id,第二個字節是led數據信息(上圖)
2.0 后話 關於usb_kbd_event函數調用的流程
首先定義了一個鍵盤任務,任務會循環執行kbd_bh函數
這里定義的時候是禁用了,在后面的執行的kbd_init函數中會使能,和調度keyboard_tasklet任務
DECLARE_TASKLET_DISABLED(keyboard_tasklet, kbd_bh, 0); //創建keyboard_tasklet執行kbd_bh
kbd_bh函數獲取通過getleds函數獲取led狀態標志,然后最終會調用kbd_update_leds_helper函數
static void kbd_bh(unsigned long dummy) { unsigned char leds = getleds(); //獲取led狀態標志 if (leds != ledstate) { input_handler_for_each_handle(&kbd_handler, &leds,kbd_update_leds_helper); //會調用kbd_update_leds_helper ledstate = leds; } }
getleds函數獲取kbd->ledflagstate這個值,處理並返回.
static inline unsigned char getleds(void) { struct kbd_struct *kbd = kbd_table + fg_console; unsigned char leds; int i; if (kbd->ledmode == LED_SHOW_IOCTL) return ledioctl; leds = kbd->ledflagstate; //獲取led標志狀態 if (kbd->ledmode == LED_SHOW_MEM) { for (i = 0; i < 3; i++) if (ledptrs[i].valid) { if (*ledptrs[i].addr & ledptrs[i].mask) leds |= (1 << i); else leds &= ~(1 << i); } } return leds; }
ldeflagstate的值可以由以下三個函數來設置
static inline void set_vc_kbd_led(struct kbd_struct * kbd, int flag) { kbd->ledflagstate |= 1 << flag; } static inline void clr_vc_kbd_led(struct kbd_struct * kbd, int flag) { kbd->ledflagstate &= ~(1 << flag); } static inline void chg_vc_kbd_led(struct kbd_struct * kbd, int flag) { kbd->ledflagstate ^= 1 << flag; }
而這三個函數的調用情況如下,鍵盤按鍵處理事件
fn_caps_on >>> set_vc_kbd_led(kbd, VC_CAPSLOCK); //大小寫led k_shift >>> clr_vc_kbd_led(kbd, VC_CAPSLOCK); //大小寫led fn_caps_toggle >>> chg_vc_kbd_led(kbd, VC_CAPSLOCK); //大小寫led fn_bare_num >>> chg_vc_kbd_led(kbd, VC_NUMLOCK); //小鍵盤led con_stop >>> set_vc_kbd_led(kbd_table + console_num, VC_SCROLLOCK); //滾輪鎖定led con_start >>> clr_vc_kbd_led(kbd_table + console_num, VC_SCROLLOCK); //滾輪鎖定led
獲取led狀態標志后,調用kbd_update_leds_helper函數,上報led事件
static int kbd_update_leds_helper(struct input_handle *handle, void *data) { unsigned char leds = *(unsigned char *)data; if (test_bit(EV_LED, handle->dev->evbit)) { input_inject_event(handle, EV_LED, LED_SCROLLL, !!(leds & 0x01)); //上報滾輪鎖定事件 input_inject_event(handle, EV_LED, LED_NUML, !!(leds & 0x02)); //上報數字小鍵盤事件 input_inject_event(handle, EV_LED, LED_CAPSL, !!(leds & 0x04)); //上報大小寫事件 input_inject_event(handle, EV_SYN, SYN_REPORT, 0); //同步事件 } return 0; }
調用input_inject_event上報led事件,最終調用input_handle_event函數
void input_inject_event(struct input_handle *handle,unsigned int type, unsigned int code, int value) { struct input_dev *dev = handle->dev; struct input_handle *grab; unsigned long flags; if (is_event_supported(type, dev->evbit, EV_MAX)) { spin_lock_irqsave(&dev->event_lock, flags); rcu_read_lock(); grab = rcu_dereference(dev->grab); if (!grab || grab == handle) input_handle_event(dev, handle->handler,type, code, value); //調用input_handle_event函數 rcu_read_unlock(); spin_unlock_irqrestore(&dev->event_lock, flags); } } EXPORT_SYMBOL(input_inject_event);
input_handle_event函數處理各種事件分支,最終就會調用到input設備的event方法(usb_kbd_event)
static void input_handle_event(struct input_dev *dev,struct input_handler *src_handler,unsigned int type, unsigned int code, int value) { int disposition = INPUT_IGNORE_EVENT; switch (type) { case EV_SYN: //同步事件 switch (code) { case SYN_CONFIG: disposition = INPUT_PASS_TO_ALL; break; case SYN_REPORT: //led同步事件分支 if (!dev->sync) { dev->sync = true; disposition = INPUT_PASS_TO_HANDLERS; } break; case SYN_MT_REPORT: dev->sync = false; disposition = INPUT_PASS_TO_HANDLERS; break; } break; case EV_KEY: if (is_event_supported(code, dev->keybit, KEY_MAX) &&!!test_bit(code, dev->key) != value) { if (value != 2) { __change_bit(code, dev->key); if (value) input_start_autorepeat(dev, code); else input_stop_autorepeat(dev); } disposition = INPUT_PASS_TO_HANDLERS; } break; case EV_SW: if (is_event_supported(code, dev->swbit, SW_MAX) && !!test_bit(code, dev->sw) != value) { __change_bit(code, dev->sw); disposition = INPUT_PASS_TO_HANDLERS; } break; case EV_ABS: if (is_event_supported(code, dev->absbit, ABS_MAX)) disposition = input_handle_abs_event(dev, src_handler,code, &value); break; case EV_REL: if (is_event_supported(code, dev->relbit, REL_MAX) && value) disposition = INPUT_PASS_TO_HANDLERS; break; case EV_MSC: if (is_event_supported(code, dev->mscbit, MSC_MAX)) disposition = INPUT_PASS_TO_ALL; break; case EV_LED: //led處理 if (is_event_supported(code, dev->ledbit, LED_MAX) && !!test_bit(code, dev->led) != value) { __change_bit(code, dev->led); //修改input設備的led標志位 disposition = INPUT_PASS_TO_ALL; } break; case EV_SND: if (is_event_supported(code, dev->sndbit, SND_MAX)) { if (!!test_bit(code, dev->snd) != !!value) __change_bit(code, dev->snd); disposition = INPUT_PASS_TO_ALL; } break; case EV_REP: if (code <= REP_MAX && value >= 0 && dev->rep[code] != value) { dev->rep[code] = value; disposition = INPUT_PASS_TO_ALL; } break; case EV_FF: if (value >= 0) disposition = INPUT_PASS_TO_ALL; break; case EV_PWR: disposition = INPUT_PASS_TO_ALL; break; } if (disposition != INPUT_IGNORE_EVENT && type != EV_SYN) dev->sync = false; if ((disposition & INPUT_PASS_TO_DEVICE) && dev->event) //led事件 dev->event(dev, type, code, value); //調用input設備的event方法(usb_kbd_event) if (disposition & INPUT_PASS_TO_HANDLERS) //led同步事件 input_pass_event(dev, src_handler, type, code, value); //會調用input_handler的event方法(kbd_event) }