const waitOperate = (callback, second) => {
let count = 0;
let x;
let y;
let timer;
//监听鼠标
document.onmousemove = function (event) {
const x1 = event.clientX;
const y1 = event.clientY;
if (x != x1 || y != y1) {
count = 0;
}
x = x1;
y = y1;
};
//监听键盘
document.onkeydown = function () {
count = 0;
};
function countTime() {
count++;
if(count >= second){
callback();
count = 0;
// clearInterval(timer);
}
}
timer = setInterval(countTime, 1000)
;
}
