WPF中有種叫做觸發器的東西(記住不是數據庫的trigger哦)。它的主要作用是根據trigger的不同條件來自動更改外觀屬性,或者執行動畫等操作。
WPFtrigger的主要類型有:Trigger、MultiTrigger、DataTrigger、MultiDataTrigger、EventTrigger幾種。從字面意思上我們想大家已經知道個大概,接下來我將還會用實例代碼逐一進行介紹。trigger主要運用的場景在Style、ControlTemplate、DataTemplate三個地方。在這些地方可以使用trigger,具體視情況而定。
1.在Style中使用各種trigger
在style中使用的trigger主要是屬性的觸發器,當屬性的值發生改變是將會引發觸發器。
a.普通屬性trigger 當鼠標滑過時字體變成紅色
< CheckBox.Resources>
< Style TargetType= "{x:Type CheckBox}">
< Setter Property= "Foreground" Value= "SkyBlue" />
< Style.Triggers>
<!--鼠標滑過時字體為紅色-->
< Trigger Property= "IsMouseOver" Value= "True">
< Setter Property= "Foreground" Value= "Red" />
< /Trigger>
< /Style.Triggers>
< /Style>
< /CheckBox.Resources>
< /CheckBox>
b.普通屬性MultiTrigger 當checkbox勾選並且鼠標滑過時字體變成綠色
< CheckBox.Resources>
< Style TargetType= "{x:Type CheckBox}">
< Setter Property= "Foreground" Value= "SkyBlue" />
< Style.Triggers>
< MultiTrigger>
< MultiTrigger.Conditions>
< Condition Property= "IsChecked" Value= "True" />
< Condition Property= "IsMouseOver" Value= "True" />
< /MultiTrigger.Conditions>
< Setter Property= "Foreground" Value= "Green" />
< /MultiTrigger>
< /Style.Triggers>
< /Style>
< /CheckBox.Resources>
< /CheckBox>
c.EventTrigger 鼠標划入長度變長 鼠標移出 長度變短
< CheckBox.Resources>
< Style TargetType= "{x:Type CheckBox}">
< Setter Property= "Foreground" Value= "SkyBlue" />
< Style.Triggers>
< EventTrigger RoutedEvent= "Mouse.MouseEnter">
< EventTrigger.Actions>
< BeginStoryboard>
< Storyboard>
< DoubleAnimation
Duration= "0:0:0.2"
Storyboard.TargetProperty= "Width"
To= "150" />
< /Storyboard>
< /BeginStoryboard>
< /EventTrigger.Actions>
< /EventTrigger>
< EventTrigger RoutedEvent= "Mouse.MouseLeave">
< EventTrigger.Actions>
< BeginStoryboard>
< Storyboard>
< DoubleAnimation
Duration= "0:0:0.2"
Storyboard.TargetProperty= "Width"
To= "70" />
< /Storyboard>
< /BeginStoryboard>
< /EventTrigger.Actions>
< /EventTrigger>
< /Style.Triggers>
< /Style>
< /CheckBox.Resources>
< /CheckBox>
2.在ControlTemplate中使用trigger
在ControlTemplate中使用的trigger主要是在controltemplate中的元素的觸發器,當屬性的值發生改變是將會引發觸發器。
屬性為“Border” 的鼠標滑過時背景變色,其他的trigger同上面的style一樣 這里就不多舉例了
< Button.Resources>
< Style TargetType= "{x:Type Button}">
< Setter Property= "Background" Value= "Gray" />
< Setter Property= "BorderBrush" Value= "Black" />
< Setter Property= "Cursor" Value= "Hand" />
< Setter Property= "Template">
< Setter.Value>
< ControlTemplate TargetType= "{x:Type Button}">
< StackPanel>
< Border Height= "10" Background= "Red">< /Border>
< Border x:Name= "Border" CornerRadius= "0" BorderThickness= "1" Background= "{TemplateBinding Background}" BorderBrush= "{TemplateBinding BorderBrush}">
< ContentPresenter VerticalAlignment= "Center" HorizontalAlignment= "Center" />
< /Border>
< /StackPanel>
< ControlTemplate.Triggers>
< Trigger Property= "IsMouseOver" Value= "True">
< Setter TargetName= "Border" Property= "Background" Value= "#FFC2E0FF" />
< Setter TargetName= "Border" Property= "BorderBrush" Value= "#FF3399FF" />
< /Trigger>
< /ControlTemplate.Triggers>
< /ControlTemplate>
< /Setter.Value>
< /Setter>
< /Style>
< /Button.Resources>
< /Button>
3.在DataTemplate中使用trigger
在DataTemplate中使用trigger可以根據綁定的數據不同顯示不同的內容。
< TreeView.ItemTemplate>
< HierarchicalDataTemplate ItemsSource= "{Binding Children}">
< Border CornerRadius= "0" Margin= "1" x:Name= "back" MinWidth= "70"
Background= "Transparent" DataContext= "{Binding}" PreviewMouseMove= "TreeItem_PreviewMouseMove">
< StackPanel Orientation= "Horizontal" Margin= "2">
< Image x:Name= "BGimage" Source= "/Vdc3D.Coms.DModelEditor;component/Images/item.png" Height= "15" Width= "15" />
< TextBlock Text= "{Binding ShowText}" Margin= "2 0" />
< /StackPanel>
< Border.ContextMenu>
< ContextMenu x:Name= "menu" >
< MenuItem Header= "Add Directory" x:Name= "menu_addDir" Click= "AddDir_Click" DataContext= "{Binding}" />
< MenuItem Header= "Add Property" x:Name= "menu_addChild" Click= "AddChild_Click" DataContext= "{Binding}" />
< MenuItem Header= "Edit" Click= "Modify_Click" DataContext= "{Binding}" />
< MenuItem Header= "Delete" Click= "Delete_Click" DataContext= "{Binding}" />
< /ContextMenu>
< /Border.ContextMenu>
< /Border>
< HierarchicalDataTemplate.Triggers>
< MultiDataTrigger>
< MultiDataTrigger.Conditions>
< Condition Binding= "{Binding RelativeSource={RelativeSource Mode=FindAncestor,AncestorType={x:Type TreeViewItem}},Path=IsExpanded}" Value= "False" />
< Condition Binding= "{Binding IsDir}" Value= "True" />
< /MultiDataTrigger.Conditions>
< MultiDataTrigger.Setters>
< Setter TargetName= "BGimage" Property= "Source" Value= "/Vdc3D.Coms.DModelEditor;component/Images/dir.png" />
< /MultiDataTrigger.Setters>
< /MultiDataTrigger>
< MultiDataTrigger>
< MultiDataTrigger.Conditions>
< Condition Binding= "{Binding RelativeSource={RelativeSource Mode=FindAncestor,AncestorType={x:Type TreeViewItem}},Path=IsExpanded}" Value= "True" />
< Condition Binding= "{Binding IsDir}" Value= "True" />
< /MultiDataTrigger.Conditions>
< MultiDataTrigger.Setters>
< Setter TargetName= "BGimage" Property= "Source" Value= "/Vdc3D.Coms.DModelEditor;component/Images/dir_open.png" />
< /MultiDataTrigger.Setters>
< /MultiDataTrigger>
< DataTrigger Binding= "{Binding IsDir}" Value= "True">
< Setter TargetName= "menu_addDir" Property= "Visibility" Value= "Visible" />
< Setter TargetName= "menu_addChild" Property= "Visibility" Value= "Visible" />
< /DataTrigger>
< DataTrigger Binding= "{Binding IsDir}" Value= "False">
< Setter TargetName= "menu_addDir" Property= "Visibility" Value= "Collapsed" />
< Setter TargetName= "menu_addChild" Property= "Visibility" Value= "Collapsed" />
< /DataTrigger>
< /HierarchicalDataTemplate.Triggers>
< /HierarchicalDataTemplate>
< /TreeView.ItemTemplate>
< /TreeView>
這是一個treeview控件 根據綁定的isdir值不同 可以顯示icon是一個目錄(文件夾)或者是一個文件,看是不是很簡單呢
以上只是簡單的介紹了trigger的一些用法,具體的功能大家可以自由發揮,這也是wpf的強大之處
本文來自lhx527099095的博客,原文地址:http://blog.csdn.net/lhx527099095/article/details/8029207