
CMakeLists.txt
cmake_minimum_required(VERSION 3.10)
project(thread_test)#项目名字
find_package(Threads) #引入Threads外部依赖包
set(Current_LIST main.cpp )#Current_LIST记录要参与可执行文件的源代码
add_executable(${PROJECT_NAME} ${Current_LIST} )#可执行文件
target_link_libraries (${PROJECT_NAME} pthread) #依赖线程
main.py
#include <iostream>
#include <unistd.h> // Linux系统下的头文件,下面用到的sleep函数就是出自这里,其本身与多线程没什么关系
#include <thread> // C++多线程API头文件
#include <mutex>
#include <vector>
using namespace std;
vector<int> vec_int;
// mutex类型的独占锁
std::mutex mymutex;
void demo2_thread1() {
// 在线程函数执行前加上这一句
unique_lock<mutex> lock(mymutex);
for (int i = 0; i < 5; ++i) {
cout << "Adding element " << i << " from thread 1" << endl;
vec_int.push_back(i);
sleep(1);
}
}
void demo2_thread2() {
// 在线程函数执行前加上这一句
unique_lock<mutex> lock(mymutex);
for (int i = 0; i < 5; ++i) {
int e = 100 * i + 100;
cout << "Adding element " << e << " from thread 2" << endl;
vec_int.push_back(e);
sleep(1);
}
}
int main() {
thread t1(&demo2_thread1);
thread t2(&demo2_thread2);
t1.join();
t2.join();
for (size_t i = 0; i < vec_int.size(); ++i) {
cout << "element " << i << " " << vec_int[i] << endl;
}
return 0;
}
构建
cd build cmake .. make ./thread_test

