模擬抽獎的實現過程
旋轉原理:當支持CSS3屬性采用transform: rotate(角度deg)設置,當角度為正數時順時針旋轉,當為負數時逆時針旋轉。如果是IE8及其以下,采用采用絕對定位設置top和left,模擬角度旋轉。
run方法,參數angle指角度
function run(angle) { if (isIE) { cosDeg = Math.cos(angle * Math.PI / 180); sinDeg = Math.sin(angle * Math.PI / 180); with (target.filters.item(0)) { M11 = M22 = cosDeg; M12 = -(M21 = sinDeg); } target.style.top = (orginH - target.offsetHeight) / 2 + "px"; target.style.left = (orginW - target.offsetWidth) / 2 + "px"; } else if (target.style.MozTransform !== undefined) { target.style.MozTransform = "rotate(" + angle + "deg)"; } else if (target.style.OTransform !== undefined) { target.style.OTransform = "rotate(" + angle + "deg)"; } else if (target.style.webkitTransform !== undefined) { target.style.webkitTransform = "rotate(" + angle + "deg)"; } else { target.style.transform = "rotate(" + angle + "deg)"; } }
模擬轉盤加速,勻速和減速。當角度小於某個數值時,讓其處於加速此處采用1.01的系數作為加速度,當大於某個數值時處於高速勻速狀態,當角度大於設置的最大數值時,讓其減速采用系數為0.99。設置負數作為減速的值(即變量 tmp),隨即獲取負360中的值(即變量 m),當大於這個值時,轉盤停止。
var tmp = -900; var m = -parseInt(Math.random() * 360); timer = setInterval(function () { if (i > 3000) { tmp = parseInt(tmp * 0.99); if (tmp > m) { tmp = m; clearInterval(timer); msg(m); } run(tmp); } else if (i > 1000) { i = i + 45; run(i); } else { i = parseInt((i + 1) * 1.01); run(i); } }, 50);
啟動抽獎和重新設置抽獎
<input id="test" type="button" value="抽獎" /> <input id="restart" style="display: none;" type="button" value="再抽一次" />
m$('test').onclick = function () { m$('test').style.display = "none"; showMsg(); } m$('restart').onclick = function () { m$('restart').style.display = "none"; if (isIE) { m$("demo").style.top = "0px"; m$("demo").style.left = "0px"; } else if (m$("demo").style.MozTransform !== undefined) { m$("demo").style.MozTransform = 'rotate(0deg)'; } else if (m$("demo").style.OTransform !== undefined) { m$("demo").style.OTransform = 'rotate(0deg)'; } else if (m$("demo").style.webkitTransform !== undefined) { m$("demo").style.webkitTransform = 'rotate(0deg)'; } else { m$("demo").style.transform = 'rotate(0deg)'; } m$('test').style.display = "block"; i = 0; }
參考示例: