今天完成的需求,调用电脑摄像头,来进行拍照
首先需要有一个video的标签,像这个样子,id可以随便起哈
然后如果有个按钮来开始拍摄,添加一个事件用来调用,然后在事件中这么写,为了好复制,我就插入代码了,不上图片了
调用打开摄像头
if (navigator.mediaDevices === undefined) {
navigator.mediaDevices = {};
}
if (navigator.mediaDevices.getUserMedia === undefined) {
navigator.mediaDevices.getUserMedia = function (constraints) {
// 首先,如果有getUserMedia的话,就获得它
var getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia;
// 一些浏览器根本没实现它 - 那么就返回一个error到promise的reject来保持一个统一的接口
if (!getUserMedia) {
return Promise.reject(new Error('getUserMedia is not implemented in this browser'));
}
// 否则,为老的navigator.getUserMedia方法包裹一个Promise
return new Promise(function (resolve, reject) {
getUserMedia.call(navigator, constraints, resolve, reject);
});
}
}
const constraints = {
video: true,
audio: false
};
let promise = navigator.mediaDevices.getUserMedia(constraints);
promise.then(stream => {
let v = document.getElementById('v');
// 旧的浏览器可能没有srcObject
if ("srcObject" in v) {
v.srcObject = stream;
} else {
// 防止再新的浏览器里使用它,应为它已经不再支持了
v.src = window.URL.createObjectURL(stream);
}
v.onloadedmetadata = function (e) {
v.play();
};
}).catch(err => {
console.log("失败");
})
关闭摄像头
var video = document.getElementById('v');
if (!video.srcObject) return
let stream = video.srcObject
let tracks = stream.getTracks();
tracks.forEach(track => {
track.stop()
})
这个方法亲测可用!!!希望有点帮助