參考了好多資料,終於做了一個winform時鍾出來,效果圖如下:

1,首先在winfrom項目中添加了一個用戶控件ClockControl,實現過程可見代碼注釋,代碼如下:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Text;
using System.Windows.Forms;
using System.Drawing.Drawing2D;
namespace WinClock
{
public partial class ClockControl : UserControl
{
const int screenWidth = 200; //屏幕寬度
const int screenHeight = 200; //屏幕高度
public ClockControl()
{
InitializeComponent();
this.Width = screenWidth + 1;
this.Height = screenHeight + 1;
this.DoubleBuffered = true; //控件緩沖,避免閃爍
this.SetStyle(ControlStyles.ResizeRedraw, true);
clockTimer.Start();
}
private void clockTimer_Tick(object sender, EventArgs e)
{
Invalidate();
}
protected override void OnPaint(PaintEventArgs e)
{
DateTime dtNow = DateTime.Now;
string dayOfWeek = dtNow.ToString("dddd", new System.Globalization.CultureInfo("zh-cn"));//星期幾
Brush brush = new SolidBrush(Color.Black); //填充圖形
Pen pen = new Pen(Color.Black); //畫筆
Font hourFont = new Font("Arial", 10, FontStyle.Bold);//時鍾數字的字體
Font dateFont = new Font("Arial", 9); //日期的字體
int dialRadius = Math.Min(screenWidth, screenHeight) / 2; //圓的半徑
Graphics g = e.Graphics;
g.SmoothingMode = SmoothingMode.HighQuality;
//默認坐標系統原點是左上角,現在把原點移到屏幕中心, 右下左上對應的軸:x,y,-x,-y
g.TranslateTransform(dialRadius, dialRadius);
//畫時鍾最外層的圓線(pen,x,y,width,height)
//圓的中心點坐標計算:(width/2+x,height/2+y),據此可得出要使圓在坐標原點(0,0)的x,y坐標值
g.DrawEllipse(pen, -screenWidth / 2, -dialRadius, screenWidth, screenHeight);
GraphicsState state = g.Save();
//畫矩形、日期、星期幾
int rectWidth = 70;
int rectHeight = 30;
g.DrawRectangle(pen, -rectWidth / 2, rectHeight, rectWidth, rectHeight);
g.DrawString(dtNow.ToString("yyyy-MM-dd"), dateFont, brush, -rectWidth / 2, rectHeight + 2);
g.DrawString(dayOfWeek.PadLeft(8, ' '), dateFont, brush, -rectWidth / 2, rectHeight + 15);
g.Restore(state);
// 畫時鍾的60個圓點
//Save(),Restore(state)配合使用,使得平移、縮放、旋轉等操作只對它們作用域之間的代碼有效,
//save開始到restore之間這繪畫,就像有繪制了一個圖層,restore之后將兩個圖層放到一起
state = g.Save();
for (int i = 0; i < 60; i++)
{
int w = i % 5 == 0 ? 5 : 3;
g.FillEllipse(brush, 0, -dialRadius, w, w);
//圍繞指定點按照順時針方向旋轉角度360 / 60 = 6度
g.RotateTransform(6);
}
g.Restore(state);
//畫時鍾的12個數字,如果用上面RotateTransform方法則數字會傾斜、倒立,故不用
state = g.Save();
for (int i = 0; i < 12; i++)
{
//已知圓中心占坐標(x0,y0),半徑r,角度a0,則圓上任一點坐標(x,y)計算:
//x = x0 + r * cos(ao * 3.14 /180)
//y = y0 + r * sin(ao * 3.14 /180)
Point point = new Point(-6, -6); //當為(0,0)時全部數字偏右下移,故手動調整
double dd = Math.PI / 180 * i * (360 /12); //每次轉360/12度
float x = point.X + (float)((dialRadius - 12) * Math.Cos(dd));
float y = point.Y + (float)((dialRadius - 12) * Math.Sin(dd));
//因為是從順時鍾3點鍾開始畫,所以索引i需要加上3
int j = i + 3;
if (j > 12)
j = j - 12;
g.DrawString(j.ToString(), hourFont, brush, x, y);
}
g.Restore(state);
// 畫時鍾的圖形
state = g.Save();
g.RotateTransform((dtNow.Hour - 12 + dtNow.Minute / 60f) * 360f / 12f);
//時鍾指針默認指向12點鍾方向,分鍾指針也一樣
g.DrawPolygon(new Pen(brush), new Point[]
{
new Point(0, 20), new Point( 10, 0),
new Point(0, -60), new Point(-10, 0)
});
g.Restore(state);
// 畫分鍾的圖形
state = g.Save();
g.RotateTransform((dtNow.Minute + dtNow.Second / 60f) * 360f / 60f);
g.DrawPolygon(new Pen(brush), new Point[]
{
new Point(0, 20), new Point( 6, 0),
new Point(0, -80), new Point(-6, 0)
});
g.Restore(state);
// 畫秒鍾的圖形
state = g.Save();
g.RotateTransform(dtNow.Second * 360f / 60f);
g.FillRectangle(brush, -1, -dialRadius + 10, 2, dialRadius);
g.Restore(state);
}
}
}
2,新建一個窗體,拉一個Panel控件上去,在后台代碼中寫上2行代碼,按F5即可看到效果。
private void Form10_Load(object sender, EventArgs e)
{
ClockControl clock = new ClockControl();
panel1.Controls.Add(clock);
}
