用JavaScript+HTML实现双色球随机摇号效果
首先要知道双色球的规则是什么
双色球投注区分为红球号码区和蓝球号码区
红球号码范围为01~33,蓝球号码范围为01~16
双色球每期从33个红球中开出6个号码,从16个蓝球中开出1个号码作为中奖号码
双色球玩法即是竞猜开奖号码的6个红球号码和1个蓝球号码,顺序不限
知道了规则以后,我们就可以用代码实现了,废话不到说,直接上代码:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>双色球</title>
<style> span { /*display: none;*/ margin: 5px; font-size: 30px; width: 70px; height: 70px; background-color: red; color: white; text-align: center; line-height: 70px; display: inline-block; border-radius: 50%; } .blue { background-color: blue; } button { width: 75px; height: 40px; font-size: 20px; border: none; color: white; background-color: gray; cursor: pointer; } </style>
</head>
<body>
<p>
<span class="red"></span>
<span class="red"></span>
<span class="red"></span>
<span class="red"></span>
<span class="red"></span>
<span class="red"></span>
<span class="blue"></span>
</p>
<button>摇号</button>
</body>
</html>
<script> // 红色球号码从1--33中选择;蓝色球号码从1--16中选择 let spanRed = document.querySelectorAll('.red'); let spanBlue = document.querySelector('.blue'); let btn = document.querySelector('button') /** * 返回一个指定数值范围(start~end)内的、元素互不重复的、且长度为len随机数组 * @param start * @param end * @param len * @returns {any[]} */ function maker(start, end, len) { let set = new Set(new Array(len)); set.clear(); for (; ;) { let ok = Math.round(Math.random() * (end - start)) + start; if (!set.has(ok)) { set.add(ok); } if (set.size === len) { break; } } //集合转化为数组 return Array.from(set); } function randomNumber() { let red = maker(1, 33, spanRed.length); for (let i = 0; i < spanRed.length; i++) { spanRed[i].innerHTML = red[i]; } let blue = maker(1, 16, 1); spanBlue.innerHTML = blue[0]; } randomNumber(); btn.addEventListener('click', randomNumber); </script>
运行后如下:
点击摇号,产生一组随机数