界面我覺得可以做到跟QQ一樣都沒問題,本來不想搞成這樣的,不過搞來搞去就變成這樣了
背景是可以換的,或自定義背景圖,或背景顏色
這個界面是怎么做的呢?很多初學者可能比較頭疼,用第三方控件有時是很難做成自已想要的效果的,而且有些控件是通過攔截系統消息更改實現的,這樣方法雖然用起來簡單,但很耗系統資源,建議不要用。
要做自定義界面重點要是這里:
void form_Paint(object sender, PaintEventArgs e) { if (backgroundpic == null) { bodybrush = new LinearGradientBrush(new Rectangle(0, 0, form.Width, form.Height), backGroundColorA, backGroundColorB, LinearGradientMode.Vertical); e.Graphics.FillPath(bodybrush, CreateRoundedRectanglePath(new Rectangle(0, 0, form.Width, form.Height), cornerSiz, CornerPostionType.Body)); //畫底色 } else { // e.Graphics.DrawImage(backgroundpic, new Rectangle(0, 0, form.ClientSize.Width, form.ClientSize.Height), 0, 0, backgroundpic.Width, backgroundpic.Height, GraphicsUnit.Pixel); e.Graphics.DrawImage(backgroundpic, new Rectangle(0, 0, form.ClientSize.Width, form.ClientSize.Height), 0, 0, form.ClientSize.Width, form.ClientSize.Height, GraphicsUnit.Pixel, BackGroundImageAttributes); // e.Graphics.DrawImage(backgroundpic, new Rectangle(0, 0, form.ClientSize.Width, form.ClientSize.Height), 0, 0, backgroundpic.Width, backgroundpic.Height, GraphicsUnit.Pixel, BackGroundImageAttributes); } captionBrush = new LinearGradientBrush(new Rectangle(0, 0, e.ClipRectangle.Width, captionTopHeight), Color.FromArgb(captionTopAlpha, Color.White), Color.FromArgb(captionCenterAlpha, Color.White), LinearGradientMode.Vertical); e.Graphics.FillPath(captionBrush, CreateRoundedRectanglePath(new Rectangle(0, 0, form.ClientSize.Width, captionTopHeight), cornerSiz, CornerPostionType.Top)); //畫標題欄 captionBrush2 = new LinearGradientBrush(new Rectangle(0, captionTopHeight - 1, e.ClipRectangle.Width, captionBottomHeight+1), Color.FromArgb(captionCenterAlpha, Color.White), Color.FromArgb(captionBottomAlpha, Color.White), LinearGradientMode.Vertical); e.Graphics.FillRectangle(captionBrush2, new Rectangle(0, captionTopHeight, form.ClientSize.Width, captionBottomHeight)); //畫標題欄 ///////// PaintBackgroundStyle(e); }
另外自定義后還有一個比較常見的問題,就是沒有拖拉窗口大小功能了,這個可以通過程序實現,比較好的方法是攔截窗口消息實現原來的拖拉功能,代碼奉上:
protected override void WndProc(ref Message m) { switch (m.Msg) { case Win32Message.WM_NCPAINT: break; case Win32Message.WM_NCACTIVATE: if (m.WParam == (IntPtr)0) { m.Result = (IntPtr)1; } if (m.WParam == (IntPtr)2097152) { m.Result = (IntPtr)1; } break; case Win32Message.WM_NCCALCSIZE: break; case Win32Message.WM_NCHITTEST: Point vPoint = new Point((int)m.LParam & 0xFFFF, (int)m.LParam >> 16 & 0xFFFF); vPoint = PointToClient(vPoint); if (MaximizeBox) { if (vPoint.X <= 3) { if (vPoint.Y <= 3) m.Result = (IntPtr)Win32Message.HTTOPLEFT; else if (vPoint.Y >= Height - 3) m.Result = (IntPtr)Win32Message.HTBOTTOMLEFT; else m.Result = (IntPtr)Win32Message.HTLEFT; } else if (vPoint.X >= Width - 3) { if (vPoint.Y <= 3) m.Result = (IntPtr)Win32Message.HTTOPRIGHT; else if (vPoint.Y >= Height - 3) m.Result = (IntPtr)Win32Message.HTBOTTOMRIGHT; else m.Result = (IntPtr)Win32Message.HTRIGHT; } else if (vPoint.Y <= 3) { m.Result = (IntPtr)Win32Message.HTTOP; } else if (vPoint.Y >= Height - 3) m.Result = (IntPtr)Win32Message.HTBOTTOM; } break; default: base.WndProc(ref m); break; } }
另外附上我的界面實現類,調用很方便簡單 ,在窗口構造函數(初始加載的地方就行)處實例化即可 new SkinEngineForm(this);
http://www.linhang.net/file.axd?file=2012%2f4%2fSkinEngine.rar
整個微博桌面應用:
直接用帳號登錄是登錄不了的,因為新浪已經不允許直接用帳號登錄了,做這軟件時是可以的
更正一點,圓角的處理在這里:
void cform_SizeChanged(object sender, EventArgs e) { if (form.FormBorderStyle == FormBorderStyle.None) { form.Region = new Region(CreateRoundedRectanglePath(form.ClientRectangle, cornerSiz, cornerPosition)); outRectangleWidth = form.ClientSize.Width - 1; outRectangleHeight = form.ClientSize.Height - 1; intRectangleWidth = form.ClientSize.Width - 2; intRectangleHeight = form.ClientSize.Height - 2; form.Invalidate(); } }
public GraphicsPath CreateRoundedRectanglePath(Rectangle rect, int cornerRadius, CornerPostionType cornerPostion) { roundedRect = new GraphicsPath(); if (cornerPostion == CornerPostionType.Top) { roundedRect.AddBezier(0, 2, 1, 1, 1, 1, 2, 0); roundedRect.AddLine(3, 0, rect.Width - 3, 0); roundedRect.AddBezier(rect.Width - 2, 0, rect.Width - 1, 1, rect.Width - 1, 1, rect.Width, 2); roundedRect.AddLine(rect.Width, 3, rect.Width, rect.Height); roundedRect.AddLine(rect.Width, rect.Height, 0, rect.Height); roundedRect.AddLine(0, rect.Height, 0, 3); } else if (cornerPostion == CornerPostionType.Bottom) { roundedRect.AddLine(0, 0, rect.Width, 0); roundedRect.AddLine(rect.Width, 0, rect.Width, rect.Height - 3); roundedRect.AddBezier(rect.Width, rect.Height - 2, rect.Width - 1, rect.Height - 1, rect.Width - 1, rect.Height - 1, rect.Width - 2, rect.Height); roundedRect.AddLine(rect.Width - 3, rect.Height, 3, rect.Height); roundedRect.AddBezier(0, rect.Height - 2, 1, rect.Height - 1, 1, rect.Height - 1, 2, rect.Height - 1); roundedRect.AddLine(0, rect.Height - 3, 0, 0); } else { roundedRect.AddBezier(0, 2, 1, 1, 1, 1, 2, 0); roundedRect.AddLine(3, 0, rect.Width - 3, 0); roundedRect.AddBezier(rect.Width - 2, 0, rect.Width - 1, 1, rect.Width - 1, 1, rect.Width, 2); roundedRect.AddLine(rect.Width, 3, rect.Width, rect.Height - 3); roundedRect.AddBezier(rect.Width, rect.Height - 2, rect.Width - 1, rect.Height - 1, rect.Width - 1, rect.Height - 1, rect.Width - 2, rect.Height); roundedRect.AddLine(rect.Width - 3, rect.Height, 3, rect.Height); roundedRect.AddBezier(0, rect.Height - 2, 1, rect.Height - 1, 1, rect.Height - 1, 2, rect.Height - 1); roundedRect.AddLine(0, rect.Height - 3, 0, 3); } roundedRect.CloseFigure(); return roundedRect; } }
完整代碼請看我提供下載的類庫
補充:
有同學留言說到改變窗口大小時界面閃爍比較嚴重的問題,因為這功能現在也沒時間去修改優化,以后有空閑時間可能會把這個皮膚做成獨立完整的類,到時在一起優化程序代碼。
因為現在的代碼是窗口大小變化時是全刷新了,這方面是可以優化的,是先確定需要刷新的區塊,只刷新需要更新的區塊,這樣閃爍就能去掉或減至最低,可以在繪圖事件中先定義區塊e.Graphics.SetClip(freshClipRectangle);這個freshClipRectangle是需要更新的區域,想研究的同學可以去找找SetClip相關的用法。