一直以來都是在索取,而沒有貢獻,所以希望能夠也寫點東西做點總結。希望對大家有幫助,自己也是一個學習總結的過程.堅持堅持堅持。
今天給加大推薦一個好東西--ScrollLayout(滑動),他其實是一個左右滑動屏幕的控件,同樣來自oschina的項目.可能大家之前都用viewpage.或者說現在還有actionbar,
二.詳細
因為也是拿別人的東西講,所以我也不好去評論.但是我在做項目的時候就用上了.而且我覺得特別友好.用好了絕對是利器。
1.怎么用 --xml中使用,代碼如下
其中:net.oschina.app.widget.ScrollLayout是包名加類名,其實java很多新手特別是學生不知道面向對象是什么意思,我想說類的概念,面向對象的概念只有你拿着代碼去看
,去理解,完全可以理解這些。
android:id ="@+id/main_scrolllayout"
android:layout_width ="fill_parent"
android:layout_height ="fill_parent"
android:layout_weight ="1" >
2.類的封裝
----------------------在這里你只需要新建一個包名,然后把這個類放進去。之后就是跟使用android本身的組件是一樣的了.很多人可能寫了這么久的代碼也都沒有嘗試過自定義過東西。我雖然這里也不敢說厲害.但是也還算是寫過.大家如果懶直接拿過去用就是了.但是我建議還是在項目不緊張的時候仔細看看別人的代碼,別人這么寫的原因是什么.之后肯定又是一大提升.什么時候自己自定義個。一定成就感十足.加油吧.大家可以看到他是繼承的ViewGroup.然后重寫了里面的方法.仔細看看他是怎么實現的.我怕我寫的不夠好,就不說了。仔細看看代碼應該就能夠明白.
* 左右滑動切換屏幕控件
* @author Yao.GUET date: 2011-05-04
* @modify liux ( http://my.oschina.net/liux )
*/
public class ScrollLayout extends ViewGroup {
private static final String TAG = "ScrollLayout";
private Scroller mScroller;
private VelocityTracker mVelocityTracker;
private int mCurScreen;
private int mDefaultScreen = 0;
private static final int TOUCH_STATE_REST = 0;
private static final int TOUCH_STATE_SCROLLING = 1;
private static final int SNAP_VELOCITY = 600;
private int mTouchState = TOUCH_STATE_REST;
private int mTouchSlop;
private float mLastMotionX;
private float mLastMotionY;
private OnViewChangeListener mOnViewChangeListener;
/**
* 設置是否可左右滑動
* @author liux
*/
private boolean isScroll = true;
public void setIsScroll( boolean b) {
this.isScroll = b;
}
public ScrollLayout(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public ScrollLayout(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
mScroller = new Scroller(context);
mCurScreen = mDefaultScreen;
mTouchSlop = ViewConfiguration.get(getContext()).getScaledTouchSlop();
}
@Override
protected void onLayout( boolean changed, int l, int t, int r, int b) {
int childLeft = 0;
final int childCount = getChildCount();
for ( int i = 0; i < childCount; i++) {
final View childView = getChildAt(i);
if (childView.getVisibility() != View.GONE) {
final int childWidth = childView.getMeasuredWidth();
childView.layout(childLeft, 0, childLeft + childWidth,
childView.getMeasuredHeight());
childLeft += childWidth;
}
}
}
@Override
protected void onMeasure( int widthMeasureSpec, int heightMeasureSpec) {
// Log.e(TAG, "onMeasure");
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
final int width = MeasureSpec.getSize(widthMeasureSpec);
final int widthMode = MeasureSpec.getMode(widthMeasureSpec);
if (widthMode != MeasureSpec.EXACTLY) {
throw new IllegalStateException(
"ScrollLayout only canmCurScreen run at EXACTLY mode!");
}
final int heightMode = MeasureSpec.getMode(heightMeasureSpec);
if (heightMode != MeasureSpec.EXACTLY) {
throw new IllegalStateException(
"ScrollLayout only can run at EXACTLY mode!");
}
// The children are given the same width and height as the scrollLayout
final int count = getChildCount();
for ( int i = 0; i < count; i++) {
getChildAt(i).measure(widthMeasureSpec, heightMeasureSpec);
}
// Log.e(TAG, "moving to screen "+mCurScreen);
scrollTo(mCurScreen * width, 0);
}
/**
* According to the position of current layout scroll to the destination
* page.
*/
public void snapToDestination() {
final int screenWidth = getWidth();
final int destScreen = (getScrollX() + screenWidth / 2) / screenWidth;
snapToScreen(destScreen);
}
public void snapToScreen( int whichScreen) {
// 是否可滑動
if(!isScroll) {
this.setToScreen(whichScreen);
return;
}
scrollToScreen(whichScreen);
}
public void scrollToScreen( int whichScreen) {
// get the valid layout page
whichScreen = Math.max(0, Math.min(whichScreen, getChildCount() - 1));
if (getScrollX() != (whichScreen * getWidth())) {
final int delta = whichScreen * getWidth() - getScrollX();
mScroller.startScroll(getScrollX(), 0, delta, 0,
Math.abs(delta) * 1); // 持續滾動時間 以毫秒為單位
mCurScreen = whichScreen;
invalidate(); // Redraw the layout
if (mOnViewChangeListener != null)
{
mOnViewChangeListener.OnViewChange(mCurScreen);
}
}
}
public void setToScreen( int whichScreen) {
whichScreen = Math.max(0, Math.min(whichScreen, getChildCount() - 1));
mCurScreen = whichScreen;
scrollTo(whichScreen * getWidth(), 0);
if (mOnViewChangeListener != null)
{
mOnViewChangeListener.OnViewChange(mCurScreen);
}
}
public int getCurScreen() {
return mCurScreen;
}
@Override
public void computeScroll() {
if (mScroller.computeScrollOffset()) {
scrollTo(mScroller.getCurrX(), mScroller.getCurrY());
postInvalidate();
}
}
@Override
public boolean onTouchEvent(MotionEvent event) {
// 是否可滑動
if(!isScroll) {
return false;
}
if (mVelocityTracker == null) {
mVelocityTracker = VelocityTracker.obtain();
}
mVelocityTracker.addMovement(event);
final int action = event.getAction();
final float x = event.getX();
final float y = event.getY();
switch (action) {
case MotionEvent.ACTION_DOWN:
// Log.e(TAG, "event down!");
if (!mScroller.isFinished()) {
mScroller.abortAnimation();
}
mLastMotionX = x;
// ---------------New Code----------------------
mLastMotionY = y;
// ---------------------------------------------
break;
case MotionEvent.ACTION_MOVE:
int deltaX = ( int) (mLastMotionX - x);
// ---------------New Code----------------------
int deltaY = ( int) (mLastMotionY - y);
if(Math.abs(deltaX) < 200 && Math.abs(deltaY) > 10)
break;
mLastMotionY = y;
// -------------------------------------
mLastMotionX = x;
scrollBy(deltaX, 0);
break;
case MotionEvent.ACTION_UP:
// Log.e(TAG, "event : up");
// if (mTouchState == TOUCH_STATE_SCROLLING) {
final VelocityTracker velocityTracker = mVelocityTracker;
velocityTracker.computeCurrentVelocity(1000);
int velocityX = ( int) velocityTracker.getXVelocity();
// Log.e(TAG, "velocityX:" + velocityX);
if (velocityX > SNAP_VELOCITY && mCurScreen > 0) {
// Fling enough to move left
// Log.e(TAG, "snap left");
snapToScreen(mCurScreen - 1);
} else if (velocityX < -SNAP_VELOCITY
&& mCurScreen < getChildCount() - 1) {
// Fling enough to move right
// Log.e(TAG, "snap right");
snapToScreen(mCurScreen + 1);
} else {
snapToDestination();
}
if (mVelocityTracker != null) {
mVelocityTracker.recycle();
mVelocityTracker = null;
}
// }
mTouchState = TOUCH_STATE_REST;
break;
case MotionEvent.ACTION_CANCEL:
mTouchState = TOUCH_STATE_REST;
break;
}
return true;
}
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
// Log.e(TAG, "onInterceptTouchEvent-slop:" + mTouchSlop);
final int action = ev.getAction();
if ((action == MotionEvent.ACTION_MOVE)
&& (mTouchState != TOUCH_STATE_REST)) {
return true;
}
final float x = ev.getX();
final float y = ev.getY();
switch (action) {
case MotionEvent.ACTION_MOVE:
final int xDiff = ( int) Math.abs(mLastMotionX - x);
if (xDiff > mTouchSlop) {
mTouchState = TOUCH_STATE_SCROLLING;
}
break;
case MotionEvent.ACTION_DOWN:
mLastMotionX = x;
mLastMotionY = y;
mTouchState = mScroller.isFinished() ? TOUCH_STATE_REST
: TOUCH_STATE_SCROLLING;
break;
case MotionEvent.ACTION_CANCEL:
case MotionEvent.ACTION_UP:
mTouchState = TOUCH_STATE_REST;
break;
}
return mTouchState != TOUCH_STATE_REST;
}
/**
* 設置屏幕切換監聽器
* @param listener
*/
public void SetOnViewChangeListener(OnViewChangeListener listener)
{
mOnViewChangeListener = listener;
}
/**
* 屏幕切換監聽器
* @author liux
*/
public interface OnViewChangeListener {
public void OnViewChange( int view);
}
}
3.方法
在這個類里面我們可以看到幾個方法。看看我們怎么用他們,如下面的這個方法,就是要滑動到那個頁面。這個碉堡了.效果真的不錯.大家可以試試.
// 是否可滑動
if(!isScroll) {
this.setToScreen(whichScreen);
return;
}
scrollToScreen(whichScreen);
}
public void scrollToScreen( int whichScreen) {
// get the valid layout page
whichScreen = Math.max(0, Math.min(whichScreen, getChildCount() - 1));
if (getScrollX() != (whichScreen * getWidth())) {
final int delta = whichScreen * getWidth() - getScrollX();
mScroller.startScroll(getScrollX(), 0, delta, 0,
Math.abs(delta) * 1); // 持續滾動時間 以毫秒為單位
mCurScreen = whichScreen;
invalidate(); // Redraw the layout
if (mOnViewChangeListener != null)
{
mOnViewChangeListener.OnViewChange(mCurScreen);
}
}
}
今天跟大家講了這個組件。也說了使用的方法,可能還是不夠詳細。所以我還是希望大家去下載源碼好好研究。我這也算是一種學習。大家有任何問題可以跟我交流.
我不是大牛。但是我希望我能夠堅持.-----
最后附上osa的源碼下載地址.有什么使用上的問題大家可以隨時交流--------