圖片顯示
圖片的顯示應該都非常熟悉,場景很多,我先把我想的三個列舉一下:
場景一:
從本地圖片庫選擇圖片進行顯示:
async private void LoadPictureByPicker()
{
FileOpenPicker fileOpen = new FileOpenPicker()
{
FileTypeFilter={ ".jpg", ".jpeg", ".png", ".bmp" },
ViewMode=PickerViewMode.Thumbnail,
SuggestedStartLocation=PickerLocationId.PicturesLibrary
};
bitmapImage = new BitmapImage();
storageFile = await fileOpen.PickSingleFileAsync();
if (storageFile != null)
{
using (IRandomAccessStream stream = await storageFile.OpenAsync(FileAccessMode.Read))
{
bitmapImage.SetSource(stream);
}
}
img.Source = bitmapImage;
}
場景二:
直接請求網絡URL
string url = "http://ww4.sinaimg.cn/bmiddle/8193c63ajw1ds3o5e56jaj.jpg";
方法一:
BitmapImage bitmapImage = new BitmapImage(new Uri(url)); img.Source = bitmapImage;
方法二:
async private void LoadPictrueByUrl()
{
var rass = RandomAccessStreamReference.CreateFromUri(new Uri(url));
streamRandom = await rass.OpenReadAsync();
var bitmapImage = new BitmapImage();
bitmapImage.SetSource(streamRandom);
img.Source = bitmapImage;
}
若是簡單的顯示圖片,用方法一就足夠了,若需要保存圖片,還是用方法二,因為方法一我目前還沒有辦法截取到它的流,除非再用HttpRequest請求一次;用方法二相對而言,就方便多了。
場景三:
顯示項目文件中的圖片
string url = "ms-appx:///images/flower.jpg";
方法一:
BitmapImage bitmapImage = new BitmapImage(new Uri(url)); img.Source = bitmapImage;
方法二:
async private void LoadPictureByNative()
{
var rass = RandomAccessStreamReference.CreateFromUri(new Uri(url));
streamRandom = await rass.OpenReadAsync();
var bitmapImage = new BitmapImage();
bitmapImage.SetSource(streamRandom);
img.Source = bitmapImage;
}
原理與場景二是類似的
保存圖片
保存圖片也分兩種情況
直接保存到圖片庫
StorageFolder folder = KnownFolders.PicturesLibrary;
storageFile = await folder.CreateFileAsync("sample.jpg", CreationCollisionOption.ReplaceExisting);
IBuffer buffer = RandomAccessStreamToBuffer(streamRandom);
await FileIO.WriteBufferAsync(storageFile, buffer);
RandomAccessStreamToBuffer是自定的轉換方法,在前面流的轉換中也已寫了,這里再寫一下吧..
private IBuffer RandomAccessStreamToBuffer(IRandomAccessStream randomstream)
{
Stream stream = WindowsRuntimeStreamExtensions.AsStreamForRead(randomstream.GetInputStreamAt(0));
MemoryStream memoryStream = new MemoryStream();
if (stream != null)
{
byte[] bytes = ConvertStreamTobyte(stream);
if (bytes != null)
{
var binaryWriter = new BinaryWriter(memoryStream);
binaryWriter.Write(bytes);
}
}
IBuffer buffer = WindowsRuntimeBufferExtensions.GetWindowsRuntimeBuffer(memoryStream, 0, (int)memoryStream.Length);
return buffer;
}
public static byte[] ConvertStreamTobyte(Stream input)
{
byte[] buffer = new byte[16 * 1024];
using (MemoryStream ms = new MemoryStream())
{
int read;
while ((read = input.Read(buffer, 0, buffer.Length)) > 0)
{
ms.Write(buffer, 0, read);
}
return ms.ToArray();
}
}
顯示保存文件對話框,可以自行選擇保存路徑,這時需用到FileSavePicker
FileSavePicker fileSave = new FileSavePicker();
fileSave.SuggestedSaveFile = storageFile;
fileSave.SuggestedStartLocation = PickerLocationId.Desktop;
fileSave.SuggestedFileName = "test418";
fileSave.DefaultFileExtension = ".jpg";
fileSave.FileTypeChoices.Add("JPEG file", new List
{ ".jpg" });
StorageFile file = await fileSave.PickSaveFileAsync();
可能我上面的方法不是很簡單方便,希望有更簡捷的同胞可以共同分享下哈~
