分享音樂到微信:
WXMusicObject music = new WXMusicObject(); music.musicUrl="http://staff2.ustc.edu.cn/~wdw/softdown/index.asp/0042515_05.ANDY.mp3"; WXMediaMessage msg = new WXMediaMessage(); msg.mediaObject = music; msg.title = "Music Title"; msg.description = "Music Album"; Bitmap thumb = BitmapFactory.decodeResource(getResources(), R.drawable.send_music_thumb); msg.thumbData = Util.bmpToByteArray(thumb, true); SendMessageToWX.Req req = new SendMessageToWX.Req(); req.transaction = buildTransaction("music"); req.message = msg; req.scene = isTimelineCb.isChecked() ? SendMessageToWX.Req.WXSceneTimeline : SendMessageToWX.Req.WXSceneSession; api.sendReq(req); finish();
低寬帶分享音樂到微信
WXMusicObject music = new WXMusicObject(); music.musicLowBandUrl = "http://www.qq.com"; WXMediaMessage msg = new WXMediaMessage(); msg.mediaObject = music; msg.title = "Music Title"; msg.description = "Music Album"; Bitmap thumb = BitmapFactory.decodeResource(getResources(), R.drawable.send_music_thumb); msg.thumbData = Util.bmpToByteArray(thumb, true); SendMessageToWX.Req req = new SendMessageToWX.Req(); req.transaction = buildTransaction("music"); req.message = msg; req.scene = isTimelineCb.isChecked() ? SendMessageToWX.Req.WXSceneTimeline : SendMessageToWX.Req.WXSceneSession; api.sendReq(req); finish();
返回程序的時候,需要捕捉微信返回信息。
接收微信的請求及返回值
如果你的程序需要接收微信發送的請求,或者接收發送到微信請求的響應結果,需要下面3步操作:
a. 在你的包名相應目錄下新建一個wxapi目錄,並在該wxapi目錄下新增一個WXEntryActivity類,該類繼承自Activity
(例如應用程序的包名為net.sourceforge.simcpux,則新添加的類如下圖所示)
並在manifest文件里面加上exported屬性,設置為true,例如:圖在下面
b. 實現IWXAPIEventHandler接口,微信發送的請求將回調到onReq方法,發送到微信請求的響應結果將回調到onResp方法
c. 在WXEntryActivity中將接收到的intent及實現了IWXAPIEventHandler接口的對象傳遞給IWXAPI接口的handleIntent方法,示例如下圖:
當微信發送請求到你的應用,將通過IWXAPIEventHandler接口的onReq方法進行回調,類似的,應用請求微信的響應結果將通過onResp回調。